Kinematics
Kinematics describes how objects move without any reference to force. Focus is mainly on motion in one dimension (x-axis). Two-dimensional motion (e.g., projectile motion) is a topic for another day.
Key Concepts
Scalar vs. Vector Quantities
-
Scalar Quantity: Has magnitude only (e.g., mass, distance, temperature).
- Example: Mass of a book is 2 kg (no direction).
- Distance is a scalar quantity; it’s always positive.
-
Vector Quantity: Has both magnitude and direction (e.g., displacement, velocity, acceleration).
- Example: Displacement of 15 meters east indicates direction.
- Displacement is defined as the change in position:
- Displacement = Final Position - Initial Position.
Speed vs. Velocity
Temperature
- Temperature is a scalar quantity (magnitude only).
- Example: 80°F (no direction).
Acceleration
- Acceleration is a vector quantity that indicates how fast velocity changes.
Distance vs. Displacement
- Distance: Total length of the path traveled (scalar, always positive).
- Displacement: Difference between final and initial position (vector).
- Example: If a person travels 30 m east then 4 m west:
- Total Distance = 30 m + 4 m = 34 m.
- Displacement = 30 m (east) - 4 m (west) = 26 m (east).
Average Speed vs. Average Velocity
- Average Speed: Total distance traveled divided by time.
- Average Velocity: Total displacement divided by time.
- Example Problem:
- Particle travels 100 m east then 150 m west in 5 seconds:
- Total Distance = 100 + 150 = 250 m.
- Average Speed = 250 m / 5 s = 50 m/s.
- Displacement = 100 m - 150 m = -50 m.
- Average Velocity = -50 m / 5 s = -10 m/s.
Instantaneous Speed and Velocity
- Instantaneous Speed: Absolute value of instantaneous velocity.
- Instantaneous Velocity: Velocity at a specific moment in time.
Equations of Motion
Constant Speed
- Formula: d = vt
- d = distance or displacement; v = speed or velocity.
Constant Acceleration
- Displacement Formula: d = v̅t (v̅ = average velocity).
- Average Velocity Formula: v̅ = (v_initial + v_final) / 2.
- Rearranged Equation:
- x_final = x_initial + v̅t
- v_final = v_initial + at
- v_final² = v_initial² + 2ad
- d = v_initial t + 0.5at²
Example Problem
Recap
- Distance is scalar (always positive). Displacement is vector (can be positive or negative).
- Speed is scalar, while velocity includes direction.
- Remember to convert units when necessary.