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Comprehensive C# Programming Guide
Sep 12, 2024
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C# Tutorial Overview
Introduction
Overview of the tutorial structure.
Topics covered include:
Fundamentals of C# and .NET
Types: Primitive and non-primitive
Control flow
Debugging techniques
Best programming practices
Section 1: C# and .NET Fundamentals
Difference between C# and .NET
:
C# is a programming language.
.NET is a framework for building applications on Windows.
Components of .NET Framework
:
CLR (Common Language Runtime)
Class Library
Common Language Runtime (CLR)
CLR is responsible for executing .NET applications.
Translates intermediate language (IL) code into machine code (Just-In-Time compilation).
Allows applications to run on any machine with CLR.
Section 2: Types in C#
Primitive Types
Types
: Integer, Float, Char, Boolean, etc.
C# is case sensitive.
Variables should be initialized before use.
Constants are immutable values set at compile time.
Naming Conventions
Identifiers cannot start with a number or include whitespace.
Use meaningful names for readability.
Common conventions: CamelCase, PascalCase, Hungarian Notation.
Primitive Types Overview
Integral Types: Byte, Short, Int, Long.
Real Types: Float, Double, Decimal.
Character Type: Char.
Boolean Type: Bool.
Learn about type size and ranges.
Section 3: Overflowing and Scope
Overflowing
: Exceeding the limits of a data type.
Use
checked
keyword to prevent overflow.
Scope
: Defines the visibility of a variable.
Variables are accessible in the block they are defined.
Section 4: Operators in C#
Types of Operators
:
Arithmetic: +, -, *, /, %
Comparison: ==, !=, >, <, >=, <=
Logical: &&, ||, !
Bitwise: &, |, ^, ~
Operator Precedence
: Multiplication and division before addition and subtraction.
Section 5: Comments in C#
Single-Line Comments
: Use
//
Multi-Line Comments
: Use
/* comment */
Keep comments minimal and relevant. Avoid redundancy.
Conclusion
C# is a statically typed language, meaning types are defined at compile time.
Next section will cover non-primitive types like classes and arrays.
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