Transcript for:
Dash Toon Studio Webinar Highlights

Alright folks, can you let me know if you are able to see my screen? Can I get a thumbs up from the chat if everybody is able to see my screen? You should be seeing the Dash Toon Studio homepage. Alright, that's awesome and I hope everybody can hear me clearly as well. So give me a thumbs up for that and we're not going to wait any further. We are going to jump right in. Alright, you can hear me, you can see me. Let's do this, let's go. And first of all... thank you so much everybody for making it to this webinar. We are really really excited to present this new version of Dash Toon Studio to all of you and this is incredibly exciting because we have been working on this for a really really long time and we're going to introduce a huge new buffet of features right. that is going to help you with everything from converting your story into a comic to finer adjustments to a whole new interface that is more intuitive and so on. So buckle up and without waiting any further, let's get started. So the very first thing that we're going to do is get started by clicking on create new Dash Toon. So most of you are familiar with this. And what you see here is, well... slightly different from what we had earlier right you can see that i've got my entire page divided into three sections we've got story screenplay and editor and we have now started from the story section all right so the easiest thing to do here is if you have a story just write your story here or paste your story here all right we also got a feature to create a story from a text prompt so in case you just want to try things out you want to start by creating just a short comic you can always write a really short prompt of 100 characters and we will create a story for you all right but for today i already have a story prepared and that's the one that i'm going to be using so give me a moment i'm going to paste a story And it's a really nice, sweet, short and simple one. All right. And what the story is about is we have a couple, Sophia and Bruce, who are walking through a mall. And, you know, Bruce suddenly stops in front of a jewelry store. And he tells Sophia that maybe one day you will wear something from here. Right. And then, of course, she's fairly upset. And she says, what do you mean? Why not today? Right. She's upset because he's not going to buy her anything from there. And he's teasing her. And she walks away and then he tries to console her. But soon enough, they reach a cafe in the mall and they sit at a table. And she finds her favorite flowers there and a small velvet box. And finally, Bruce opens the box and there's a ring in there. And he says that, you know, I was trying to give you a clue, but I'm sorry for that. And then he asks her to marry him. And she says yes. So it's a short, sweet, simple story. And I've just entered this story here. You can, of course, use a much longer story. You can go up to 3000 words in your story. Okay. Which is a lot. 3000 words is like an entire chapter of a webtoon or a comic. So you can go up to 3000 words. And I'm just going to enter the story here. And I'm going to say create dash toon. All right. Now. what you get is a style selection interface so this has been completely revamped as well you can click ahead and simply cycle through the styles all right we've got some really cool styles uh some new styles as well and i'm gonna settle with uh anime forge which is our default anime style it's really really good guys if you want something that's a little more 3d-ish like almost like an oil painting, I would strongly recommend Oiler. But for now, for this comic, we are going to go with Anime Forge. So I'm going to say next and what's happening now is that Dash Toon Studio is extracting characters from my story. Alright, so my story had two characters, Bruce and Sophia. It is extracting those characters and it has now assigned a character from Dash Toon's character library to Bruce and another character from our library to Sophia. Now, as some of you may know, these characters are the consistent characters that Dash Toon offers from its library out of the box. Alright, I have full... control over all of these characters full flexibility and i can in fact even go ahead and select a different character so instead of this guy say i want him all right so i'm going to select that i'm going to say done of course we have a lot of filters and stuff here i'm going to select this cool looking dude and i'm going to say done right and say i want to change sofia um as well I can go ahead and do that as well. So let's change Sophia into, let's say, this one. All right. Now, we also have the concept of aliases, which is super, super important. Now, in your story, sometimes the same character may be referred to by different names. Right. So let's say her name is... Sophia Bennett. All right. So you may in the story refer to her as Sophia. You may refer to her as, you know, Sophie or Sophie or Sophia Bennett, let's say. Right. So all of these, all the alternative names for your character, you can put them under aliases. Right. A lot of times Dash Toon Studio will automatically pick up aliases. as much as possible it will understand that okay you know what the story refers to Sophie and Sophia but they are actually both the same character it's very very good at that so it will pick it up but in case it doesn't you can add that here as well okay and this is really important to do because this is going to impact us in the next step where based on these characters we're actually going to generate our images so I'm going to say done this story has only two characters but if you want to add more uh let's say there was a character in your story that was not detected automatically you can always go to new character and you can add any character right you can add that you can add this character you can change her name and so on so i'm not going to do that right now so i've just got two characters bruce and sophia uh i've made modifications and now i will just say next all right so what's happening now this is a new mode that we've introduced it's called the screenplay mode and in the screenplay mode what happens is that your entire story is broken down into comic panels all right most of the tiles are collapsed by default but i'm going to expand all of them okay so as you can see we've got panel one sofia and bruce are walking hand in hand through a bustling mall they're surrounded by various shops and people It's detected the location, it's detected the time of the day, what camera angle it has to be, what shot it needs to be, and it's detected both of the characters. It says that Sophia needs to be wearing light blue, floral sundress, knee length, spaghetti straps, white sandals, whereas Bruce needs to be wearing navy blue polo shirt, khaki pants, brown loafers. And it's going to give you, for each character, their action, their dress, and... their expression. And as you can see, this is happening one by one for all of the panels, like the entire story, right? And you get to see the panels as and when they appear. So we're at panel 17 now, and it is still generating panels one after the other, all right? So you can start editing these once everything is ready. So it's going to take a while. You can wait on it. and once all of it is ready you can immediately start you know editing all of these panels okay so we'll give it a minute while it generates all the panels and then we'll wait for it to start generating the images so as soon as the panels are ready it is going to kick off the image generation as well there you go and as the images are generating we can start editing these We generate the images in parallel just so that you know you don't have to go and edit or approve each and every one you can just look at an image and edit the one that feels wrong to you okay so you can see here that it is doing it step by step so you'll see that it says you know you can see some two out of four three out of four and so on alright so what what are all these steps you can see that you know first is looking like a kind of like a realistic image and then it's it's actually changing all of it so what's happening here is that We're doing this in steps, right? So in this panel, let's take this panel. In this panel, we've got two characters, okay? So what we do is the first image that's generated defines the composition, meaning that it says this is where the girl should be, this is where the boy should be, so on and on. The second step, you can see that maybe in some of these, right? The second step, it says yeah stylizing the image so stylizing the image means that it is actually adding this anime style to the image so first it gets the composition right then it gets the style right and once it gets the style right it starts adding characters all right so now it's going to add the characters one by one so here we have two characters and that's why it is going to add character one so let me just click on this one it will scroll down to you know the relevant panel we have two characters here so now it's adding the first character Sophie next it's going to add the second character Bruce all right and you can just scroll ahead and see that okay so in this one you can see that you know the blonde the blonde character Sophia it's already added her all right and now it's adding the final character which is Bruce And if we go up here to the top, I think you'll be able to see that this is completely ready. So it has added in fact both the characters, right? So you can see that we've got a man, Bruce, okay? He's got his hair and his beard and all of that. And we've got Sophia, she's wearing light blue floral sun-dress, it's knee length, it's got the spaghetti straps and she's wearing white sandals. all right so uh we've got that that's pretty cool right i didn't have to do anything um other than just paste my story so far i have not made any changes so far okay and it's already um you know done this much okay so so that's that's actually pretty cool right um but there's more so so what we're going to do is we're going to wait for the initial comic to get ready and then we're going to go into making edits on this all right let's go so our generation is pretty much done at this point right you can see that it's also added a cool like a background kind of like a gradient to the entire scene which is great it's not the it's not the same color everywhere but it's added something okay so let's start making edits to this now there are a bunch of edits that i can make right here okay um so let's say i want to add something um here that says okay this this actually seems fine um so does this okay so i want to add a panel um in the middle that says the entrance of a jewelry store in a mall Glass, glass cases showing diamond rings and necklaces. So I'm just going to add this and write this here. This is as good as an image generation prompt. I'm going to add. This is a feature that we call Generative ad and what has happened here is essentially the AI understands that okay this is the prompt that's been injected it's been injected between these two panels okay so it will automatically say Sophia and Bruce stop at the entrance of a jewelry store The store's glass showcases display sparkling diamond rings and necklaces. And then Sophia is standing holding Bruce's hand looking at the showcases. Bruce is standing holding Sophia's hand looking at the showcases. And it's kept everybody's dresses consistent. It's just picked them up from here and it has still kept the dresses consistent. So it really understands context and it will in fact create stories and create panels. keeping the context of the story in mind which is really great because it's filled up so much information for me including dialogues but i've not had to do anything other than just type a simple prompt all right and as you can see it's also going to add both the characters in this entire interface all right which is really really cool without me having to lift a finger essentially All right. And I think I can confidently say that this is probably the only multi-character AI image generator in the market right now. I don't think you go anywhere even if you go to say, Comfy UI or you're running your own version of Stable Diffusion or you go to Midjourney or Ideogram or Dali, you can't generate two characters at once. without having to lift a finger right so i think dash 2 studio is the only one that's really made it possible to generate multiple characters scenes with multiple characters without really having to do absolutely anything okay there you go so now it's added it's added both these guys all right and it has in fact added it in the middle it has changed the gradient um and so on it's not perfect sure he's supposed to be wearing a navy blue shirt which we're going to do in just a moment um he's wearing a khaki shirt instead but i'm going to show you how to make minor edits like that like 95 of your work is done here okay so we saw generative ad um what we can also do is change uh let's say um we want to make this a close-up right of just bruce saying something So what we'll do is we'll delete this okay we're going to change this because they already arrived in front of the jewelry store and we're going to say close up of Bruce's face smirking that's about it right and daytime camera anxiety camera shot is close up right actually we want it really zoomed in on space so we're going to say ultra close up shot right um and his action is we're going to leave it blank it's a super close up right and we're going to say uh smirking and we can get rid of all of this we're just going to say navy blue um polo shirt that's about it and i want to leave the dialogue as it is no change there okay So I made all these changes and now I need to regenerate this panel. Okay. Okay. All right. Really important. It has asked me if I wish to update my character description in all my panels. So I updated my character's dress, right? Now we need to maintain consistency. So now Dash Toon Studio is asking me that, hey, you changed the character's dress in one panel. Do you want to do this across all the panels? And I'm saying, no, I'm going to say no. I don't want to do it because I want him wearing, you know, what is that? Navy blue polo shirt, khaki pants, brown loafers, all of that. I want him to be wearing that across all the other panels. But in just this one, I want a close up. And so I will just write navy blue polo shirt. All right. Now what I need to do is regenerate this panel. Okay. So I'll introduce the concept of credits. All right. We. We have a concept of credits here in the sense that every single image generation on Dash Toon Studio cost credits right so the formula is simple it's one image one credit all right so we've got three images here why three because the first one for the composition the second one for the style the third one for the character okay so regenerating this panel is going to cost me three credits all right and uh of course the the credits were deducted for all of these that i have created so far And in front of each panel, you would be able to see that these were how many credits that the panel costs. If I don't make any changes, I just try to regenerate this panel. It's going to cost me four credits. And it did cost me four credits the first time it was created, too. OK, so my total credit count is here. We'll get into credit utilization and things like that. You can also look at how many credits you've used a day and so on. But for now, this is telling me that this is going to cost me three credits to regenerate. And I'm going to say yes. all right and it's going to let me do that too all right so it's going to follow the similar workflow where uh you know it generates the scene it adds the style it's at the it adds the character and um it's going to generate all of those here okay another really cool feature is that we have introduced comments here okay so if you want to write a comment for this saying that say this panel needs better coloring or whatever you can just do that very easy right and that comment will get tagged so it'll show you that there's one comment here and when you click on that you will get to see this comment tag to this panel right this is really useful if you're collaborating with someone on a dash toon all right so you've got the you know add teammates So you can just enter somebody's email ID here, hit enter, and it will invite that person as a teammate, right? So I can just enter an email ID here. So let's say I'm going to enter my email. And yeah, there you go. So I'm still the owner. And I've invited my other email address, it could be a friend as a fellow creator, and I can assign them a role. right but by default assigns a creator role which should which would really work for you okay and that means that now you and your friend both have access to these comments you can comment on it you can you know discuss stuff uh and just collaboratively create essentially okay we've come this far we've got an initial comic but we're not too happy there's a lot of changes we still want to make to this okay um so let's let's go to the editor all right now A lot of you may already be familiar with the infinite canvas, but you will notice that a lot has changed. Right. So what's changed? Well, the toolbar has moved to the left. We have gotten rid of the older tabs that we had over here, which were, you know, like I think generate, edit and so on, which was a little confusing. and we've made it much much cleaner. So now you have something really convenient called generation modes that really tells you exactly what you can do here. So text to image, in paint, storyboard to comic, live, image to image and edge to comic. These are the modes, these are the generation modes that we've got and as we figure out how to edit this comic we're going to explore all of these modes. Okay. So let's start with this one. Alright, so these guys are walking through a mall. Great, this image looks fine to me. Probably I would want more definition in his face and in her face as well, right? So what do I do? Now, we've got one very powerful tool that's called inpaint, which is the one we're going to use to make majority of our edits. Okay, so what is inpaint? Inpaint is essentially selectively changing parts of your image. Okay, so the moment I said in paint, my mask tool is selected and that is because if I want to edit this region, I need to draw a mask around it. Alright, I can also edit Sophia's face but that needs a new mask so I will go to new selection and I will put a mask around Sophia's face okay now in mask one I am going to select Bruce all right so it will give me Bruce with some description over here and I'm going to say smiling And I can change this. So what is this? This is something called change percentage. Now this determines how much the underlying image will change. All right. Here I'm going to set it to 50%. That should work for me because I've already got most of my characters feature, right? I just need a little more clarity. I need to sharpen his eyes and do all that. So anything between 50 to 60 should be fine. All right. So let's say maybe you can keep it at 55. right or whatever even the default value of 50 should be fine 51 cool um i'm going to do the same thing with sophia so i'm just going to say sophia um okay this myth later is slightly wrong we'll get rid of older woman and we'll say just smiling all right um i'm gonna give that 50 okay i'm not gonna use the retain composition feature immediately right now we're gonna come to that But for now, let's just hit generate. And this will tell you that this is going to cost me two credits because I'm doing two image generations. Okay, again, the only AI generator that lets you generate multiple characters or multiple, yeah, multiple characters within the same image in the same workflow, right? So we're going to wait for this to get generated. So you'll see a generating bar over here. It said generating two batches. Our first one got generated. okay and you can see that was Bruce so you can see a lot more clarity and definition on Bruce's face here now right compared to the earlier one Sophia is still generating so let's wait for that awesome so two out of two done and we've got a lot more clarity on both Sophia's face and Bruce's face so you can see this is the first image where we just got Bruce this is the second image where we got Sophia so we're going to say accept And if you want to compare both of them, or if you want to see your past generations, you can just go to your history, okay, and you will literally see all of these. So you can click on say your eye icon, and you will also be able to see the prompt that you had used to generate this along with any setting that used to generate this right. So this was the Sophia in paint 50% on character Sophia. This was I use 51% here character used Bruce and these were my previous iterations. I remember we started with this the prompt was automatically created for you. We added a style here that was automatically done. We automatically added character one here in this case so fair would add it first right and we automatically added character two which was Bruce. So until here it was all just automatically done for you and this we did an enhancement on our own. this is another enhancement we did on our own okay so you get this in image info you get all fit in your history you can also download from here you can favorite images from here uh right so that's that's always useful um yeah and so on cool um what's next let's move on okay so we we come to this and uh we can see that you know Very clearly his shirt is of the wrong color. You know, he's supposed to be wearing a Devi blue shirt, right? So how do I change that? Again, we want to change. So you go to inpaint. All right. But now instead of just changing his shirt, I want to be sure that I get. a navy blue shirt right i don't want to leave it up to chance okay so here's what i'm going to do uh there are two approaches i'm going to show you both the first is when we uh let me actually copy this image okay ctrl c ctrl v and then we will move this image out and we're going to do one operation here which is where i take my mask I can increase or decrease the size using the nine or zero shortcuts. And I'm going to paint a mask over this guy. Just the top half of his body, honestly, because that's the only place I want to change the shirt. And now I want a large amount of change over here. So I'm going to change my percentage to 100 because I want I don't want the beige or khaki shirt. I want a blue shirt and I'm going to say Bruce because I also want to enhance his face wearing a navy blue shirt. Okay now I'm going to do something called retain composition where you know I want this to change but I want the overall composition of the image to remain the same right i still want him looking sideways i still want the back angle shot all of that so i'm going to retain this composition by say 25 i don't need to do like 100 because i still do want some change right i don't want to retain you know every single uh tiny line uh over there that would just give you a not so good image but anywhere between 25 to 50 you are usually good okay so i'm going to say generate here now while that's going on i'm i'm going to also try doing this with a different technique right here um i select my image and i press f for frame okay so f for frame i can also uh you know select the image and go and click on this so it on the generation frame icon it will automatically um create a frame for me right here okay So now what I'm going to do is I know exactly the kind of color that I want. Okay, so what I'll do is I will select the brush tool, B for brush, shortcut. I'm going to reduce the opacity a little bit. I'm going to reduce the brush size. So zoom in. And I'm just going to, you know, really crudely paint over this guy's shirt. Okay, yeah, don't worry about these gaps in the brush. That happens if you move the brush too slowly. We're working on fixing that. But honestly speaking, even if you got tiny gaps like this, it doesn't really make a difference. And the reason is that we are now going to mask this once again. Okay, except this time, I'm not going to make it 100%. I'm going to make it maybe like 60 or maybe a 70 75 80%. Let's see what we get with 75. And I'm going to retain composition 50. Again, I will say Bruce, navy blue shirt. Let's also say like, you know, back and go short, just to be sure that he doesn't turn in front. Okay. Now, The difference between these two is that here I've applied an underlying color and I've kept it at 75 not 100 because 100 means complete destruction of the image that is under the mask. I do not want to completely destroy this image. I've kept it at 75 which means that it still picks up some of what is underneath and which is why I've added the blue color. blue color painted on top with 75% means that I will actually get a navy blue color in a very very deterministic way all right so I've not left it completely to chance I've not left it completely to the prompt I've added a color underneath and I've said that hey I want this color to be represented here I don't completely destroy the underlying image which is why I keep it at 75 But I need to destroy it enough. so that it doesn't look like you know just uh you know badly painted on right because if i kept it at let's say a one or a two or a ten it honestly speaking just would have looked really bad okay so cool you can see the result here and you can see the result uh let's look at the result here as well okay great so here what we did is we did not apply really any color underneath, right? At all. So as you can see, it gave me a navy blue shirt, but sure, but it gave me these stripes I didn't really want. Okay? In this case, it gave me a navy blue shirt exactly as I wanted. Sure, it's not the exact shade of blue as this, but that's on me, right? I just picked up a shade of blue very randomly, right? I wasn't diligent enough. So I can, if I'm very precise about The kind of blue I want, I probably should have gone for a blue like this. It's very easy for me to get exactly what I need. Okay, so I'm going to go for this right now. And as you can see, there's another issue here. It's kind of giving me shoes and slippers instead of jewelry in this stuff for some reason. I think it's because we had mentioned shoes and stuff in the characters and sometimes it, yeah. the model gets confused right what are you going to do about it it's not as smart as you or me so uh again what i can always do here is uh cover this up and say um a jewelry showcase in a shop Rings and necklaces, right? And I'm going to go for like a really heavy, I'm going to get rid of retained composition because I don't want these shapes of the sandals or whatever to be retained, right? I'm going to go for a zero there and I'm going to go for a really heavy, maybe like a 95, in fact, degree of change. Okay, let's see what we get. So Swaroop asks, will you later cover the details of how the credits will work? It's very simple, Swaroop. One image generation costs you one credit, as simple as that. And with everything, your credit balance decreases. You get 500 credits when you create a new account, right? We changed our credit policy. So some of you who are, you know, earlier users, earlier the policy was 100 credits a day. So if you were one of our earlier users, you would have got, you know, a bump up in credits. You would have got about 15,000 credits or so. Um, but. you know that was for the early access cohort but any new signups get 500 credits a day beyond that sorry get 500 credits total not per day and beyond that once you exhaust your credits then you will need to upgrade to the pro plan right by the way for the creator program specifically we do have some really good deals and offers you know like a limited time free upgrade to the pro plan and so on I think Maximus Prime will get to all of you on that in the Discord, right? Amazing, right? So it's given me rings, it's given me necklaces, it's given me jewelry, exactly what I needed. So I'm going to say accept. Notice that although I destroyed the composition significantly, 95%, it's still not lost context of, okay, you know what? It needs to be like an angular shot. right it still maintained that which is very very cool okay um i'm going to make one last change here i mean of course i can i can make the same change here and here and there and everywhere but i'm just going to get rid of this okay so we're going to use this cool thing called magic eraser okay so i'm just going to reduce my size again it's nine to reduce size zero to increase your size and all you have to do is that And same magic it is. Yeah, this takes a while. We're going to try and make it much faster. And boom, it's gone, right? So I can add, you know, whatever I want here later. We've got a text tool and so on. We'll get to that. okay uh cool so we've got this dude here and again the the basic principles for making any kind of changes Remain exactly the same right I I mask it I color it I write a prompt I select a character. We're done, right? What I'm gonna do now is I'm gonna show you a few more advanced tricks We're not gonna you know change his shirt and all of that once again Because you know how to do that. But what I'm gonna do is I don't like his background. I want it blurry So I'm gonna do something cool, which is called segmentation so let's click that let's say segment awesome so now i am actually able to select this entire character right select segments in this entire character and now i can do whatever i want with these right i can create a mask around these automatically which is very convenient okay gives me a very precise mask um just control z oh sorry yeah let me control z that um i can add a color overlay on top of it and then change that so i don't need to you know i can just select the shirt and add an navy blue color over it instead of going and painting it all on my own but what i'm going to do now is i'm going to extract this image right just this mask i've extracted it okay let's put it back there now what i'll do is i'll select uh let's go to our layers okay it's useful to now see that okay which image am i selecting right you will see that in this image so this is page one uh so we're going to make it so that you know uh the moment you select an image the corresponding thing sort of opens up right but we're on frame two uh and i've got two images here right image one image two you can see uh once i guess yeah this is yeah so this is image one this is image two okay now i'm going to select image one and what i'm going to do is i'm going to blur this right we've got a whole set of tools here we've got blend modes you've got brightness contrast saturation hue blur opacity grayscale inward sepia those of you who are familiar with photoshop would know a lot of these and it just makes it very easy to do a whole lot of stuff right um i can i don't need to just blur it i can wait yeah let me do that i can also change the hue or the saturation i want to focus on bruce so let's say you know we'll make maybe change the saturation contrast a little bit reduce brightness a little bit and then add a little bit of blur Okay, there. Now, you know, the focus is on Bruce, it looks much, much better. Right. So to repeat, segment helps me select something and helps me just immediately change whatever aspect of it that I want, right, the segment tool will keep getting better and better. We are going to work on better layers, where you can basically click on any image and the layer gets automatically selected. We will also be working on a better segment model which makes it easier for you to pick out you know even minor characteristics and so on okay what i'm going to do next is change bubbles right bubbles are of course really really important let me make this bubble a little smaller and point it at him but this bubble is pointing in the wrong direction okay so what I will do is instead of right curve I want it left curved right and I can move this around however I want so now this bubble is left curved I can also change the stroke width actually so I can make this 145 or let's say 180 okay I think okay 100 seems to be the max on this you Let me see. Oh, it looks like we're at the max here already. It doesn't really go to like 300. Yeah, all right, so we're at max here. We can also change our stroke width. So, you know, give it a stroke of 15, so that makes the bubble more well-defined. We can change our font. Right, for example, let me select all this. Let me select the font. And I can change this to bangers or wild words regular, right? If you want it in all caps. Okay, I can change my font color as well. And you can see that I can even change my bubble type. Right. So I can have it like that. I can have like, you know, a more uneven wobbly bubble. I can have it as a speech as a thought bubble, I can change my tail to like a thought tail. And so on. Right. So there's there's really a ton of flexibility that you've got with bubbles. For now, I like it as this and I like it with the left curved tail. Okay. How can we add SFX to panels like three lines for tension, phone ring, and all of that? Okay, great, great question. So as of now, we what you can do is add text here. So I'm going to say T for text. And I'm going to say, whatever, let's say, ring. Let's say phone is ringing. Right? As of now, we've got two fonts which work really great for, you can rotate these as well. yeah which work really well for uh sfx we've got luckiest guy and we've got um bangers right uh what we do need to add though is like a stroke for um text so we'll be adding that as well very very shortly um so that you know the ring stands out right now i do understand that you may want you know stylized sfx okay which, you know, for example, you may want them curved, you may want them, you may want, say, splash, but it's like wriggly because it looks like water. So there's some options we have in the pipeline, right, where we'll be looking at a generative approach where you can just generate text. Maybe we'll be looking at even like just adding a library where, you know, we just got hundreds or thousands of assets, just drag and drop from there. right so we're thinking about sfx um as of now we've got these two options just add text but um we'll have several more in the future right um does that does it answer your question with eluna and i think two other folks probably have that same question okay perfect all right should we move on folks Alright, I think we can. Okay, so we'll move on. We know how to correct this. You know, in this case, she's facing front. You know, obviously this is a little mangled. So let's say I want her swatting away his hand. I can literally Magic erase, oops, please select a frame. Yeah, I can literally magic erase this entire piece because it's like really bad. And I can say erase. Yeah, we should really improve the speed of this. Okay, except and say I want her like Whacking away his hand, right? So I want his hand on top and on her hand coming and whacking it away So guys, what do I do? I select my uh, select my frame select my brush I use the eyedropper tool. It's like this. Okay, i'm gonna draw Like a really bad hand here I mean I'm not even gonna attempt to draw fingers to be very honest. Let's see how that goes. Let's see. I'm gonna mask his entire hand here. I'm gonna give it some context. maybe like a retained composition of 10 at max i'm gonna say a man oops a man's hand uh palm okay let's see back of a man's hand palm outstretched um back of hand and i'm gonna put this at like fairly high like 95. Let's give that a shot. Okay. I can also generate four images if I don't want just one, but that that's going to cost me four credits, right? So if I want variations, I can always generate more credits, sorry, more images than just one. Okay, so since that since the hands are intersecting, I haven't really done like a multi in paint where I do just both of them at the same time. I'd rather do one perfect that and then draw her palm over here and then do that as well. All right while that's generating let's try let's see if we can do something cool over here. I'm going to search for say open palm. I'm going to go to images left hand. the cool thing about this is is that it really doesn't matter um you're gonna download this okay actually we need to download it i i think i can do just copy image and i can just go paste it here it's that simple perfect uh let's crop that um okay let's see if we got an image here we get something oh okay i think this looks like it might have the generation might have failed that happens sometimes um yeah let's try that again if it fails if the generation fails your credits will be refunded for that generation um if they aren't you should immediately raise like a bug report with us saying that okay this is what happened and our engineering team will take care of it. So while they're generating, on that note, you can report a bug with us at any time. Describe your issue, tell us whether it's with a character, with your account, or whatever it is. Please attach a screenshot so that we get to know, we can understand, our engineers can understand what's happened. And somebody will respond back to you and solve your issue real quick. Okay, meanwhile, we click on frame. And what I'm going to do here is a background removal. So instead of doing a segmentation and extracting it here, there's a very clean difference between a foreground background, right. So I'm just going to use background removal. And in this case, I've got just the hand and the picture. okay ah there you go okay cool is that slightly odd uh yeah it is his thumb should have been on the other side right so um which is why i was trying to generate four images you usually get one of them great the other alternative is either drawing something um um really good Or you can draw rough fingers and stuff and then it picks it up. You can also try prompting left hand, right hand. But usually in four images, one of them comes out great. It's usually not a problem. Now, let's do something cool here. Most of the times with single characters, I do get great hands after good inpaint. You see that I'm gonna um actually no that was that that seemed fine I'm gonna turn this and we're gonna add it uh here to make it look like well this is her hand make it slightly smaller Even smaller. Oh, too small. That seems about right. And what we'll do now is, again, mask this. Select this frame. Mask it. Do like a 50%. I really want to retain the composition well on this. I'm going to go for like a good... 60 70 percent see let's try 70 right and i don't i just want to add the style here so i'm going to go for a like a 70 percent change and i'm going to say a woman's palm outstretched yeah okay uh let's see what we got oops oh we got this here oh Awesome, that's actually pretty good. So I'm going to accept that and I'm going to say, okay, I think I accidentally generated another one. I mean, look, I could have just taken this color and done a color overlay as well. So if you, and what I mean by that is that you knew how the segmentation works, right? You could do that, you could add the color on top of it. And it would have given you the exact same shade to match this on the palm of her hand as well. You can still do that if you'd like. And then we can add a special effect here that says VAC. So we're not seeing this because there's some image that's still generating here, I guess. How do you do that here? It says whack and we're going to do it in this font. Oops. We'll go ahead and put that there. Let me see what's still generating. Not sure. All right, if something does come up, we'll find it here, right? But for now, what maybe I can just move this frame out, just take this image out of here and put that here, right click, reorder, send backwards and boom, you got it, right? Oh, okay. Oh, it was generating something. Alright, cool. Um, okay, I think we'll have to add that text again. Alright and as usual I'll oops yeah if the ordering or selection gets weird once in a while you can just drag it out drag it back in again no worry about it. So we'll position this here. There you go. Okay, cool, cool. We can move on, right? So we've covered almost all of the major features here, okay? You already know how to correct the dress, right? This frame also looks good. Sophia, I didn't mean it like that. Just come with me, please. I can correct his fingers here, simple in paint. Her hand is already hidden, not a problem. She's carrying a purse in this, you know how to get rid of it. Magic in paint. You can magic in paint all the way up to here and then just in paint and magic erase all the way up to here and then just in paint that last bit of hand there, right? Let's look at what happened here. Okay, it seems like we have an extra frame here. okay frame eight um all right in cases like this we can always go back to our screenplay and see what frame eight was frame seven frame eight bruce leads sofia uh frame nine oh it's in fact it's actually frame nine okay um okay we should regenerate this so in case anything fails like this uh you know that it's failed so your credits were not deducted you can just go there and you can regenerate it right from here right otherwise you would have to go to the editor and do all of it again all the way from the beginning okay um another cool thing is that even after you've made all these changes in the editor you can still go and add just like a frame in the middle and it will still just pick it up it will automatically readjust your entire panel so if i go here and i'd say let's see close up close up of a diamond ring in close up of a diamond ring in a jewelry showcase in a shop i just add that here yeah so you see it didn't add any characters in this at all you don't need a character right and it's given a close-up of a diamond ring jewelry showcase elegant large sparkling diamond set in the gold band and it has automatically adjusted um your comic to accommodate this new frame right the sfx did move though because they are not tied to the frame they're tied to the page um right so you can yeah not quite what we want uh so we can try another generation we want it in a julie showcase this is more like a it's a julie store entrance in the shopping mall so we can just maybe get rid of that and we can say inside a glass showcase All right, we'll move on while that generates. So if you go back to the editor, you'll be able to see that everything has automatically been adjusted to accommodate for it. And we've got our scene here that had been missed where he leads her to the cafe. Sure, she's turning in the wrong direction, but you know how to correct that. You know, just mask her, paint over a little bit, cover her face with like golden so that it looks like she's in the opposite direction. And yeah, easy peasy. Okay. I think we've covered most of the tools now we've got the brush the erasers just erases brush stroke so that's self-explanatory you've got the mask you've got magic eraser we've got remove background let's look at this really cool thing called upscale okay so I'm going to create a copy of this image like so I've selected the frame but I'm going to click again so I select the image right frame image ctrl c ctrl v so it's created the same sorry It's the image control C control V. And now it's created a copy of that image within the frame, I bought it out. And what I'm going to do is just going to move it here. And I'm going to say upscale. So I've got to upscale one is a simple upscaler. And one is the creative upscaler. So creative upscale ends up adding a lot more detail, right? It's not very much different in anime style, but it's very, very different in say an oiler more 3d ish kind of style right so we're going to do both here all right so it's going to add one upscale here and let's take that same image here and we'll do another upscale which is your creative upscale so this upscales the image by 2x by default So you just get your images a lot more crisper, more clarity and so on. Alright, and after that we'll move on to the last big feature that we've got which is Storyboard to Comic. Which shows you how you can actually either draw your own storyboards or upload or compose your own storyboards to create your scene. Okay, so yeah, awesome. Great. So this was our creative upscale. This was our non creative upscale. As you can see, in Anime Forge, there is really Not a lot of difference here in both of these. There's a little bit like, for example, the creative upscale got rid of some of, you know, Oh, it didn't. Okay. It was just hidden. Not a lot of difference in Anime Forge. But if you do it in like a more 3D style, this definitely adds like a ton of detail to your image. Okay. But you can definitely see that between these two images, if you zoom into this, versus this like this is definitely much higher resolution and of course we know how to fix the face with the simple in paint this is much higher resolution and it's a lot crisper as well alright so let's do a few things now where we add storyboards so I'm gonna draw a new I'm gonna create a new uh frame i'm gonna press f okay and uh let's do it let's see here all right i'm gonna use the brush tool b for brush uh black works best and i'm actually gonna draw like uh i'm gonna draw really bad storyboard okay first of all i'm doing this with the mouse and secondly yeah well i'm not the best artist i'll admit all right so say i need uh i might as well show you the eraser feature here so i if i've done this i can really stuff like that okay and go back to brush and see in this case i'm gonna give you a man in like a hat just that we have something different like whatever a cowboy hat I don't even need to draw a lot of details over here. This is actually good enough. I can press shift and draw a straight line. So that's cool. I can do that. Do you need that? Yeah, and then we can have like, oops, let's say I want a painting in the background, because he's in like an art gallery or whatever. Right. Okay. Perfect. I'm gonna say whatever, doesn't matter. Now I'm gonna switch this to storyboard to comic and I'm gonna say Bruce wearing a cowboy hat standing in an art gallery. abstract paintings on the wall in background okay again we have something called influence here which it's kind of similar to how we had the the strength in inpaint it determines how much of an influence this storyboard needs to have on your generated image now I mean I've drawn a pretty bad storyboard okay so if you draw if you use a professionally made storyboard you would want this much I mean 50 60 don't go about that but this is a batch 24 so 35 40 uh works best okay so i'm gonna say uh generate here and then we'll take a look at what how this turns out and the amazing thing about this is that now i have even more control over my composition okay um earlier my composition was left to chance like my composition was done by just a prompt But now I have even more control over my composition. So that's really cool. Look at that. So this is exactly the kind of storyboard that we wanted. It's given me paintings in the background. It's actually done a pretty good job. Sure, it's put him in all of the paintings, but again, we know how to correct that. So this painting is a little off. That's fine, I'll just generate another image. I can take a lower influence, maybe even a higher influence, I don't know. I don't know what 45-50% will do. Okay, while that's generating, what we're going to do is we're going to use like a reference image for oh that's done, there you go. Right, so this time it's followed because I increased it to 51%, you can see that it's followed the contours of what I've drawn much more closely. Right, so you can see that this entire vertical thing, it's split into two paintings, but like whatever, that's fine. And it's giving me something, you know, fairly cool here. So you can see that this one was when my composition was a little, you know, loser. My influence was a little loser, it was like 40%. This is when I've told it to, you know, like strictly follow or, you know, like follow the lines more strictly because this is 51, the early one was 40. So that's how you get really good control over your composition. Now I'm going to show you something even more amazing which is you can literally use famous movie scenes and use them for your composition right like literally. So let's try something cool right so I'm gonna say Tom Cruise I'm riding a motorcycle on highway. I just want an image of that. Okay, that's actually awesome. I don't mind that. That's an iconic image. Okay, copy image. and let's go let's paste it here and i i also want like let's say um fast and furious car flipping over Okay, I don't really need a Fast and Furious car. Let's try like a movie screenshot. oh yeah that's actually from the matrix that is actually pretty cool let's see if they've got something else like this that's that's the car that i want um okay that's just wild um but cool i think i'm gonna go for just that that that thing that was there in the matrix right um okay let's paste that And now what we'll do is... Actually no, I have a better idea. I'm gonna go and I'm gonna get a better Tom Cruise image where he's riding like... Yeah, perfect. Yeah, that's awesome. Let me see if I can get like a full body. Yeah, that's awesome. Perfect. Perfect. Perfect. All right, you guys are with me. What I'm going to do now is I'm going to recreate I'm going to just photo batch this together, right? So I'm going to remove the background from here from this one. Awesome, we're gonna drag it we're gonna put it into this Okay That's awesome. And I'm gonna frame select this select this entire thing press F so that up frame both of them. Sorry Alright, I'm gonna frame this So you should have framed it earlier and then drag this in. Okay, now this is a part of the frame. All right. Now this is a really complex scene. Okay. What do we do? Here's what we do. So I'm going to use this more. I can either use storyboard to comic or I can use edge to comic, right? So I've composed this scene. But in this case, I'm going to use something called edge to comic and I'm also going to use something called image to image here. Okay, so let's look at both these modes. So edge to comic means that it's going to capture the contours of this more precisely, it works wonderfully when you're trying to use photographs. Okay, so I'm going to say, I'm going to make this a little higher 80%. Okay, so a man riding a motorcycle on a Highway with car, a man standing on the roof of a car and I'm going to say a car flipping over in a background okay and i'm just going to say generate now i may not get all of this in the first shot all right keep that in mind um So a lot of times for really complex scenes, don't worry to just, you know, build out part of the image one at a time, right? So it would have worked even if I first generated like an anime, whatever Tom Cruise riding a bike, then done an anime version style transfer of this and then move him into the scene. That would have worked just as well. But look at that. Now that's crazy, right? So I've got a car flipping in the background. I've got my dude on a bike here. I've got this guy, the car seems to be moving in the wrong direction, I think. Yeah, but I can make this the front of the car easily, that's not a problem. I can just remove this part and change this guy and so on. So I've composed an epic action scene which would have been pretty much impossible by just prompting. Like, go try that on mid-journey. This is not going to work there. This level of compositional control. Now I'm going to do something even cooler because I want to try and maintain the color and the vibe and all of that right so we've done image to image now what image to image does is instead of you know like in paint vary only a part of the image what it does is it it sort of uh you know makes a change in the entire image what the change percentage does here is exactly the same 100% means it's just going to completely change everything doesn't matter right um but i'm going to use like a 60 and i will use a 50 um retain composition right oh man uh 50 yeah and like uh 70 here and i'm gonna use the exact same prompt that i used here let's see how that goes Now again, this didn't really pick up, it picked up the contours, but it didn't really care about the color of the underlying image. Okay. Whereas this does, it's going to because I'm literally, you know, just like we had in inpaint, it picked up the underlying color, this is going to pick up the underlying color as well. So this you can see has a way more greenish tint than this does. right uh let's see what it looks like at like 50 for 50 percent retain and 50 of 57 damn so the trade-off is that this edge to comic picked up the edges very finely uh because that's what it's meant to do um versus you know this one didn't do as great a job um of that as edge to comic so So that's the trade-off. Now you can make these creative decisions based on what it is that you want to do, right? So as you can see, because of both of this, now we've got two very different scenes, right? Now if this is the vibe I want to go for, I can just magically erase this. I can place that car over here in painted and I know how to make this change. I just need to draw this dude's legs and then suddenly he's standing on top of the car, right? So this... is true compositional superpower and this is what makes dash toon studio really stand apart so you to summarize you've got a you've got a first iteration which just gets you through maybe 80 70 to 80 of your work then you've got all the tools in the world to really go and precisely make the kind of edits or composition that you want and you put that all together And that is what makes Dash Toon Studio by far the most powerful comic creation platform. In fact, I would go so far as to say the most powerful AI-powered image editing platform on the internet right now, in the world right now. Okay, I will take the last few minutes to just explain publish really quick. So you just go click on publish. We've filled up like a Dash Toon name and like a genre and stuff for you and thumbnails. You can go and... edit this if you like we've put a short summary there on our own we've put together a preview for you right here you can go through that in case you've got several pages on screen you can move you know you can change the order of your pages uh however you want don't worry about it and finally once you've done that um you just need to hit um publish and it says update i think because i changed the order of the pages but it says publish and then that's going to show you like how much of it it has published all right there you go and If you scan this QR code right now, you will be directed to the Dash Toon app where you can read this comic instantly. You can share it from there with anybody you want. You can share it from here too. Twitter, Facebook, WhatsApp, all of those. Or you can just click on view Dash Toon and it's going to open the entire thing here for you that you can read. You can share this link directly with your friends. And you can share it in Discord as well with the wonderful community. I think you're going to have a lot of fun with it. So I'm actually going to pause there. I know I've been going on again for a long time, but I would again like to open it up to the wonderful crowd here for any questions that you might have. You've seen a lot. I know it's a lot to take in, but I'd be happy to answer questions for the next few minutes. Where can we find the work of folks who have created on Dash Toon already? You can check out our Discord channel or you can just download the app and everything that's published right now goes to the Shorts section. So the main Dash Toon app will have series produced in-house by our studio. I would really recommend going and looking at it there. A few of the creators who published several episodes will have all of the episodes viewable there as well. And if you publish just one episode, there should be like a short section. You will go find it there. Okay, Lin has a question. So when we publish more than one episode, it gets moved out of shots. I think that's right. Like there's a review process. So if you if you're publishing consistently, you publish several episodes that gives a user a good reading experience. Yeah, we move it out into the episodic section. That's right. Yeah, you're welcome. Okay, does anybody else have any further questions? I do hope everybody learned something today, right? There was a lot, but I hope it helped. Okay, so maybe give me a thumbs up or something if you found this helpful. Hey, thanks. Thank you. Thank you so much, everyone. And all right, a lot of people are saying stuff. Okay, thanks. Lynn, thank you. Isanti, thanks. Parisian Moon, Swaroop, Robert, Lynn, thank you so much. And this is going to be available on our YouTube channel. And we're going to be putting up a lot of other tutorial videos on the YouTube channel as well. Right? I think this is like just a few days away. I mean, we wouldn't be putting very, very detailed tutorials that pretty much cover everything that I covered. And I'll be doing a lot more of these, right? I'm going to be doing a lot more of these masterclasses. We'll be taking that and you know, breaking it into short conceptual tutorials. So we'll have just one tutorial dedicated to screenplay, one tutorial dedicated to storyboarding, and so on. So if you're stuck on like one particular concept, you can just go there and do that, right? Perry Simoon says, screenplay is like an overpowered MC. Oh, wow. Great. I'm so glad you feel that way. That was the intention, right? It's definitely overpowered. We've been having so much fun playing with it in-house. You guys can't even imagine, right? And a lot of effort has gone into this from the engineering team at Dash Room Studio. So I'm going to pass this on to them as well. Some of them are here. And I'm really glad you guys like that. Yeah, yeah, I know you found new tools to use after all the YouTube tutorials. Yeah, and the current YouTube tutorials, they kind of cover, except for the screenplay, they kind of cover all the editing concepts. But, I mean, we weren't too happy with that user interface, to be very honest. I think it was confusing. Our entire team thought it was confusing. And we always knew that we could do a much, much better job. And I think... So we've got Rookie here actually. Yeah, Rookie is the design lead for all of this. So all the tools and where they place and how they work. Yeah, you can you can give a thumbs up to him for that. Welcome, Robert. Welcome, Kloma. Thanks, Alpliskin. Oh thanks, I'm glad. So I'm just curious how long, how many of you folks have been with Studio for let's say the last couple of weeks, so recent-ish, so you've seen just this, was how many of you have really seen the old interface and then now are making the transition to this one? Oh, alright. I hope it's changed for the better though, Linh. We really feel it's changed for the better. Yeah, I'm glad, Sildor, that it looks easier to use. We'd be very worried if it wasn't. Alright, and okay, Payasya and Moon still has something to say. So, yeah, meanwhile, folks, if there are any further closing questions, you know, feel free to shoot. We're, of course, active in the Discord. you can ask us anytime i would highly recommend asking um questions uh regarding doubts and stuff or any support stuff in the support channel um just so that you know it's it's already there and anybody who needs further support you already asked that question so they can just go and search right um and of course if you're asking general chit chat that's fine as well but you know help your fellow creators out and we'll be having a lot more events you can keep a track of all that's happening in the discord keep a track of announcements and yeah to wrap up uh Maximus Prime do you have any closing remarks on anything about like the creator program future events what our plans are for the community we we can't hear you in case you're saying something All right, I can't hear you. I don't know if the rest of you can. All right, that's not really a problem. Keep checking the Discord, guys. Keep checking your email. We will be in touch there. And thank you so much for joining us. And I think we can call it a night. We'll call it a night where we are. For some of you, you may be starting your day. So have a good one. Swalip, you can write to creator at dash toon dot com. That's the email. Is it creator or creators? Maximus, creator at dash toon dot com. Yeah, it's creator. That's right. All right, thank you and good night everybody or good day, but thank you for joining. Bye.