Lecture Notes: Blender 4.0 Tutorial
Introduction
- Blender 4.0 introduces a change for more realistic default settings.
- New technology is enhancing 3D tool applications.
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Tutorial Series: The Donut Show
- Objective: Create realistic donut and icing in Blender.
Part 1 Recap
Part 2: Creating Icing
Duplicating the Donut for Icing
- Shortcut: Shift + D (to duplicate).
- Placement State: Cancel movement with Escape or right-click.
- Naming Objects:
- Double-click in Outliner.
- Use F2 in 3D viewport.
Edit Mode for Icing
- Enter Edit Mode: Press Tab.
- Bottom half of mesh (donut) is deleted to create top icing layer.
- Select through mesh:
- Enable X-ray from top navigation.
- Drag-select to ensure full selection.
Working with Mesh
- Orthographic Mode: Click on X or Y axis in the gizmo.
- Deleting Vertices: Use the Delete key, choose vertices option.
Flickering Issue
- Caused by overlapping faces.
- Known as Z-fighting; common in 3D rendering.
Solidifier Modifier
- Adding Thickness:
- Add Modifier > Generate > Solidify.
- Adjust Offset in settings (usually set to 1).
- Thickness Adjustment: Set to 0.25 for realistic effect.
Shaping the Icing
- Edit Mode: Hide solidify modifier for better editing.
- Proportional Editing:
- Enable and adjust fall-off to shape edges.
- Snapping: Enable Face snapping for accurate placement.
Geometry Adjustments
- Subdivision Surface Modifier:
- Apply to add geometry details.
- Enhances mesh detail for better shaping.
Advanced Techniques
- Using Select More/Less: Alt + left-click to select rings; Ctrl + Plus/Minus for more selection.
- Hide/Reveal Mesh: H to hide; Alt + H to reveal.
Finalizing Icing Shape
- Use proportional editing to create natural wavy edges.
- Incorporate snapping and proportional editing for realistic dripping effects.
Fixing Edge Issues
- Subdivision Surface Modifier: Adds rounded edges.
- Crease Adjustment: Inner edge data adjusted for realism.
Creating Drips
- Using Extrude: Shift + select two vertices and hit E.
- Adding Detail: Extrude multiple times for detailed drips.
- Ensure Conformity: Keep drips conforming to donut shape.
Conclusion
- Complex tutorial with emphasis on Blender shortcuts and techniques.
- Encourages use of Discord for help.
- Next part continuation link provided.
Additional Notes
- Common Issues: Addressed shading artifacts and Z-fighting.
- Community Support: Utilize Discord and available resources.
- Self-Promotion: Reminder to subscribe for more content.
Ensure to practice each shortcut and tool functionality as mentioned for mastery in Blender. This guide covers fundamental operations essential for detailed 3D modeling.