Python Programming Basics Course by Beau Carnes
Introduction
- Complete Python course for beginners
- No prior programming experience needed
- Code using a web browser
- Covers core Python aspects
- Simplifies complex topics
- Python: popular for shell scripting, automation, web development, data analysis, machine learning, games, embedded devices
- Use Replit (online IDE) for coding
- Final project: Blackjack game
Getting Started with Replit
- Sign up and create a Python Replit
- Overview of Replit interface
Creating a Rock Paper Scissors Game
Variables
- Variable creation in Python
- Convention: use underscore for spaces in variable names
- Strings: use double or single quotes
Functions
- Functions only run when called
- Indentation is crucial in Python
- Define functions using
def
- Function example:
get_choices
Dictionaries
- Key-value pairs
- Using curly braces
{}
- Example:
{'key': 'value'}
User Input
- Input using
input()
- Get user input and store it in variables
Random Choices
- Import libraries (
import random
)
- Create lists
random.choice()
for random selection
If, Else, Elif Statements
- Compare values using
==
, !=
, >
, <
- Logical operators:
and
, or
, not
Blackjack Game
Setting Up
- Project setup in Replit
- Create a deck of cards
Classes and Objects
- Create classes for Deck, Card, and Hand
- Use of
__init__()
and instance methods
Functions in Game
- Methods for dealing, shuffling, and playing
- Use of loops for gameplay
Conditional Logic for Game Outcomes
- Check for win conditions (e.g., blackjack, bust)
Displaying Game Information
- Format output for player and dealer hands
Python Basics Deep Dive
Variables and Data Types
- Strings, integers, floats, complex numbers
- Type conversion
Expressions and Statements
- Difference between expressions and statements
Comments
- Use
#
for comments
- Inline comments
Operators
- Arithmetic, comparison, logical, bitwise, is, in
Lists and List Operations
- Create and manipulate lists
- List methods:
append
, extend
, sort
Tuples and Sets
- Immutable sequences
- Methods for accessing and modifying data
Dictionaries
- Key-value storage
- Accessing, adding, and removing elements
Functions
- Define functions with
def
- Parameters and default values
- Local vs. global variables
- Nested functions and closures
Objects and Classes
- Everything in Python is an object
- Creating and using custom classes
- Inheritance and method overriding
Advanced Topics
Modules and Imports
- Organizing code into modules
- Importing from standard library and third-party packages
Error Handling with Exceptions
- Try-except blocks
- Custom exceptions
Working with Files
- Opening, reading, and closing files with
with
statement
Using Pip
- Python package manager
- Installing and managing packages
List Comprehensions
- Creating lists with concise syntax
Decorators
- Enhancing functions with decorators
Documentation
- Docstrings for methods, classes, and modules
Annotations
- Optional type annotations for functions and variables
Recursion
- Recursive functions (e.g., calculating factorial)
Lambda Functions
- Anonymous, inline functions
Conclusion
- Course recap
- Encouragement to continue learning and coding
This summary captures the main topics and details from the Python programming course given by Beau Carnes, designed for beginners to start coding in Python with practical examples and projects.