Physics Lecture Notes
Understanding Physical Quantities
- Types: Scalar and Vector
- Scalar Quantity: Only magnitude (e.g., Volume, Mass, Speed)
- Example: Volume of 150 cubic meters
- Vector Quantity: Magnitude and direction (e.g., Weight, Force)
- Example: Weight of 500 Newtons (downward)
Displacement vs. Distance
- Distance: Scalar
- Path traveled (e.g., half circumference for A to B)
- Total length (e.g., full circumference for return to point A)
- Displacement: Vector
- Straight line from start to end
- Directional (e.g., diameter or zero when returning to start)
Speed and Velocity
- Speed: Scalar
- Distance moved per unit time (m/s)
- Velocity: Vector
- Speed with direction (m/s)
- Equal to speed if direction is constant
Acceleration
- Definition: Change in velocity per unit time
- Formula: a = (V - U) / t
- Units: m/s²
- Positive for acceleration, negative for deceleration
Motion Experiments
- Toy Car Experiment: Relationship between track height and average speed
- Measure height, distance, and time
- Calculate average speed: Distance / Time
Graphical Analysis
- Distance-Time Graph:
- Gradient represents speed
- Horizontal line: At rest
- Straight line: Constant speed
- Velocity-Time Graph:
- Gradient represents acceleration
- Area under graph = distance moved
Forces
- Types: Contact and Non-contact
- Contact Forces: Friction, Tension, Normal Force
- Non-contact Forces: Gravitational, Electrostatic, Magnetic
- Resultant Force: Sum of all forces acting on an object
- Zero resultant: Balanced (object at rest or constant speed)
- Non-zero resultant: Unbalanced (object accelerates)
Newton's Laws of Motion
- First Law: Balanced forces mean no change in motion
- Second Law: F = ma (force causes acceleration)
- Third Law: Every action has an equal and opposite reaction
Stopping Distance
- Total stopping distance = Reaction distance + Braking distance
- Factors: Speed, Mass, Road conditions, Reaction time
Free Fall and Terminal Velocity
- Free Fall: Only gravity acts, constant acceleration (10 m/s²)
- Terminal Velocity: Balance of forces, constant speed
- Sky Diver Example: Acceleration decreases as drag force increases
Deformation and Hooke's Law
- Hooke's Law: Extension is proportional to force until elastic limit
- Elastic vs. Plastic Deformation
- Elastic: Returns to original shape
- Plastic: Permanent deformation
Momentum
- Definition: Product of mass and velocity
- Conservation of Momentum: Total momentum before = Total momentum after
Safety Features in Vehicles
- Increase collision time to reduce force impact
- Crumple zones, Airbags, Seatbelts
Moments and Equilibrium
- Moment of Force: Force * perpendicular distance from pivot
- Principle of Moments: Total clockwise moments = Total anticlockwise moments for equilibrium*
Center of Gravity
- Point where weight appears to act
Remember: Concepts like acceleration, momentum, and forces are interrelated and understanding graphs and experiments can help visualize these relationships.