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Information Representation
Jul 6, 2024
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Lecture Notes: Information Representation
Introduction
Presenter: James, a computer science graduate turned teacher
Series focus: A-level computer science
Chapter 1: Information Representation
Learning Objectives
How computers use binary to represent numbers, text, images, and sound
Compression techniques for different file formats to reduce file size
Subtopic: Number Systems
Decimal System (Denary)
Base 10 system:
10 unique values (0-9)
Place value:
Importance of digit position (e.g., 365: 5 is units, 6 is tens, 3 is hundreds)
Binary System
Base 2 system:
Only two unique values (0 and 1)
Used due to electrical components representing two states (ON/OFF)
Transistors use binary switches to represent various data
Binary to Denary Conversion
Multiply digit value by place value and sum (e.g., binary 10101 = 1x16 + 0x8 + 1x4 + 0x2 + 1x1)
Byte and Nibble
1 Byte:
8 bits
1 Nibble:
4 bits (half-byte)
Hexadecimal System
Base 16 system:
16 unique values (0-9 and A-F)
Simplifies binary representation (e.g., 4 binary bits = 1 hexadecimal character)
Usage: Error codes, IP addresses, MAC addresses, HTML color codes
Converting Between Systems
Binary to Hexadecimal Conversion
Split binary into chunks of four, then convert chunks to hexadecimal
Denary to Binary Conversion
Divide the number by 2, record the remainder, and read remainders bottom-up
Hexadecimal to Denary
Multiply each digit by its place value (16^position) and sum
Representing Large Numbers
Decimal Prefixes
Kilo:
10^3 = 1,000
Binary Prefixes
Kibibyte (KiB):
2^10 = 1,024 bytes
Mebibyte (MiB):
1,024 KiB
Terminology and Conversions
Formula for conversions between bits, bytes, KiB, MiB, etc.
Examples of converting between these units
Two's Complement
Representing negative numbers in binary
Sign bit:
Leftmost bit used for the sign (0 for positive, 1 for negative)
Examples: Converting positive/negative numbers using two's complement
Arithmetic in Binary
Addition
Follow borrowing rules but in binary (e.g., 1+1 = 10 in binary, carry the 1)
Subtraction
Borrowing in binary (e.g., 0-1, borrow from next column)
Overflow Problem
Extra bit generated that a register cannot handle, causing errors
Importance of detecting overflow and handling it
Representing Text
ASCII
American Standard Code for Information Interchange (ASCII):
7-bit code for characters
Unicode
UTF encoding systems:
1-byte, 2-byte, 3-byte, 4-byte codes
Variable length:
Allows more characters to be represented
Representing Images
Vector Graphics
Defined by mathematical equations
Scalable without loss of quality
Bitmap Graphics
Made up of pixels, each pixel represented by bits
Color depth:
Number of bits per pixel determines the number of colors
Resolution:
Number of pixels in an image grid
File Size Calculations
Image size:
Multiply resolution by color depth (in bits), then convert to bytes
Sound file size:
Multiply sampling rate by sampling resolution and time, convert as needed
Compression Techniques
Lossless Compression
Run-length Encoding:
Encodes repeated values by specifying the count
Huffman Encoding:
Assigns shorter codes to more frequent characters
Lossy Compression
Some information lost to achieve higher compression
Techniques include reducing sample rate or color depth for images
Conclusion
Recap of key points: Number systems, conversions, text representation, images, sound, compression
Next steps: Transition to Chapter 2
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