11 D&D Campaign Ideas

Jul 16, 2024

11 Campaign Ideas for D&D

1. The Demons Have Gone Missing

  • Devils appearing everywhere, Angels clashing, material plane in shambles.
  • Abyss and demons disappear overnight.
  • Players unravel the mystery of the missing demons.
  • Can take players from Level 1 to 20.
  • Easy to run with plenty of devils, demons, and angels in the Monster Manual.
  • Technique: take something away from the world and explore its impact.

2. Lional Bodies

  • Players are sentient items (e.g., magical sword, amulet).
  • Hosted by new creatures as they are picked up.
  • Created by an ancient artificer with an impossible goal.
  • Players can explore many different classes.
  • Features: hosts' former acquaintances, moral questions of possession, items making sacrifices.

3. Endless Winter

  • Land gripped by eternal winter.
  • Settlement has a magical furnace powered by magic items.
  • Players manage social politics and find magical items to fuel the furnace.
  • Inspired by Frostpunk.
  • Can adapt to other environmental effects (e.g., scorching heat, deadly poison fog).

4. The Project

  • Inspired by Oppenheimer.
  • Players are part of a secret task force working on an unknown project.
  • Characters promised various rewards (gold, pardon, magical artifact).
  • Missions to complete tasks (e.g., raid dungeons, meet shady professors).
  • Possible goal: reviving a dead god or elder evil as a weapon.

5. The Monarch’s Forest

  • Players are park rangers guarding a mysterious forest.
  • High turnover rate, strange occurrences.
  • If you like creepypasta, SCP Foundation, or Magnus Archives, this is for you.
  • Forest contains strange cryptids and magic.
  • Superiors are unhelpful or act strange.
  • Potential BBEG: butterfly eldritch creature hatching in the forest.

6. The Food Chain

  • Giant monsters (Kaijus) on the loose.
  • World reeling from their destruction.
  • Players help settlements, warn cities, or uncover origins of monsters.
  • New apex predators in the world (even dragons at risk).
  • Potential for epic Kaiju battles.

7. The Never Setting Sun

  • Sun never sets, raising global mystery.
  • Light up all the time due to god or mage preventing an undead invasion.
  • Areas in darkness (opposite side of the globe) face vampire havoc.
  • Players unravel the mystery behind the eternal day.

8. Running the Shop

  • Players operate a magical item shop.
  • Setting prices, interacting with customers, dungeon diving for new items.
  • Chill, low-stakes campaign with occasional BBEG of the week.
  • Session 1: high-level party robs the shop, introducing murder hobos as antagonists.
  • Players invest profits in training, town improvements, or debt repayment.

9. The Villain’s World

  • Sandbox campaign where villains have won.
  • Apocalyptic setting full of threats.
  • Players are survivors, not heroes aiming to defeat the villain.
  • Survival-focused gameplay, potentially hex-crawl format.
  • Player characters solve problems and carve out a niche in the world.

10. The Druid’s Wrath

  • Angered druid aims to wipe out civilization for harming nature.
  • Nature vs. civilization theme.
  • Players deal with hostile beasts and plants.
  • Cities are safe, but the wilderness is deadly.
  • Players must stop the druid’s forced natural selection.

11. The Perished

  • Players start in a strange house resurrected by a god or powerful angel.
  • Central mystery: who resurrected them and why.
  • Players seek revenge on those who killed them.
  • Intrigue and exploration of their living-dead state.

Conclusion

  • These campaign ideas provide a range of themes and stakes.
  • Useful for DMs seeking inspiration for their D&D games.
  • For additional resources, consider DM coaching or further educational videos.