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Advanced C Mastery Course Summary
Aug 27, 2024
C Mastery Course: Advanced Section Summary
Overview of the Course
Designed to help create games, websites, apps, and robotics.
Covers concepts from basic to advanced levels:
Basic: How code executes, variables.
Intermediate: Interfaces, generics, events.
Advanced: Reflection, async programming, multi-threading.
Course Structure
Free and premium versions available:
Free videos cover beginner and intermediate sections.
Premium includes all video lectures, bonuses, companion project.
Premium Version Bonuses
Companion project with extra content and exercises.
Detailed answers to FAQs and quizzes.
Interactive exercises to practice learned concepts.
AI assistance available for answering questions.
Access to a private Discord community and live study groups.
Instructor Credentials
Over 25 years in programming, specializing in C for 10 years.
Professional indie game developer with successful games on Steam.
YouTube channel with over 800 free video tutorials.
Key Topics Covered in the Advanced Section
Reflection
Dynamically inspect code without calling functions directly.
Function Extensions
Extend types without modifying their code.
Static Constructors
Run initialization code once for the entire class.
Type of Keyword
Retrieve System.Type object for any type.
Name of Operator
Get string names for types to avoid hard-coded strings.
Size of Operator
Determine memory size of types (e.g., INT, BYTE).
Default Operator
Get default values for types easily.
Expression Bodied Members
Compact syntax for simple functions.
Records
Create immutable types for organizing data.
Null Conditional Operators
Simplify null checks in code.
Null Coalescing Operator
Quickly test for null and return default values.
Ternary Conditional Operator
Compact syntax for simple if-else logic.
Main Function in Console Apps
Passing command line arguments.
Nullable Types
Allow value types to support null.
Span
Efficiently manipulate slices of arrays without memory allocations.
Bitwise Operators
Perform operations on individual bits of data.
Enum Flags
Use bit masks to combine enums for more complex operations.
Pre-processor Directives
Provide compiler instructions for conditional compilation.
Ref, Out, and In Keywords
Return multiple values and pass by reference.
Data Boxing
Convert value types to reference types and vice versa.
Dynamic Type
Handle types that are determined at runtime.
Class Indexers
Access custom types using index syntax.
Attributes
Add metadata to your code for reflection.
Anonymous Types
Create temporary, unnamed types for organizing data.
Tuples
Group multiple pieces of related data together efficiently.
Custom Operators
Define how operators behave for custom types (e.g., +, ==).
LINQ (Language Integrated Query)
Query collections easily with fluent syntax.
Windows Forms
Create GUI applications by dragging and dropping controls.
DLL Import and Extern Keyword
Interact with external libraries, such as the Windows API.
Asserts and Unit Testing
Validate code behavior during development.
Unsafe Code
Access raw memory and pointers with caution.
Asynchronous Programming
Use async and await to handle long-running tasks without blocking.
Multi-threading
Utilize multiple threads for performance improvements in applications.
Conclusion
Course covers a wide range of advanced C topics.
Emphasizes practical applications of learned skills.
Encouragement to practice and apply knowledge.
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