Foundations of Geometric Modeling and Applications

Dec 4, 2024

Geometric Modeling: A First Course

Introduction

Preamble

  • Geometric models are key in various applications including special effects, simulations, and robotics.
  • They capture spatial aspects of objects for both real and virtual applications.
  • Course focuses on 3D objects and associated computer algorithms.
  • Relevant fields include VLSI layout, GIS, electronic packaging, graphics, and vision.
  • Emphasis on 3D modeling, balancing graphics/multimedia with robotics/automation.
  • Course complements existing Computer Graphics textbooks.
  • Audience: Upper-level undergraduates in CS or Engineering, and practicing engineers.
  • Mathematical prerequisites: Calculus, analytic geometry, basic linear algebra.

Course Structure

  • Sections cover applications of geometric modeling in CAD/CAM and 3D graphics.
  • Systematic approach to study geometric modeling proposed.
  • Historical background provided.
  • Chapters cover Euclidean and projective geometry, representations for curves, surfaces, solids, and geometric algorithms.

The Role of Geometry in CAD/CAM

  • 3-D geometry is crucial in the traditional product life-cycle stages from design to manufacturing.
  • Design involves geometric and non-geometric specifications.
  • Concurrent engineering principles improve quality and time to market by integrating parallel processes.
  • Engineering Environments support concurrent processes and rely on geometric modeling tools among others.

The Role of Geometry in 3-D Graphics

  • Early graphics were 2-D, evolving to distinguish between model and display.
  • 3D graphics involves geometric models augmented with color, texture, and other data.
  • Image-based rendering and Computer Vision techniques are employed.
  • Graphics models for CAD/CAM require accuracy; for graphics, realism in appearance may suffice.
  • Increasing overlap between graphics and CAD/CAM methodologies anticipated due to shared needs like collision detection.

Models, Representations, Algorithms, and Systems

  • Distinction between mathematical and computational models.
  • Validity of models ascertained through experimental predictions.
  • System architecture includes geometric models, algorithmic process, input/output facilities.
  • Fundamental and application-specific algorithms discussed.

Historical Summary

  • Traces origins of geometric modeling to the 1950s with the advent of computer graphics and NC machining.
  • Four main streams evolved: computer graphics, wireframe, free-form curves, and solid modeling.
  • Computational Geometry and spatial reasoning in robotics as additional streams.
  • Convergence of these subfields is becoming evident with shared ideas and methodologies.
  • Geometric modeling adoption slow due to high computational resource requirements.
  • 3-D graphics gained popularity in the 1990s, with solid modeling steadily gaining acceptance.