Lecture Notes on Velocity and Acceleration
Introduction to One-Dimensional Motion
- Discussion starts with one-dimensional motion of an object.
- Positions of the object at times t1, t2, t3, t4, and t5 defined along a straight line (x).
- Increasing values of x are chosen for convenience.
Average Velocity
- Defined as:
[ \bar{v} = \frac{x(t_2) - x(t_1)}{t_2 - t_1} ]
- Sign of average velocity:
- Positive when moving in the increasing direction of x.
- Zero when returning to the same position (e.g. t1 to t5).
- Negative if moving in the opposite direction (e.g. t2 to t4).
- Direction of increasing x affects signs:
- Changing direction flips the signs, but location of zero x is irrelevant.
Distance vs. Displacement
- Average speed defined as:
[ \text{average speed} = \frac{\text{total distance}}{\text{total time}} ]
- Example of distance calculation from t1 to t5 given positions.
- Average speed could be positive even if average velocity is zero (e.g., 300 m in 3 seconds leads to 100 m/s speed).
Instantaneous Velocity
- Defined using limits:
[ v = \lim_{\Delta t \to 0} \frac{x(t + \Delta t) - x(t)}{\Delta t} ]
- This signifies the first derivative of position with respect to time:
[ v = \frac{dx}{dt} ]
- Determines whether instantaneous velocity is positive, negative, or zero based on the slope of the position-time graph.
Speed vs. Velocity
- Velocity includes direction:
- Example: v1 = +30 m/s, v2 = -100 m/s.
- Speed is the magnitude (e.g., speed = 100 m/s), regardless of direction.
Example of Measuring Bullet Speed
- Setup includes two wires to measure the time it takes for a bullet to travel a distance D.
- Measurement uncertainties need to be calculated for distance and timing.
- Aim for two percent accuracy in speed measurement.
- Example calculation resulted in an average speed of 256 ± 4 m/s.
Introduction to Acceleration
- Average acceleration defined as:
[ \bar{a} = \frac{v(t_2) - v(t_1)}{t_2 - t_1} ]
- Can be positive, negative, or zero depending on velocity changes.
- Sign conventions for acceleration are similar to velocity.
Instantaneous Acceleration
- Defined as the limit of average acceleration as time interval approaches zero:
[ a = \lim_{\Delta t \to 0} \frac{v(t + \Delta t) - v(t)}{\Delta t} ]
- Represents the second derivative of position with respect to time:
[ a = \frac{dv}{dt} = \frac{d^2x}{dt^2} ].
Example Problem: Acceleration and Velocity
- Given:
[ x = 8 - 6t + t^2 ]
- Velocity derived as:
[ v = \frac{dx}{dt} = -6 + 2t ]
- Acceleration derived as:
[ a = \frac{dv}{dt} = 2 ].
Summary of Kinematic Equations for One-Dimensional Motion
- General equations relate position, velocity, and acceleration under constant acceleration:
- Position:
[ x = x_0 + v_0 t + \frac{1}{2}a t^2 ]
- Velocity:
[ v = v_0 + at ]
- Constant acceleration a = g for free fall (approximately 9.80 m/s²).
Gravity and Beyond
- Gravitational acceleration is independent of the mass and properties of the falling object (in vacuum).
- Determining gravity through experiments measuring time and distance fallen.
Strobe Light Experiment
- Concept of strobing an apple falling to visualize velocity increase.
- Different frequencies result in varying visibility of the apple's position.
This lecture covers essential principles of velocity and acceleration in one-dimensional motion. Key definitions and equations were presented with examples for practical understanding of concepts.