🖥️

Introduction to Computer Science Basics

Jul 17, 2024

Introduction to Computer Science

Basic Concepts

  • Code Error: Do nothing and run again. If it persists, deeper knowledge is needed.
  • Software Engineering: One can learn to program and get a well-paid job without knowing how everything works.

Computer Fundamentals

  • Turing Machine: Can theoretically compute anything.
  • CPU: Central Processing Unit.
    • Contains billions of transistors (microscopic switches).
    • Bit: The value of one of these switches.
    • Byte: Set of 8 bits.
    • Character encoding: ASCII, UTF-8.
  • Binary System: Counting base used by computers (0 and 1).
    • Hexadecimal representation (base 16).
  • RAM: Random Access Memory, function of temporary data storage.
  • Input and Output Devices: Keyboard, mouse, and monitor.
  • Operating Systems: Linux, Mac, Windows.

Shell and Programming

  • Shell: Program that exposes the operating system to the user.
  • Secure Shell (SSH): Connects computers remotely.
  • Programming Languages: Tools that abstract the complexity of hardware.
    • Python: Interpreted.
    • C++: Compiled.
  • Data Types: Integers (int), floating-point (float), characters (char), strings (string).
  • Variables: Store data under a specific name.
  • Memory Management: Garbage Collector.

Data Structures

  • Array/List: Ordered list of elements with an index.
  • Linked List: List where each element points to the next.
  • Stack: Last in, first out (LIFO).
  • Queue: First in, first out (FIFO).
  • Hash/Map/Dictionary: Collection of key-value pairs.
  • Trees: Nodes organized in a hierarchy.
  • Graphs: Nodes connected arbitrarily.

Algorithms and Functions

  • Algorithms: Code that solves a problem.
  • Functions: Named blocks of code, input, and output.
    • Comparisons using operators.
    • Booleans: true/false.
  • Conditionals: if, else.
  • Loops: while, for.
  • Recursion: Function that calls itself.
  • Big-O Notation: Measures time/space complexity of an algorithm.
  • Algorithm Types: Brute force, divide and conquer, dynamic programming, greedy, backtracking.

Programming Paradigms

  • Declarative: Describes what the program does without worrying about the control flow.
  • Imperative: Uses explicit statements about how to produce a result.
  • Object-Oriented Programming (OOP): Use of classes and objects.
    • Classes: Templates for data and functions.
    • Instantiation: Creation of objects.
    • Heap Memory: Long-term memory.
    • Inheritance: Sharing behaviors between classes.

Concurrency and Cloud Computing

  • Threads: Parallel execution on the CPU.
  • Concurrency Models: Event loop, co-routines.
  • Virtual Machine: Software that simulates hardware.
    • IP and DNS: Addresses and domain name services.
  • TCP Handshake and SSL: Security and communication on the network.
  • HTTP and APIs: Hypertext Transfer Protocol and application programming interfaces.
  • Payload: Practical implementation and use of printers.

Conclusion

  • Printers: Understanding their operation to solve common issues.

Thank you for watching and see you in the next video!