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AP Psychology Unit 3 Summary

Dec 1, 2025

Overview

These notes cover AP Psychology Unit 3: major themes and methods in development, physical, cognitive, language, and social-emotional development, plus learning from behavioral and social learning perspectives.

Themes & Methods in Developmental Psychology (Unit 3.1)

  • Major debates:

    • Stability vs change: whether traits like temperament or intelligence remain consistent or shift over time.
    • Nature vs nurture: relative influence of genes versus environment on development.
    • Continuous vs discontinuous: whether development is gradual or happens in distinct stages.
  • Research designs:

    • Cross-sectional: different age groups studied at one time; quick age comparisons, no individual change over time.
    • Longitudinal: same individuals followed over years; shows how people change, but time- and resource-intensive.

Physical Development Across the Lifespan (Unit 3.2)

Prenatal Development: Influencing Factors

  • Teratogens: drugs, alcohol, chemicals that enter mother’s body and harm fetus; can cause birth defects and brain problems.
  • Maternal illness: infections (e.g., rubella) can damage baby’s hearing, vision, or heart.
  • Genetic mutations: DNA changes before birth; can cause Down syndrome and other disorders.
  • Hormonal factors: hormone imbalances in the mother can disrupt fetal growth.
  • Environmental factors: pollution, radiation, maternal stress; can harm growth and later health or behavior.

Physical Development in Infancy & Childhood

  • Motor coordination:

    • Fine motor skills: small hand movements (grasping, drawing, buttoning); begin around 3–4 months, more complex by age 2–3.
    • Gross motor skills: large muscle movements (rolling, crawling, walking, running); roll 4–6 months, crawl 6–10 months, walk ~12 months, run/climb by 2–3 years.
  • Infant reflexes:

    • Automatic survival responses present at or soon after birth.
    • Example: rooting reflex – turn toward touch on cheek to find nipple; indicates normal nervous system development.
  • Depth perception:

    • Visual cliff: glass-covered drop-off; 6‑month‑old babies hesitate at “cliff,” showing depth perception and fear of falling.
  • Critical and sensitive periods:

    • Critical period: experiences must occur for normal development.
      • Early visual input (birth–3 months) needed for normal vision processing.
      • Before age 1, babies must form attachment with caregiver for healthy bonding.
    • Sensitive period: best time for learning; later learning possible but harder.
      • Birth–3: especially good at learning native language sounds.
      • 2–7: rapid vocabulary growth and grammar.
      • 3–8: fast fine motor development (writing, drawing).
      • 4–10: easier to learn second language fluently.
      • 5–12: quicker learning of musical or athletic skills.
  • Imprinting (non-human):

    • In birds like ducks/geese: strong attachment to first moving object seen after hatching.
    • Occurs within hours; promotes safety and staying close to caregiver.

Physical Development in Adolescence

  • Puberty:

    • Transition from child to adult body; body hair, deeper voice in boys, breast development in girls, emotional and thinking changes.
    • Adolescent growth spurt: rapid height/weight gain; girls ~10–12, boys ~12–14, lasts several years.
  • Sex characteristics:

    • Primary sex characteristics: directly involved in reproduction.
      • Girls: start menstruation (menarche).
      • Boys: begin producing sperm (spermarche).
    • Secondary sex characteristics: not directly reproductive (voice change, breasts, body hair).

Physical Development in Adulthood

  • Early adulthood:

    • Peak strength, speed, and health in 20s and early 30s; growth levels off.
  • Later adulthood:

    • Gradual physical decline: slower movement and reaction time, less flexibility, reduced vision and hearing sharpness.
    • Menopause: end of menstruation and fertility, typically late 40s–early 50s.

Sex & Gender in Development (Unit 3.3)

  • Sex:

    • Biological traits: chromosomes, hormones, reproductive organs.
    • Influence physical traits: height, muscle mass, voice depth, timing of puberty; females typically enter puberty earlier, males gain more muscle.
  • Gender:

    • Socially defined roles, behaviors, expectations; about identity and expression, varies across cultures and time.
  • Gender schema theory:

    • Children form mental categories (schemas) of “male” and “female.”
    • Use schemas to guide behavior, attention, and interpretation of the world.
  • Gender socialization:

    • Learning gender roles via family, peers, media.
    • Families: different toys, chores, and encouraged behaviors for boys vs girls.
    • Peers: reward gender-conforming behavior; tease or discourage deviations.
    • Media: portray stereotypical characters children often imitate.

Cognitive Development Across the Lifespan (Unit 3.4)

Piaget’s Theory of Cognitive Development

  • Processes of learning:

    • Assimilation: fitting new information into existing schemas (calling a zebra a “horse”).
    • Accommodation: changing schemas to fit new information (creating separate “zebra” category).
  • Development:

    • Feels continuous through ongoing assimilation/accommodation.
    • Also discontinuous through qualitatively different stages of thinking.

Piaget’s Stages

StageApprox AgeKey FeaturesKey Milestones
SensorimotorBirth–2Learn through senses and motor actions (grabbing, sucking, looking)Object permanence: objects exist even when unseen
Preoperational2–7Use language and symbols, pretend playEgocentrism, animism, emerging reversibility and theory of mind
Concrete operational7–11Logical thinking about concrete objects; need real examplesConservation of number, volume despite changed appearance
Formal operational12+Abstract, hypothetical reasoning; complex logicThinking about justice, identity, hypothetical situations; not everyone reaches fully
  • Egocentrism: difficulty seeing from others’ perspectives.
  • Animism: belief objects have feelings or thoughts.
  • Reversibility: understanding processes can be reversed (addition/subtraction).
  • Theory of mind: understanding others have separate thoughts, beliefs, desires.

Vygotsky’s Sociocultural Theory

  • Emphasis:

    • Social and cultural interactions shape thinking more than independent exploration.
  • Scaffolding (Bruner):

    • Temporary support from a more skilled person (hints, questions, breaking tasks).
    • Support gradually removed as child masters task.
  • Zone of proximal development (ZPD) (Vygotsky):

    • Range between what child can do alone and what they can do with help.
    • Ideal difficulty: not too easy or too hard when assisted.

Cognitive Development in Adulthood

  • Crystallized intelligence:

    • Use of accumulated knowledge, skills, experience (facts, vocabulary).
    • Stays strong or improves with age due to long-term learning.
  • Fluid intelligence:

    • Quick thinking, novel problem-solving, adapting without prior knowledge.
    • Tends to decline with age as processing speed and working memory slow.
  • Dementia:

    • Age-related cognitive disorder.
    • Symptoms: memory loss, confusion, language problems, poor decision-making, difficulty with daily tasks.

Communication & Language Development (Unit 3.5)

What Is Language?

  • Definition:

    • Shared system of arbitrary symbols, rule-governed, generative.
  • Arbitrary symbols:

    • Word sounds do not naturally match the objects (e.g., “dog” sound has no natural link to dog).
  • Basic language units:

    • Phonemes: smallest units of sound (d‑o‑g).
    • Morphemes: smallest units with meaning (dog = 1; dogs = dog + s = 2).
    • Semantics: meanings of words and phrases.
  • Grammar:

    • Rules for forming words and sentences; includes:
      • Tense changes (walk → walked).
      • Plural formation (add “s”).
  • Syntax:

    • Rules for word order in sentences (“The cat chased the mouse,” not “Chased the mouse the cat”).
  • Generativity:

    • Finite words and rules can create infinite sentences and ideas.

Stages of Language Development

Stage/FeatureApprox AgeDescription
Non-verbal gesturesBefore speechPointing, waving, lifting arms; shared across cultures; show wants and attention focus
Cooing~6–8 weeksVowel-like sounds (“ooh,” “ah”); voice experimentation, attention-seeking
Babbling~4–6 monthsRepeated consonant-vowel combinations (“baba,” “da”); practice speech sounds, not meaningful at first
One-word stage~12 monthsSingle words represent whole ideas (e.g., “milk” = “I want milk”)
Telegraphic speech~18–30 monthsTwo-word sentences, omit less important words (“want toy,” “go park”)

Language Learning Errors

  • Overgeneralization:
    • Applying a rule too broadly (e.g., “runned” instead of “ran”).
    • Shows active rule learning, even when irregular forms are wrong.

Social-Emotional Development (Unit 3.6)

Bronfenbrenner’s Ecological Systems Theory

SystemDescriptionExamples
MicrosystemImmediate settings and direct interactionsFamily, school, peers, daycare
MesosystemConnections between microsystemsParent–teacher communication, family–peer interactions
ExosystemIndirect environments that affect childParent’s workplace, local policies, sibling’s school
MacrosystemBroader cultural contextValues, laws, customs, societal beliefs
ChronosystemTime and life eventsAge, historical events (war, pandemic), family divorce, moving
  • Emphasizes that development is shaped by multiple interacting environmental layers.

Parenting Styles

StyleDemandingnessResponsivenessCharacteristics / Outcomes
AuthoritarianHighLowStrict rules, low warmth; expect obedience, little input from child
PermissiveLowHighWarm, few rules; can lead to impulsivity, poor self-discipline, boundary issues
Uninvolved/NeglectfulLowLowLittle structure or support; children often feel insecure, struggle with regulation and relationships
AuthoritativeHighHighClear expectations plus warmth and listening; linked to most positive outcomes

Attachment Styles

  • Secure attachment:

    • Caregiver is consistent, comforting, dependable.
    • Child explores freely, returns for support; later shows trust and healthier relationships.
  • Insecure attachment:

    • Caregiver inconsistent, unresponsive, or frightening.

    • More difficulty with trust, emotion regulation, close relationships.

    • Avoidant:

      • Caregiver often ignores or rejects needs.
      • Child hides feelings, avoids seeking comfort; appears very independent but struggles emotionally.
    • Anxious:

      • Caregiver sometimes responsive, sometimes not.
      • Child becomes clingy, worried, overly dependent.
    • Disorganized:

      • Caregiver is both comfort and fear (e.g., abuse, trauma).
      • Child shows confusion, unpredictable or fearful behavior, difficulty forming stable relationships.

Related Concepts: Temperament, Separation Anxiety, Comfort vs Food

  • Temperament:

    • Inborn style of reacting (calm, active, sensitive).
    • Affects ease of attachment; sensitive babies may need more comfort to feel secure.
  • Separation anxiety:

    • Distress when caregiver leaves or around strangers.
    • Begins around 8–12 months; indicates attachment to caregiver as safety source.
  • Comfort vs food (Harlow):

    • Baby monkeys chose soft cloth “mother” over wire “mother” providing food.
    • Shows comfort and security more central to attachment than feeding alone.

Peer Relationships

  • Childhood:

    • Parallel play: young children play side by side, little direct interaction.
    • Pretend play: acting out roles (superheroes, animals, house); builds cooperation, imagination, empathy.
  • Adolescence:

    • Increased time with peers and concern about peer opinions.

    • Adolescent egocentrism: intense self-focus and concern about how others see them.

    • Imaginary audience:

      • Belief everyone is watching and judging them.
      • Example: thinking everyone noticed and laughed after tripping.
    • Personal fable:

      • Belief experiences and feelings are unique and incomparable.
      • Example: thinking “no one has ever felt this heartbroken,” or “nothing bad can happen to me.”

Adult Social Lives

  • Social clock:

    • Cultural timetable for major life events (school completion, job, marriage, children).
    • Being “on” or “off” this clock affects self-view and others’ judgments.
  • Emerging adulthood:

    • Period from late teens to mid‑20s in some cultures.
    • Identity exploration in work, relationships, and roles before full adult commitments.
  • Adult relationships:

    • Include romantic partners, close friends, chosen families.
    • Healthy ones are based on mutual support, love, respect, and reciprocity.
  • Adult attachment styles:

    • Childhood attachment patterns influence adult trust and closeness.
    • Secure childhood attachment often leads to easier, stable adult relationships.
    • Insecure attachment can lead to fear of abandonment, trust issues, or difficulty with intimacy; change is still possible.

Erikson’s Psychosocial Stages

StageApprox AgeCrisisPositive OutcomeNegative Outcome
10–1Trust vs mistrustTrust, safety if needs met with love and careMistrust, fear if needs ignored
21–3Autonomy vs shame/doubtIndependence, pride if efforts encouragedShame, doubt if harshly controlled
33–6Initiative vs guiltInitiative, confidence if curiosity supportedGuilt if efforts criticized or shut down
46–12Industry vs inferiorityCompetence (industry) from success and praiseInferiority, feeling less capable
512–18Identity vs role confusionStrong identity if supported explorationRole confusion if pressured or lost
620s–early 40sIntimacy vs isolationClose, trusting relationshipsIsolation, loneliness, fear of closeness
740s–60sGenerativity vs stagnationFeeling useful, contributing to othersStagnation, feeling life lacks meaning
860+Integrity vs despairPeace, contentment with life (integrity)Despair, regret, disappointment
  • Shows social-emotional growth continues across entire lifespan.

Adverse Childhood Experiences (ACEs)

  • Harmful childhood events:
    • Abuse, neglect, domestic violence, substance problems at home.
    • Can impair later relationships, trust, emotional safety, and coping.
    • Cultural differences influence which experiences are seen as most harmful.

Marcia’s Identity Status Theory

StatusExploration?Commitment?Description
Identity achievementYesYesExplored options and made personal choices (e.g., career chosen after considering alternatives)
Identity diffusionNoNoLittle exploration, no clear commitments; unsure of beliefs and goals
Identity foreclosureNoYesCommitments made without exploration, often adopting parents’ expectations
Identity moratoriumYesNoActively exploring, no final decisions yet; trying out beliefs and goals
  • Identity develops through exploration and integration of multiple domains:
    • Racial/ethnic identity: connection to cultural background.
    • Gender identity: understanding and expression of gender.
    • Sexual orientation: who one is attracted to.
    • Religious identity: spiritual beliefs.
    • Occupational identity: desired work or career.
    • Familial identity: roles in family, type of family desired.
  • “Possible selves” help in planning, goal setting, and shaping future choices.

Behavioral Perspective on Learning & Development (Units 3.7–3.9)

  • Focus:
    • Learning from observable experiences only; does not consider cognitive or social-emotional processes.
  • Three main forms:
    • Classical conditioning.
    • Operant conditioning.
    • Social learning theory (bridges behavior and cognition).

Classical Conditioning (Unit 3.7)

  • Overall:
    • Learning by association between two stimuli over time.
    • Example: lullaby before bed leads to feeling sleepy upon hearing lullaby.

Core Terms in Classical Conditioning

TermDefinitionExample
AcquisitionInitial learning of connection between stimuliDog learns bell predicts food after repeated pairings
Unconditioned stimulus (US)Naturally triggers a response without learningSmell of pizza makes you hungry
Unconditioned response (UR)Natural, automatic response to USHunger after smelling pizza; flinching at fast object
Conditioned stimulus (CS)Originally neutral; gains power after pairing with USBell sound becomes meaningful after paired with food
Conditioned response (CR)Learned response to CS aloneDog drools to bell even without food
  • Extinction:

    • CR weakens when CS repeatedly appears without US (bell without food; dog stops drooling).
  • Spontaneous recovery:

    • Temporary return of extinguished CR after a rest (dog drools again at bell after a pause).
  • Stimulus discrimination:

    • Learning to respond only to specific stimulus, not similar ones (drooling only to high-pitched bell).
  • Stimulus generalization:

    • Responding to stimuli similar to original CS (dog drools to phone ring sounding like bell).
  • Higher-order conditioning:

    • New neutral stimulus becomes CS by pairing with existing CS (light → bell → food; light eventually elicits drooling).
  • Counterconditioning:

    • Replace unwanted response with desired one by new pairing (pair feared dog with candy to reduce fear).
  • Taste aversion:

    • Avoiding food linked to sickness, even if food not real cause (flu after spaghetti → later nausea at spaghetti).
  • One-trial learning:

    • Strong association formed after a single exposure (often in taste aversion).
  • Biological preparedness:

    • Some associations learned more easily due to evolutionary survival value (fears of snakes/spiders easier than of spoons).
  • Habituation:

    • Reduced response to repeated, harmless stimulus (stop noticing plane noise near new house).

Operant Conditioning (Unit 3.8)

  • Overall:
    • Learning based on consequences of behavior (rewards and punishments).
    • Classical conditioning: “what predicts what”; operant conditioning: “what follows what.”

Law of Effect

  • Behaviors followed by satisfying outcomes become more likely.
  • Behaviors followed by unpleasant outcomes become less likely.

Reinforcement vs Punishment; Positive vs Negative

TypeAdd/Remove?Effect on BehaviorExample
Positive reinforcementAdd something pleasantIncreases behaviorCookie for cleaning room
Negative reinforcementRemove something unpleasantIncreases behaviorBeeping stops when seat belt buckled
Positive punishmentAdd something unpleasantDecreases behaviorExtra chores for talking back
Negative punishmentRemove something pleasantDecreases behaviorTaking phone for staying out late
  • Reinforcement: always aims to increase behavior.
  • Punishment: always aims to decrease behavior.
  • “Positive” = adding; “negative” = taking away.

Reinforcers

  • Reinforcer:

    • Anything that makes behavior more likely to occur again.
  • Primary reinforcer:

    • Naturally rewarding; no learning needed (food, water, warmth).
  • Secondary reinforcer:

    • Gains value by association with primary reinforcers (money, praise, stickers, game points).

Discrimination & Generalization in Operant Context

  • Reinforcement discrimination:

    • Learning that a behavior is rewarded in some situations but not others (raising hand works in class, not at dinner).
  • Reinforcement generalization:

    • Behavior rewarded in one setting appears in similar settings even without reward (saying “please” at home and then elsewhere).

Shaping & Related Concepts

  • Shaping:

    • Teaching new behavior by reinforcing small steps (successive approximations) toward the final behavior.
    • Example: reinforcing “b,” then “bana,” then “banana.”
  • Successive approximations:

    • Intermediate behaviors increasingly close to desired final response.
  • Instinctive drift:

    • Tendency for learned behavior to revert to biological instincts (dog returns to chasing rather than sitting still).
  • Superstitious behavior:

    • Behavior repeated because person wrongly believes it caused an outcome (lucky shirt on test day).
  • Learned helplessness:

    • Giving up because actions seem unable to influence outcomes.
    • Example: child stops trying in math after repeated failures.

Reinforcement Schedules

  • Continuous reinforcement:

    • Reward every time behavior occurs (treat every sit).
    • Fast learning but quick extinction when rewards stop.
  • Partial (intermittent) reinforcement:

    • Reward only some of the time.
    • Slower learning but more resistant to extinction.
Schedule TypeBasisFixed or Variable?ExampleBehavior Pattern
Fixed interval (FI)TimeFixedCandy every 10 minutes of on-task behaviorResponse increases as reward time approaches
Variable interval (VI)TimeVariableChecking phone for unpredictable messagesSteady, moderate responding over time
Fixed ratio (FR)Number of responsesFixedPayment after assembling 5 toysHigh rate; brief pause after reward
Variable ratio (VR)Number of responsesVariableSlot machines; unknown number of pulls before winVery high, steady responding; hardest to extinguish

Social Learning Theory (Unit 3.9)

  • Overall:
    • People learn by observing and imitating others, not just through direct rewards or punishments.

Key Terms

  • Vicarious conditioning:

    • Learning by seeing what happens to others.
    • Vicarious reinforcement: observing someone else being rewarded increases your similar behavior.
    • Vicarious punishment: observing others punished decreases your similar behavior.
  • Modeling:

    • Imitating behavior of a “model.”
    • More likely when model is similar to observer, admired, or successful/socially accepted.
  • Insight learning:

    • Sudden solution appears without trial-and-error or imitation (light-bulb moment).
    • Example: chimp suddenly stacking boxes to reach banana.
  • Latent learning:

    • Learning that occurs without reinforcement and is not shown until needed.
    • Example: knowing school layout without trying, then using it when needed.
  • Cognitive maps:

    • Mental representations of physical spaces.
    • Formed by moving through environment; help navigation without explicit instruction.

Key Terms & Definitions

  • Stability vs change: whether core traits remain the same or alter across lifespan.
  • Nature vs nurture: genes vs environment in shaping development.
  • Continuity vs discontinuity: gradual change vs stage-like jumps.
  • Critical period: narrow window when experiences must occur for typical development.
  • Sensitive period: best time to learn; learning still possible later, but harder.
  • Object permanence: understanding objects exist when unseen.
  • Egocentrism: difficulty considering others’ perspectives.
  • Conservation: quantity stays same despite changes in shape or appearance.
  • Crystallized intelligence: accumulated knowledge and skills.
  • Fluid intelligence: flexible, fast problem-solving in new situations.
  • Phoneme: smallest sound unit in a language.
  • Morpheme: smallest meaningful unit in language.
  • Semantics: meaning of words and phrases.
  • Syntax: rules for word order in sentences.
  • Teratogen: harmful prenatal agent causing developmental problems.
  • Attachment: emotional bond between child and caregiver.
  • Social clock: cultural timeline for major life milestones.
  • Identity achievement/diffusion/foreclosure/moratorium: Marcia’s four identity statuses.
  • Classical conditioning: learning by associating two stimuli.
  • Operant conditioning: learning via consequences of behavior.
  • Reinforcement: consequence that increases behavior.
  • Punishment: consequence that decreases behavior.
  • Habituation: decreasing response to repeated, harmless stimulus.
  • Modeling: learning by imitating others’ behavior.
  • Latent learning: hidden learning not shown until useful.

Action Items / Next Steps

  • Complete the Unit 3 study guide while reviewing these notes.
  • Use flashcards for all bolded/key terms, focusing on definitions and examples.
  • Practice identifying and labeling classical and operant conditioning elements in new scenarios.
  • Apply social, cognitive, and learning theories to sample FRQs and multiple-choice questions.

Certainly! Here's a list of important definitions with one clear example for each:


Developmental Psychology Key Ideas

Major Themes

  • Stability vs Change: Do traits stay the same or change?
    Example: A shy baby remains shy as a teenager.
  • Nature vs Nurture: Genes vs environment influence.
    Example: A child is intelligent because of their parents’ genes or because they have great teachers.
  • Continuous vs Discontinuous: Gradual growth or stages.
    Example: Learning to walk happens gradually; learning to talk happens in stages.

Research Methods

  • Cross-sectional: Study different ages at once.
    Example: Comparing memory skills between 5-year-olds and 10-year-olds today.
  • Longitudinal: Study same people over time.
    Example: Following a group of kids from age 5 to 15 to see how their behavior changes.

Physical Development

Prenatal

  • Teratogens: Harmful substances affecting fetus.
    Example: Drinking alcohol causing fetal alcohol syndrome.

Infancy & Childhood

  • Gross motor skills: Big movements.
    Example: A baby crawling at 7 months.
  • Fine motor skills: Small movements.
    Example: A toddler using a spoon at age 2.
  • Reflexes: Automatic baby responses.
    Example: Rooting reflex where baby turns head to cheek touch.
  • Depth perception: Ability to judge distance.
    Example: Babies hesitate when placed near the “visual cliff.”
  • Critical periods: Timing when experiences must happen.
    Example: Babies need light exposure early for normal vision.

Adolescence

  • Puberty: Body changes to adult form.
    Example: Girl starts menstruation around 12 years old.
  • Primary sex characteristics: Reproductive organs develop.
    Example: Boys start producing sperm.
  • Secondary sex characteristics: Other physical changes.
    Example: Voice deepening in boys.

Adulthood

  • Strength peaks and then declines.
    Example: 25-year-old has more strength than 60-year-old.
  • Menopause ends fertility in women.
    Example: Woman stops menstruating around age 50.

Sex & Gender

  • Sex: Biological differences.
    Example: Male vs female chromosomes.
  • Gender: Social roles and expectations.
    Example: Boys are often encouraged to play sports, girls to play with dolls.
  • Gender schema: Mental categories of “boy” and “girl.”
    Example: A child associates blue with boys and pink with girls.
  • Gender socialization: Learning gender roles.
    Example: Parents buy trucks for boys and dresses for girls.

Cognitive Development

Piaget’s Stages

  • Sensorimotor: Learning via senses.
    Example: Baby realizes toy exists even when covered (object permanence).

  • Preoperational: Using symbols but egocentric.
    Example: Child thinks everyone sees the world like they do.

  • Concrete operational: Logical thinking about real objects.
    Example: Child understands water amount stays same in different shaped cups.

  • Formal operational: Abstract thinking.
    Example: Teen reasons about fairness and justice.

  • Assimilation: Fitting new info into old ideas.
    Example: Calling a zebra a “horse” because it has four legs.

  • Accommodation: Changing ideas for new info.
    Example: Learning zebra is different from horse.

Vygotsky’s Theory

  • Scaffolding: Support during learning.
    Example: Teacher guides child in puzzle, then lets child do the rest alone.
  • Zone of proximal development: Tasks child can do with help.
    Example: Child can solve math problems with help but not alone.

Adults

  • Crystallized intelligence: Knowledge from experience.
    Example: Older adult knows many facts.
  • Fluid intelligence: Quick problem-solving.
    Example: Younger adult solves new puzzles faster.

Language Development

  • Phonemes: Smallest sound units.
    Example: The “d” sound in “dog.”

  • Morphemes: Smallest units with meaning.
    Example: “Dog” is 1 morpheme; “dogs” is 2 (dog + s).

  • Semantics: Meaning of words.
    Example: Understanding “dog” means a type of animal.

  • Syntax: Rules for word order.
    Example: “The cat chased the mouse” is correct, not “Chased the mouse the cat.”

  • Generativity: Creating new sentences.
    Example: Saying “The big dog barked loudly” even if never heard it before.

  • Language stages:

    • Cooing: Baby says “oo” or “ah.”
    • Babbling: Baby says “baba” or “dada.”
    • One-word: Toddler says “milk” to mean “I want milk.”
    • Telegraphic speech: Toddler says “go park” instead of full sentence.
  • Overgeneralization: Applying rules too broadly.
    Example: Saying “runned” instead of “ran.”


Social-Emotional Development

Bronfenbrenner’s Systems

  • Microsystem: Immediate environment (family, school).
    Example: Parent and teacher interaction impacts child.
  • Mesosystem: Connections between microsystems.
    Example: Communication between family and school.
  • Exosystem: Indirect environment affecting child.
    Example: Parent’s stressful job affects home life.
  • Macrosystem: Cultural values and laws.
    Example: Society’s views on parenting styles.
  • Chronosystem: Time and life events.
    Example: Moving to a new city or pandemic impact a child.

Parenting Styles

  • Authoritative: Warm and strict.
    Example: Parent sets rules and listens to child.
  • Authoritarian: Strict, less warm.
    Example: Parent demands obedience without explanation.
  • Permissive: Warm but few rules.
    Example: Parent says “yes” to most requests.
  • Uninvolved: Low warmth and control.
    Example: Parent neglects child’s needs.

Attachment Styles

  • Secure: Reliable caregiver.
    Example: Child feels safe exploring and returns for comfort.
  • Avoidant: Caregiver ignores child.
    Example: Child avoids closeness with others.
  • Anxious: Caregiver inconsistent.
    Example: Child is clingy and worried.
  • Disorganized: Caregiver is frightening.
    Example: Child shows confused, fear-based behavior.

Peer Relationships

  • Parallel play: Kids play side-by-side, not together.
    Example: Two toddlers playing with blocks separately.
  • Pretend play: Imaginary roles.
    Example: Children act like superheroes.
  • Adolescent egocentrism: Teens focus on self-awareness.
    • Imaginary audience: Feeling everyone is watching.
      Example: Teen thinks everyone notices a pimple.
    • Personal fable: Teens feel unique.
      Example: “No one has ever felt this sad.”

Erikson’s Stages

  • Trust vs Mistrust: Babies learn to trust caregivers.
    Example: Baby smiles when comforted.
  • Identity vs Role Confusion: Teens explore who they are.
    Example: Teen tries different hobbies to find identity.

Marcia’s Identity Status

  • Identity achievement: Explored options, made choices.
    Example: Choosing a college major after research.
  • Identity foreclosure: Committed without exploring.
    Example: Following family career without question.
  • Identity moratorium: Exploring, not yet decided.
    Example: Trying different clubs but unsure what fits.
  • Identity diffusion: Not exploring or committed.
    Example: Unsure or uninterested in future plans.

Learning Perspectives

Classical Conditioning

  • Example: Dog hears bell then gets food → dog drools at bell.

Operant Conditioning

  • Positive reinforcement: Adding pleasant reward to increase behavior.
    Example: Getting candy for cleaning room.
  • Negative reinforcement: Removing unpleasant stimulus to increase behavior.
    Example: Stopping loud noise when buckling seatbelt.
  • Positive punishment: Adding unpleasant consequence to decrease behavior.
    Example: Extra chores for bad behavior.
  • Negative punishment: Removing pleasant item to decrease behavior.
    Example: Taking phone away for staying out late.

Social Learning Theory

  • Modeling: Learning by copying.
    Example: Child copies sibling’s polite manners.
  • Vicarious conditioning: Learning by watching others’ rewards or punishments.
    Example: Student sees classmate praised and tries same behavior.
  • Insight learning: Suddenly solving problem without trial-and-error.
    Example: Chimp stacking boxes to reach banana.
  • Latent learning: Learning not shown until needed.
    Example: Child learns school layout by walking, then uses it when late.

If you'd like, I can focus on examples for a specific section or simplify further!