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PVP Build Trial Summary
Jul 12, 2024
PVP Builds
Overview
Discord Challenge
: Variety of builds suggested by the community
Objective
: Win with each build, despite their unconventional and difficult nature
Penalty
: Reset a mythical fruit upon each loss
Build Summaries
Build 1: Unawakened Dough, Superhuman, Kabuchi, Cocoa
Challenges
: Low tier, non-synergistic elements
Opponents
: V4 awaken and Buddha user
Outcome
: Loss; forced to reset a mythical fruit
Build 2: Acidum Rifle, Dark Step, Wandoo, Spin Fruit
Challenges
: Even lower tier, non-ideal fighting setup
Opponents
: Multiple low-level novices and a Venom transformation user
Outcome
: Initial success due to strategic play using large hitboxes and stun mechanics
Build 3: SharkMan, Gravity, Commander, Serpent Bow
Challenges
: Non-ideal for PVP, stat misallocation
Opponents
: Varied; fight shifted to Gun stats instead of expected melee
Outcome
: Inconsistent; struggle to reset stats hampered performance
Build 4: Flame Fruit, Rengoku, Bizarre Rifle, Dragon Talon
Challenges
: Inconsistent pairing, non-stun-based build
Opponents
: Buddha user with superior ability to evade
Outcome
: Varied success; need to switch tactics mid-fight proved crucial
Build 5: Smoke, Fox Lamp, God Human, Soul Guitar
Challenges
: Utilizing Smoke fruit effectively
Opponents
: Highly mobile Buddhas and mixed fighters
Outcome
: Success with strategic play and consistent use of stuns
Build 6: Dark Blade, Death Step, Dark, Serpent Bow
Challenges
: Unfamiliar pairings
Opponents
: Mixed skill level; some high skill requiring cunning tactics
Outcome
: Victories facilitated by effective strategy and clever use of skills
Build 7: Pure Death Step
Challenges
: Sole reliance on Death Step skills
Opponents
: Mixed, primarily Kitana users
Outcome
: Managed to secure victories despite challenges
Build 8: Rocket, Shark Anchor, Sharkman Karate, Kaboa
Challenges
: Limited viable combos with Rocket
Opponents
: Primarily aggressive Kitana users
Outcome
: Initial struggle; managed to clinch some victories by adapting playstyle
Build 9: Portal, Bizarre Rifle, Cutlass, Electric Fighting
Challenges
: Strong reliance on precise stuns for setup
Opponents
: Ice and elemental users
Outcome
: Mixed; managed to secure some kills unexpectedly
Build 10: Falcon, God Human, Kabuchi, Dark Dagger
Challenges
: Mixed core competencies
Opponents
: Mixed; focus on quick, decisive combos
Outcome
: Surprisingly effective with the right approach
Build 11: Dragon Breath, Diamond, Wandoo, Bizarre Rifle
Challenges
: Managing Diamond transformation's reduced mobility
Opponents
: Mixed; tricky engagement strategies required
Outcome
: Successful despite major hurdles due to damage reduction play
Build 12: Bomb, Katana, Musket, Electric
Challenges
: Difficult handling bomb mechanics
Opponents
: Experienced players with high utility fruits
Outcome
: Victory, secured via robust defensive and offensive strategies
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