The Evolution of Cosmetics in Apex Legends
Introduction
- Analysis of Apex Legends' cosmetic evolution.
- Battle Pass changes reflect longstanding trends.
Pre-Season to Season 1
- Initially called preseason for two months.
- No Battle Pass; cosmetics were basic.
- Introduction of Battle Pass in Season 1.
- Minor changes to Battle Pass over time.
Season 2: Iron Crown Event Controversy
- Iron Crown Event: Limited-time collection event.
- Skins not directly purchasable; required buying $7 Apex packs.
- To get heirloom: buy all 24 items + $36 for heirloom.
- Resulted in backlash against gambling for skins.
- Temporary halt on such gambling events, but resumed in later seasons.
Season 11: Skin Rarity Changes
- Removal of Rare Plus skins; shifted to Epic rarity.
- Decreased quality of starter packs.
Season 12: Discontinuations and Prestige Skins
- Discontinued Legends Editions (value packs with skins and coins).
- Introduction of Prestige Skins (disappointing implementation).
Season 13: Discontinuations Continue
- Discontinued Starter Packs (rare skin + 600 Apex coins).
- Last thematic event: Guiden Event (items available for crafting).
Season 14: Monetization Continues
- Increase in level cap; more Apex packs available.
- Guaranteed free heirloom with enough grinding.
Season 15: Failures of Stickers and Event Rewards
- Introduction of stickers (limited application).
- Celestial Sunrise event: reactive Peacekeeper recolor instead of heirloom/Prestige skin.
Season 16: Content Abundance
- Four collection events in one season.
- Introduction of heirloom recolors (added new animations).
Season 17: Hopeful Changes
- Possible positive changes like offering dive trails for Prestige skins.
- Rumored Battle Pass changes scrapped in Season 18.
Season 18: Revenue-Focused Adjustments
- Removed Skydive trails from ranked rewards.
- Only way to get trails: buy Prestige skins.
- Reactive skin moved to tier 25 in one instance.
Season 19: Final Fantasy Event and New Issues
- Final Fantasy event: higher-cost skins, death box skins, universal heirlooms.
- Negative reception due to gambling and high pricing.
Season 21: Shadow Society Event and Currency Issues
- Shadow Society event: gambling-centric, high-cost.
- Introduction of a useless new currency.
- Milestone event with lackluster rewards.
Season 22: Battle Pass Overhaul
- Split Battle Pass into two per season.
- Removed option to buy Battle Pass with Apex coins; only straight cash.
- Current Apex drama and declining player reception.
Conclusion
- Battle Pass change is the culmination of years of incremental monetization changes.
- Player outrage likely not enough to prompt Respawn to revert changes.
- Uncertain future for Apex Legends.
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