PVP Build Trial Summary

Jul 12, 2024

PVP Builds

Overview

  • Discord Challenge: Variety of builds suggested by the community
  • Objective: Win with each build, despite their unconventional and difficult nature
  • Penalty: Reset a mythical fruit upon each loss

Build Summaries

Build 1: Unawakened Dough, Superhuman, Kabuchi, Cocoa

  • Challenges: Low tier, non-synergistic elements
  • Opponents: V4 awaken and Buddha user
  • Outcome: Loss; forced to reset a mythical fruit

Build 2: Acidum Rifle, Dark Step, Wandoo, Spin Fruit

  • Challenges: Even lower tier, non-ideal fighting setup
  • Opponents: Multiple low-level novices and a Venom transformation user
  • Outcome: Initial success due to strategic play using large hitboxes and stun mechanics

Build 3: SharkMan, Gravity, Commander, Serpent Bow

  • Challenges: Non-ideal for PVP, stat misallocation
  • Opponents: Varied; fight shifted to Gun stats instead of expected melee
  • Outcome: Inconsistent; struggle to reset stats hampered performance

Build 4: Flame Fruit, Rengoku, Bizarre Rifle, Dragon Talon

  • Challenges: Inconsistent pairing, non-stun-based build
  • Opponents: Buddha user with superior ability to evade
  • Outcome: Varied success; need to switch tactics mid-fight proved crucial

Build 5: Smoke, Fox Lamp, God Human, Soul Guitar

  • Challenges: Utilizing Smoke fruit effectively
  • Opponents: Highly mobile Buddhas and mixed fighters
  • Outcome: Success with strategic play and consistent use of stuns

Build 6: Dark Blade, Death Step, Dark, Serpent Bow

  • Challenges: Unfamiliar pairings
  • Opponents: Mixed skill level; some high skill requiring cunning tactics
  • Outcome: Victories facilitated by effective strategy and clever use of skills

Build 7: Pure Death Step

  • Challenges: Sole reliance on Death Step skills
  • Opponents: Mixed, primarily Kitana users
  • Outcome: Managed to secure victories despite challenges

Build 8: Rocket, Shark Anchor, Sharkman Karate, Kaboa

  • Challenges: Limited viable combos with Rocket
  • Opponents: Primarily aggressive Kitana users
  • Outcome: Initial struggle; managed to clinch some victories by adapting playstyle

Build 9: Portal, Bizarre Rifle, Cutlass, Electric Fighting

  • Challenges: Strong reliance on precise stuns for setup
  • Opponents: Ice and elemental users
  • Outcome: Mixed; managed to secure some kills unexpectedly

Build 10: Falcon, God Human, Kabuchi, Dark Dagger

  • Challenges: Mixed core competencies
  • Opponents: Mixed; focus on quick, decisive combos
  • Outcome: Surprisingly effective with the right approach

Build 11: Dragon Breath, Diamond, Wandoo, Bizarre Rifle

  • Challenges: Managing Diamond transformation's reduced mobility
  • Opponents: Mixed; tricky engagement strategies required
  • Outcome: Successful despite major hurdles due to damage reduction play

Build 12: Bomb, Katana, Musket, Electric

  • Challenges: Difficult handling bomb mechanics
  • Opponents: Experienced players with high utility fruits
  • Outcome: Victory, secured via robust defensive and offensive strategies