Introduction to C++ Programming Concepts

Aug 24, 2024

Notes on C++ Programming Lecture

Introduction

  • The lecture covers various aspects of C++ programming, including basic concepts, syntax, data types, and object-oriented programming.

Learning C++

  • C++ is a fast language used in advanced graphics applications, embedded systems, and video games.
  • It is a middle-level language, providing a balance between high-level and low-level programming.

Getting Started with C++

  • You need a text editor (e.g., Visual Studio Code) and a compiler (e.g., GCC, Clang) to start programming in C++.

Writing Your First Program

  • Use include <iostream> for input/output operations.
  • Main function is where the program begins. Basic syntax:
    int main() {
        // code
        return 0;
    }
    
  • Use std::cout for output and std::cin for input.

Variables and Data Types

  • Variables are used to store data and can be declared with types like int, double, char, boolean, and string.
  • Example of declaring a variable:
    int x = 5;
    double price = 10.99;
    

Operators

  • Arithmetic operators include +, -, *, /, and % (modulus).
  • Logical operators include && (and), || (or), and ! (not).

Control Structures

  • Use if, else if, and else for conditional statements.
  • Switch statements can be used for multiple conditions based on a single variable.

Functions

  • Functions are reusable code blocks. Syntax:
    returnType functionName(parameters) {
        // code
    }
    
  • Return type can be int, void, etc.

Object-Oriented Programming (OOP)

  • C++ supports OOP principles such as classes and objects.
  • Classes are blueprints for creating objects and can contain attributes (variables) and methods (functions).
  • Example:
    class Car {
        public:
            string make;
            string model;
            void drive() { /* code */ }
    };
    

Inheritance

  • Inheritance allows a class (child class) to inherit attributes and methods from another class (parent class).
  • Syntax:
    class Child : public Parent {
        // child class code
    };
    

Pointers

  • Pointers store memory addresses of other variables. Use * to declare a pointer and & to get the address of a variable.
  • Example:
    int* ptr = &x;
    

Memory Management

  • Dynamic memory allocation is done using the new operator and should be freed with delete.
  • Example:
    int* array = new int[size];
    delete[] array;
    

Structs and Enums

  • Structs are used to group related variables under one name.
  • Enums are user-defined data types consisting of named integer constants.

Summary

  • The lecture covers key concepts of C++ programming, including variables, control structures, functions, OOP, inheritance, pointers, dynamic memory, structs, and enums.
  • Practice and application of these concepts are important for understanding C++.