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Physics Fundamentals Overview

Sep 26, 2025

Overview

This lecture covers fundamental concepts in physics including physical quantities, motion, forces, Newton's laws, momentum, deformation of materials, and moments.

Physical Quantities: Scalars and Vectors

  • Physical quantities consist of a numerical magnitude and a unit.
  • Scalars have only magnitude (e.g., distance, speed, mass, energy).
  • Vectors have magnitude and direction (e.g., displacement, velocity, force, momentum).

Motion: Distance, Displacement, Speed, and Velocity

  • Distance is the total length of path traveled (scalar, meter).
  • Displacement is the directed distance from start to end (vector, meter).
  • Speed is total distance moved per unit time (scalar, m/s).
  • Velocity is speed in a given direction (vector, m/s).

Acceleration and Equations of Motion

  • Acceleration is change in velocity per unit time (vector, m/s²).
  • Equation: a = (v - u)/t, where a = acceleration, v = final velocity, u = initial velocity, t = time.
  • If velocity is constant, acceleration is zero.

Graphical Representation of Motion

  • Distance-time graph: gradient represents speed.
  • Velocity-time graph: gradient represents acceleration; area under graph is distance moved.
  • Horizontal line on distance-time graph = object at rest; constant gradient = constant speed.
  • Curved line indicates changing speed (acceleration/deceleration).

Forces and Their Effects

  • Force is a vector (unit: Newton).
  • Contact forces: push, pull, friction, tension, normal reaction.
  • Non-contact forces: gravity, electrostatic, magnetic.
  • The resultant force is the single force with the same effect as all combined forces.

Types of Friction and Stopping Distances

  • Static friction prevents motion, kinetic friction opposes sliding, fluid friction (drag) opposes motion in fluids.
  • Stopping distance = reaction distance + braking distance.
  • Factors: speed, mass, road conditions, reaction time, braking efficiency.

Newton's Laws of Motion

  • First Law: Balanced forces mean object is at rest or moves with constant velocity.
  • Second Law: Resultant force causes acceleration, F = m × a.
  • Third Law: Every action has an equal and opposite reaction.

Momentum and Its Conservation

  • Momentum: p = m × v (vector, kg m/s).
  • Total momentum is conserved in collisions and explosions.
  • Change in momentum over time relates to force: F = (mv - mu)/t.

Deformation of Materials: Hooke’s Law

  • Extension of spring is proportional to applied force up to elastic limit (Hooke’s Law).
  • Beyond elastic limit, deformation becomes plastic and irreversible.
  • Elastic deformation: returns to original length; plastic deformation: permanent change.

Moments and Equilibrium

  • Moment = force × perpendicular distance from pivot (unit: Nm).
  • Clockwise and anticlockwise moments can balance for equilibrium.
  • Principle of moments: total clockwise moment = total anticlockwise moment for objects in equilibrium.

Center of Gravity

  • The point where the total weight of an object acts.
  • Uniform objects have center of gravity at their geometric center.

Key Terms & Definitions

  • Scalar — Quantity with magnitude only.
  • Vector — Quantity with both magnitude and direction.
  • Resultant force — Net force acting on an object.
  • Momentum — Product of mass and velocity; tendency to keep moving.
  • Moment — Turning effect of a force about a pivot.

Action Items / Next Steps

  • Practice sketching and interpreting distance-time and velocity-time graphs.
  • Complete assigned problems on applying Newton's laws and conservation of momentum.
  • Review Hooke’s Law and graph interpretations for different materials.