Interview with Duncan Pollock from DR Gaming Technology

Jul 13, 2024

Interview with Duncan Pollock from DR Gaming Technology

Introduction

  • Interviewer: Jack from Gambling Insider
  • Interviewee: Duncan Pollock from DR Gaming Technology (DRGT)
  • Main topics: Web-based reporting, player engagement, ICE (International Casino Exhibition)

Web-based Reporting

  • New for DRGT, not necessarily for everyone
  • Goal: Making reporting easily accessible and lightweight
  • Traditional methods involve server or cloud storage, requiring downloads
  • Web-based reporting allows access via any web browser (e.g., Safari)
  • Enhanced user interface: More user-friendly with pie charts and graphs
  • Objectives:
    • Easy to find and use on a phone or computer
    • Visually appealing

Player Engagement and Retention

  • Two types of players:
    • Casual players visiting occasionally (e.g., for concerts or vacations)
    • Regular local players visiting monthly, encouraged to visit more frequently
  • Casino management system and reporting tools:
    • Enable statisticians, slots managers, and marketing teams to analyze player data
    • Help in segmenting customers and altering player behavior
  • Key components of a good management system:
    • Accurate and relevant data reporting
    • Communication functionalities to target the right customers
    • Providing incentives at appropriate times to increase visit frequency

ICE (International Casino Exhibition)

  • DRGT celebrated its 10th anniversary at ICE in 2020
  • Reflection on ICE's evolution:
    • Missed two ICE events (2021-2022) due to external factors
    • Originally started in Earl's Court
    • Considered a premier gaming exhibition globally
    • Known for its quality, exhibitor effort, and visitor enthusiasm
  • Future of ICE:
    • Moving from London to Barcelona in 2024
    • Positive outlook on the move: Potential for better weather and new opportunities

Conclusion

  • Appreciation expressed by both interviewer and interviewee
  • Recognition of ICE's significance in the gaming industry and anticipation for future events