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Understanding Valorant Mechanics and Gameplay
Apr 11, 2025
Valorant Mechanics Lecture
Introduction
Disclaimer: This video is educational, not for entertainment.
Emphasis on learning all mechanics related to aim and movement in Valorant.
The video is lengthy but aims to cover every aspect comprehensively.
Presented by Kampeki, a coach with extensive experience in helping players rank up.
Goals of the Lesson
Learn what mechanics exist in Valorant.
Gain tools to implement these mechanics.
Personalized feedback is available through a coaching program.
Components of Aim
Active Aim
: Involves mouse movement during gunfights.
Flicking
: Moving cursor rapidly between two points.
Tracking
: Keeping crosshair on a moving target.
Micro Adjustments
: Fine-tuning crosshair for precise shots.
Gun Mechanics
Spray Control
: Managing recoil by pulling down the mouse.
Bursting and Tapping
: Short, controlled shots for precision.
Aim Trainers
: Useful for focusing on specific aim aspects.
Distribution of Aim
20% Active Aim
: Mostly during gunfights.
80% Passive Aim
: Crosshair placement when not actively shooting.
Vital in anticipating enemy positions.
Drills for Improvement
Flicking Drill
: Practice flicking between two points and making micro-adjustments.
Spray Control Drill
: Control recoil at different distances from the practice range.
Sensitivity and Tracking
Most pros set sensitivity between 0.2-0.4 at 800 DPI.
Adjust DPI and in-game sensitivity to find a comfortable setting.
Gun Mechanics
Rifle Handling
: Understand recoil patterns and control for Phantom and Vandal.
Phantom vs. Vandal: Slightly different recoil and first-shot spread.
Pistol Handling
: Take time between shots for precision.
SMG and Shotgun Usage
: ADS for long-distance and run-and-gun for close quarters.
Sniper and Heavy Machine Gun Use
: Emphasize on accuracy and penetration.
Picking Up Guns
Use dropping and picking up methods to maintain crosshair position.
Movement and Peeking
Types of Peaks
Standard, Jiggle, Shoulder, Jump, Wide, and Silent Step Peaks.
Crouch Peeking
: Peeking while crouching to disrupt enemy aim.
Types of Jumps
Cross Jumps, Silent Jumps, Bunny Hopping, Air Strafing.
Advanced Techniques
Counter Strafing and Dead Zoning
: Maintain accuracy while moving.
Cross Replacement and Angle Isolation
: Important for clearing angles safely.
T-Rule
: Peak perpendicular to enemy line of sight for better engagement.
Conclusion
Combining aim and movement is crucial for improving game performance.
Practice drills are essential for mastering mechanics.
Success requires understanding and applying the concepts consistently.
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Full transcript