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System Design Mock Interview: Rate Limiter
Jul 4, 2024
System Design Mock Interview: Rate Limiter
Introduction
Speaker: Engineering Manager at Meta
Topic: Designing a rate limiter
What is a Rate Limiter?
Definition
: A system that blocks or allows a certain number of requests within a specified period.
Purpose
:
Prevents Denial of Service (DDOS) attacks.
Reduces operational costs by managing server load.
Prevents system overload and ensures fair usage among users.
Implementation Considerations
Server-side Implementation
:
Rationale
: Harder for malicious actors to bypass compared to client-side implementations.
Throttling Criteria
: Uses unique identifiers such as IP addresses, User IDs.
IP addresses are generally more reliable than user IDs for rate limiting.
Communication
:
HTTP 429 status response when a user is throttled.
Log traffic patterns for analysis and adjustments.
Rate Limiting Algorithms
Token Bucket System
:
Each incoming request consumes a token.
Tokens are refilled at a constant rate (e.g., 1 token/second).
When tokens are exhausted, subsequent requests are throttled (HTTP 429).
Downside
: Spikes in traffic can exhaust tokens quickly.
Adjustment
: Tweak the size of the bucket.
Fixed Window System
:
Fixed number of requests allowed within a time window (e.g., 30 requests/10 seconds).
Once the limit is reached, no requests are allowed until the next window.
Downside
: Potential spikes at the edge of windows.
Variants
: Sliding windows to adjust dynamically based on traffic.
Example: Implementing a Rate Limiter for Twitter
Preferred Algorithm
: Sliding window.
Rationale
: Handles traffic spikes and lulls effectively.
High-Level Design
Components
Rate Limiter Middleware
: Processes requests before they reach API servers.
Rule Engine
: Defines rate limiting rules and criteria.
Handles IP or user-based throttling.
High Throughput Cache
: Stores request counts for fast read/write operations.
Logging Service
: Logs data for retrospective analysis.
Workflow
Client Requests
: Sent to the Rate Limiter Middleware.
Middleware Checks
: Validates against rules from Rule Engine.
Cache
: Reads/Writes request counts or status.
Response
:
Success
: Forward request to API servers and ultimately return a 200 response to the client.
Failure
: Return HTTP 429 response.
Logging
: Logs the transaction for analysis.
Additional Considerations
Rules Cache
: Optimizes the read operations from Rule Engine.
Distributed Environment
:
Use a Load Balancer to manage requests across multiple data centers.
Shared high-throughput cache across distributed data centers to maintain global rate limiting.
Multiple readings from Rule Cache in different data centers if needed.
Handling Distributed Systems
Shared Cache
: Ensures consistent rate limiting across data centers.
Load Balancer
: Manages incoming traffic distribution.
Rule Consistency
: Shared globally to prevent circumvention attempts.
User Perspective
Non-Malicious User
:
Understand vendor rate limits and plan accordingly.
Handle 429 responses gracefully (e.g., showing appropriate errors, using retry strategies).
Conclusion
Rate limiting is crucial for maintaining system integrity and performance.
The design should be adaptable to handle different traffic patterns and operational scales.
Goal: Understand requirements, constraints, and provide a robust, flexible solution.
Final Thoughts
System design interviews test your ability to understand and solve complex problems within constraints.
Focus on high-level architecture and decision rationale.
Acknowledgment
Outro thanking the guest for their valuable insights and discussing the importance of system design interviews.
📄
Full transcript