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Interview with Paul on Recruitment and the Land-Based Industry in the UK
Jul 14, 2024
Lecture Notes: Interview with Paul on Recruitment and the Land-Based Industry in the UK
Introduction
Host:
Tim
Guest:
Paul
Main Topics:
Recruitment and the land-based industry in the UK
Paul’s Background:
Started in betting shops at age 18
Became a casino dealer after college
Self-employed for the past 14 years
Opened 11 new casinos
Co-founded GRS Recruitment with Stephen Jackson 8 years ago
Recruitment in the Gaming Industry
Current Landscape
Described as a mess, particularly for casino staff, junior management, and senior management
**Junior Management Issues: **
Staff get paid minimum wage
Many left the industry during COVID
Brexit impacted workforce from Eastern Europe
Difficult to find qualified junior staff
**Senior Management: **
Recruitment not as difficult at senior levels
Some operators are hiring from outside the industry
Challenges for Recruitment Companies
**Speed and Nimbleness: **
Quick response times are crucial for securing talent
Example: Taking too long to follow up can result in losing candidates
**Market Dynamics: **
Skills market shifting from a buyer's market to a seller's market
Need to update recruitment practices
Tips for Candidates
Networking:
Crucial for landing high-level roles
Compliance Awareness:
Especially important for roles within highly regulated industries like gaming
General Advice for Recruitment
**For Employers: **
Must be nimble and quick in the hiring process
**For Candidates: **
Stay connected and well-networked
Understand compliance and regulatory issues
Land-Based Casino Industry in the UK
Current State
Reopening After COVID:
Mixed results in the first reopening phase
Leisure customers slower to return compared to gamblers
Attendance lower but spending higher
Operational Changes:
Focus on players who spend more
Increased minimum bets to manage staff and maximize revenue
Challenges and Adaptations
**Table Games and Electronic Games: **
Shift towards more profitable electronic games
Tables becoming too expensive to run for average players
**Customer Demographics: **
Decreased number of traditional players
Competing with electronic and arcade games
Future Trends
**Efficiency Improvements: **
COVID taught operators to be more efficient
Focus on high-spending customers
Regulatory Impacts:
Gambling review and potential for more slots in casinos
**Industry Risks: **
Potential loss of 'mystique' that makes casinos unique
Risk of becoming too electronic and losing traditional appeal
Paul’s Insights
Future of casinos linked to balancing electronic and table games
Uncertain future similar to other gaming sectors like bingo
Continuous monitoring of changes and adapt accordingly
Final Thoughts
Key Predictions for 2022:
Continued COVID recovery
Emphasis on electronic games
Watching how the industry adjusts to new norms
Miscellaneous
Background:
Signed Michael Vaughan cricket shirt
Conclusion
Tim thanks Paul for his insights
Discussed future interviews and columns in the magazine
📄
Full transcript