Coconote
AI notes
AI voice & video notes
Export note
Try for free
Overview of Von Neumann Architecture
Sep 26, 2024
Lecture on Von Neumann Architecture
Introduction
Final video in a series of three discussing computer systems.
Focus on Von Neumann architecture, fundamental to modern computers.
Prior computing machines had fixed programs (e.g., desktop calculators).
Stored program concept introduced by John von Neumann in 1945.
Von Neumann Architecture
Key Characteristics
:
Central Processing Unit (CPU): Contains a Control Unit and Arithmetic Logic Unit (ALU).
Onboard cache: Small, high-speed memory for instruction/data management.
Internal clock: Synchronizes CPU components.
Functionality
:
Fetches, decodes, and executes instructions stored in main memory.
Not the most efficient design but simple and foundational.
Memory and Instruction Cycle
Instructions stored in main memory with specific addresses.
Processor fetches instructions to registers for execution.
Registers
:
Program Counter (PC)
: Holds the address of the next instruction.
Memory Address Register (MAR)
: Address of data to fetch/store.
Memory Data Register (MDR)
: Holds data fetched from/to be written to memory.
Accumulator
: Stores results of ALU calculations.
Fetch-Execute Cycle
Fetch
:
PC checked -> Address in MAR -> Instruction fetched to MDR.
PC incremented for the next instruction.
Decode
:
Instruction loaded into CPU cache for quick access.
Control Unit decodes the instruction.
Execute
:
Depends on instruction (e.g., fetch data, perform arithmetic, write back to memory).
Example Execution
Program performs a series of fetch-execute cycles:
First Cycle
:
Fetch instruction from address 1, decode, and execute (load value into accumulator).
Second Cycle
:
Fetch instruction to add value from address 6, decode, add to accumulator.
Third Cycle
:
Store accumulator value back to memory at address 6.
Fourth Cycle
:
Fetch end program instruction and terminate.
Summary
Von Neumann architecture integrates control unit, ALU, memory unit, inputs, and outputs.
Based on stored program concept where instructions and data share memory.
Registers and cycles crucial for instruction processing.
Example demonstrated a simple arithmetic operation.
📄
Full transcript