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Huddle Tim Pool Interview with Steven Souls, CEO of Rivalry
Jul 14, 2024
Lecture Notes: Huddle Tim Pool Interview with Steven Souls, CEO of Rivalry
Introduction
Host:
Tim Pool, Editor of Gaming Insider
Guest:
Steven Souls, CEO of Rivalry
Topics Discussed:
Millennials, Gen Z, Esports, Casino, Company Strategy
Company Overview & Target Demographic
Rivalry:
Built predominantly for Millennials and Gen Z
Staffing:
80% Millennials and Gen Z
Company Vision:
To cater to the unique consumer experiences of Millennials and Gen Z, who grew up on the internet
User Experience:
Onboarding, KYC, depositing, withdrawing, and betting slip designed to appeal to target demographic
Marketing & Customer Support:
Tailored to be engaging for younger generation
Challenges & Learning in Online Gambling
Backgrounds of Founders:
More in consumer tech and video game industry, not in online gambling
Initial Challenges:
Underestimating complexity of gambling products
Market Realization:
Need to offer a full variety of options (esports, traditional sports, casino) rather than a curated set
Regulatory Challenges:
Learning the complexities of regulations in gambling industry
Strengths from Diverse Team
Team Composition:
Advantages of having team members from adjacent industries (tech, gaming)
Innovative Approach:
Bringing best practices from modern consumer experiences into online gambling
Marketing:
Non-traditional marketing strategies and channels
Talent Attraction:
Rivalry’s unique approach and culture attract high-caliber talent
Public Listing via Direct Listing
Reason for Direct Listing:
Flexibility in accessing capital markets during favorable conditions in early 2021
Financial Performance:
Some disappointment but relative outperformance in their sector
Challenges in Market:
Rising interest rates and broader market conditions affecting tech stocks
Q3 Results & Financial Performance
Growth:
Betting handle up 50% year-over-year, tracking over 100% growth for the full year
Customer Economics:
Cost of customer acquisition down 20%, average wagers per customer up 30%
Operating Expenses:
Stable despite growth in metrics
Path to Profitability:
Improving customer acquisition metrics and operational leverage
Observations on the Market
US/ON Market Strategy:
Focus on under 30 demographic, not competing for older demographics
Sportsbook Top of Funnel:
Esports, leading to traditional sports and casino play
Product Balance:
50% casino, 35% esports, 15% traditional sports in terms of wager
Esports Popularity:
Older esports titles like Counter-Strike more likely to cross-sell into casino
Future Vision & Market Positioning
Esports vs. Traditional Sports:
Esports unlikely to surpass traditional sports in handle volume soon
Growth Factors:
Consumer education, regulatory buy-in, publisher partnerships
Demographic Focus:
Continues to prioritize under 30 demographics, leveraging esports and gaming
Final Thoughts
Industry Trends:
Observations on new entrants like Fanatics and ESPN in the market
Longevity of Rivals:
Question on long-term retention post-launch incentives
Market Insights:
Importance of niche demographic targeting for sustained growth
Conclusion:
Rivalry's emphasis on demographic led approach beyond just focusing on esports
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Full transcript