Transcript for:
League of Legends Patch 14.14 Notes

rumble's Q damage is receiving a massive Nerf Tristana and Cori are both becoming weaker while this Zed buff is actually looking pretty impactful we've got all this and so much more to cover in today's video as we're going to be breaking down every single change that Riot has planned for patch 14.14 which is set to hit live servers July 17th and did you know that with a 55% win rate it takes 160 games on average to go up just one ranking now increase your win rate by just 5% and that time is literally cut in half to only 80 games this is the power of skill cap each course offers a win rate increase that's literally a click away learn what took Challengers players 10 whole years to figure out in just 10 minutes we supercharge your rank gains with Real Results just click the link in the description below now to get the rank that you've always dreamed of so starting off the video by covering the item and Rune changes there are just two adjust M planned here absorb life is being nerfed so that its sustain from levels 1- 12 is weaker but it sustained from levels 13 to 18 is stronger the whole point of taking absorb life is for the early game sustained so this is without question a net Nerf and should put a lot more priority back on Triumph or presence of mind for 14.14 warmog's Rush is becoming weaker as the health required to activate warmog's passive is going up from 1300 to, 1500 this is really going to hurt supports who Rush warm up mogs the most as it's going to take much longer to get all that bonus Health due to the lower gold income of the rooll aelio Q damage on his red purple and white guns are all being increased for this patch 80 ratios are going up on all three while the base damage is going to be increased on the purple and white guns chogath will receive a few scaling Buffs with his Q damage being increased from 80 scaling to 320 to 80 scaling to 340 e damage is up as well from 22 scaling to 82 to 20 scaling to 100 ebff is actually quite big as it's the spell you max out first so 18 added damage per hit when you reach level 9 is absolutely amazing Jace is going to be getting a small boost to his poke power for this patch as his Q base damage is up by five at all ranks while the bonus 80 ratio is going from 120 to 125% Scion W damage is being increased with the damage based on the target's Health going from 10 scaling to 14% to just a flat 14% at all ranks we've got a very simple buff to smolder Q damage for this patch as it's being increased from 15 scaling to 55 to 20 scaling to 60 teimo is going to be able to enter stealth a little bit faster for this coming patch as Riot has stated you're going to clock into stealth around 0.125 seconds quicker Zed is actually getting some pretty impactful buff for 14.14 with his Q base damage going up by 10 at all ranks and E cool down refund is up from 2 to 3 seconds okay so moving on to the champion Nerfs now we have a couple of range changes to belth as her Base auto range is dropping from 175 to 150 while the bonus range she gets from R is up from 50 to 75 brand is being nerfed yet again and this time Riot's targeting his e as the base damage is going down by five at all ranks while the cool down is up by 1 second corki's been a very problematic champ in Pro play recently so Riot's looking to punish his early game even more by reducing his base Health from 640 to 610 Jax's consistent dueling threat is being reduced for next patch as his e cool down takes a hit going from 15 scaling to 9 seconds to 17 scaling to 9 seconds there are two Nerfs being issued to kindred's Q as the attack speed ratio is dropping from 35 to 30% while the 80 ratio is going down from 0.75 to 0.65 Lilia has been the most OP jungler for solo Q in recent patches so she's finally getting nerfed lilia's passive healing is being lowered with the multi-champion healing going down from 33 to 15% needle cougar from W and E damage are both getting nerfed with the base damage on W dropping from 60 scaling to 210 to 55 scaling to 190 however there is now going to be 50% ad0 ratio on W damage ebase damage is dropping by 10 at all ranks the AP ratio is down from 45 to 40% but the ad ratio is going from 40 to 70% so does Riot want ad needly to be a thing here rumble's Q damage in the early game is getting absolutely slaughtered as the base damage is going from 125 scaling to 185 to 80 scaling to 180 the minion modifier however is going up from 55 scaling to 75% to a flat 7% so even though the damage to Champions is nerfed hard early on damage to minions won't be hit as bad here Riot's going with a rather unique change for Tristana as they're increasing her base Mana from 250 to 3 50 however her Q will now have a Mana cost as it's going from 0 to 50 W Mana cost is being lowered from 60 to 50 and basically what this means is that tristana's extended laning strength becomes weaker for next patch as once you've used Q twice here everything from then on out is going to be hurting your Mana pool more than before zyra's plant damage is going to be targeted for this patch as the base damage is dropping from 16 scaling to 84 to 15 scaling to 75 while the AP ratio sees a small Boost from 18 to 20% plant bonus monster damage is going down as well from 60 scaling to 100 to 50 scaling to 100 Riot has a bunch of changes planned for aurelian soul so let's break them all down here base ad is going up from 55 to 58 Q initial Mana cost is going from 7.5 scaling to 12.5 to 30 scaling to 50 however the persistent manac cost of Q won't come into play until 1.25 seconds into the channel and will apply every quar second instead of0 5 seconds into the channel and applying every half second basically what this means is that if you're just tapping Souls Q for the riy slow you're just going to be punished more however if you're using a fully channeled que there's going to be no difference in the Mana cost from before W range is being adjusted from 12200 units up to 1,500 scaling to 1,900 units e Mana cost is going down from 80 scaling to 100 to a flat 80 our damage AP ratio is going up from 65 to 75% the r shock wave damage multiplier is being lowered however from 100 to 90% of falling star damage a couple of Hecker room adjustments are going live for this patch Health growth is being increased from 99 to 106 W duration is down from 5 to 4 seconds the healing is going up from 20 to 25% while coold down of the spell is being lowered from 16 scaling to 14 seconds to a flat 14 seconds e cooldown is going to be nerfed early on but buffed later going from 18 flat to 20 scaling to 16 seconds Riot's going to be changing the way in which aurelia's passive attack speed scales moving forward as instead of giving you bonus attack speed at levels 1 7 and 13 the attack speed you receive will scale with each level urelas 0 per level is dropping from 4 to 3.5 the Q cooldown reduction that you get from putting points in R is going down at rank two and rank three of aelas R Milo's passive damage is going to be reduced for this patch as the Ali 80 ratio is going from a flat 15% to now seven scaling to 15% Q is receiving a buff to compensate as the cool down drops from 12 to 10 seconds while the range is going from 1,000 to 1,200 units a third buff is being issued to Q as you'll now receive a Mana refund of 50% if you hit an enemy Champion with the spell W recast range is buffed as well going from 700 to 3,000 units e Shield is going to be nerfed with the base value dropping by 15 at all ranks however the AP ratio is going up from 30 to 45% we're going to have to see how powerful the CU Buffs land however we are leaning more towards these being net negative changes for Milo just because he's losing quite a bit of consistent value from passive and e q Buffs are definitely super nice but it's kind of hard to say if they're going to make up for all the other Nerfs okay guys one last thing our rankup guarantee is absolutely insane it's kind of like signing up for the gym and then just getting a refund if you don't get ripped that's how confident we are in skill Capa we obsess over making the best guides with the top players the rigorous testing and top tier video editing to make your climb as easy as possible if you're ready to level up just visit skillcap tocom and literally see the difference so there you have it everyone a complete look at every single change that's going to be headed to live servers for patch 14.14 which is set to drop this upcoming Wednesday July 17th thank you all so much for watching and we'll see you in the next one