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Introduction to Object-Oriented Programming in Java
Jun 22, 2024
Introduction to Object-Oriented Programming in Java
What is Object-Oriented Programming (OOP)?
Object-Oriented Programming
: Treats everything as objects.
Real-world analogy: Objects like pens, mice, and remotes.
Pen
:
Properties: color, height, type, brand
Behavior: Writing
Remote
:
Properties: height, color, number of buttons
Behavior: Turning on AC
Key Concepts in Java OOP
Objects
Has properties (attributes) and behaviors (methods).
Example:
Human: Knows how to talk, walk, dance (properties), and performs these actions (behaviors).
Classes
Blueprint for objects
.
Defines properties and behaviors.
Example: A class defines the structure/properties of a table, just like a carpenter's blueprint.
Implementing OOP in Java
Everything in Java is done using objects.
Mindset
: Think in terms of objects even for simple tasks, like adding two numbers.
To create objects in Java, we first need classes.
Creating Classes and Objects
Why We Need Objects and Classes
Everything in real life and programming relies on objects.
Objects are created based on the details provided in their class definitions.
Real-World Analogy for Class and Object Creation
Table Example
:
Carpenter creates a table based on the given technical details (blueprint).
Java's analogy: Class file is the blueprint.
Middle Person
: Translates general requirements into technical details.
JVM and Object Creation
JVM (Java Virtual Machine)
: Responsible for creating objects based on class files.
Class file compilation:
Create a class file as a blueprint.
Compile it to create byte code.
JVM uses byte code to create the object.
Next Steps
How to create classes.
How to create objects from those classes.
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