Super Animal Royale: Item Breakdown

Jul 27, 2024

Super Animal Royale: Item Breakdown

Introduction

  • Prepare for a deep dive into Super Animal Royale items
  • Items include various weapons and utilities that help in gameplay
  • Focus on understanding how each item works and their impact on gameplay

Weapons Overview

  • Categories: Close Range, Medium Range, Long Range
  • Each category has unique roles and variations based on weapon rarities

Close Range Weapons

  • Shotgun
    • Damage: 29-33 per pellet
    • Emits: 5 pellets per shot
    • Slower movement and reload speed
  • JAG 7
    • Damage: 25-27 per pellet
    • Emits: 7 pellets per shot
    • Faster movement speed (33) and quicker reload
    • Summary: Shotgun = slow, high damage; JAG 7 = fast, lower damage

Medium Range Weapons

  • Hunting Rifle
    • Damage: 75-90
    • Reload time: 0.7 seconds
    • Promotes accurate shots with little recoil
  • Sniper
    • Damage: 92-99
    • Reload takes 1.8 seconds regardless of ammo left
    • Higher recoil, but can fire more shots before reloading

Weapon Combinations

  • 20 total weapons allow for over 380 combinations

Power-ups Overview

  • 8 different power-ups enhance various aspects of gameplay like health, ammo, and armor

Power-ups Explained

  • Cup Grade (Golden Sippy Cup)
    • Increases health juice uptake by 25%
  • Snorkel
    • 25% extra movement speed in skunk gas
    • 10% damage reduction from skunk sources
  • Impossible Tape
    • Apply tape to armor 15% faster
    • Repairs one piece of dropped armor from killed enemies
  • Banana Forker
    • Eat dropped bananas for 20 health each
    • Double health value from mushrooms and coconuts
  • Super Juicer
    • Turns coconuts/mushrooms into juice for health, increases total juice capacity to 300
  • Ninja Booties
    • +5% movement speed and 50% reduced movement audio
  • Paraclaws
    • Destroy grass while moving for increased item spawn rate
  • Bandolier
    • Carry more ammo, tape, and throwables without carrying weight

Throwables Overview

  • 5 types of throwables with unique abilities

Throwables Explained

  • Grenade
    • Deals significant damage, can destroy terrain and items
  • Cat Mines
    • Traps that explode when approached
  • Zipline
    • Allows fast movement over terrain, no damage or healing potential
  • Banana
    • Health restoration and can be used similarly to grenades for stunning enemies
  • Skunk Bomb
    • Area control that deals damage over time, can provide cover for revives

Vehicles Overview

  • Starting with the Hamster Ball:
    • Provides speed and can kill enemies on impact after rolling for over a second
    • Benefits from speed mushrooms for quicker approach to enemies
  • Emus
    • Four types (Giant, Chunky, Speedy, Battle) with unique stats

Conclusion

  • Many items available to enhance gameplay
  • Choice and strategy are essential for player success
  • Have fun exploring the island and utilizing various items to suit your play style!

  • Important to note the different strategies and combinations available!