Transcript for:
How to Draw Faces: Facial Features

hello I'm blue and today's video is the second part to how I draw faces the previous video was about the structure and the planes of the face and this video goes by facial features such as eyes nose and mouth and where to place them on the face I've decided to split the facial expression video into a separate video since if I try to put that into this video that I'm recording today it would be just way too long and take me way longer to produce so keep an eye out for that also I got a new mic so if I sound a bit different that's why before I start I'd like to thank the sponsor of today's video wondershare democrator Honda shared Democrat is a two-in-one screen recording and editor if you're like me and you get very intimidated with scary editing programs and their interfaces but democrator is effortless to use to make YouTube videos reels tick tocks and it's free to use I use democrator for all my videos let me give you a quick rundown once you open up democrator you can use the all-in-one recorder to record your screen you can see all the different sizes from Tick Tock reels to YouTube to custom over here hit your code and once you're done recording you just hit stop over here and it'll open up in the editor here you can cut Clips add audio transition and text by simply dragging all those things into the timeline they have plenty more features like green screen and pen and zoom and effects this is both great for making speed paint so you can record the screen and speed up the video as well as the video you're watching today if you're interested to try them for free I'll have the link in my description thank you again to one share and now onto the video let's start with eyes I believe that eyes are the window to the soul it has always been the one thing in an art style for me that really brings expression and soul to a piece in old oil paintings the eyes always feel like they carry the most emotion so I'm a really big fan of making the eyes very expressive big and captivating but you have to know how to draw them and how to place them so let me show you my interpretation of eyes the eyeball is a sphere a 3D Bowl the way you can share this is by using center lines both vertical and horizontal on a round shape where the lines cross in the center is where the pupil will be I let sit over the sphere using the vertical line you can determine where the two eyelids will meet more or less there's an inner corner of the eye and an outer corner of the eye the integer has a sharper Point while the outer is a lot thicker the eyeball is round so the eyelid wraps around a round curved object that means angles will affect the way the eye and the eyelid looks now this is guidelines it's not necessarily important to draw this out every time but it is interesting to keep in mind when you're trying to draw eyes without guidelines foreign [Music] ERS so I make the top lid a lot thicker and I buff out the outer corner eyelashes aren't the only thickness to the eye eyelids have a thickness to them which I share with these lines from the side you'll see the thickness more clearly this is kind of like the skin on top of the eyes like I mentioned a bit ago with eyeballs being around they'll be foreshortening so at some angles you'll see more or less of the eye for example like with this eye that I'm drawing right here the one side of it is a lot shorter compared to the other side it's because the side and the right has four sharpening so just less of the eye or less of that side of the eye is visible so from several ankles you'll see more or less of the eye the eyeball the pupil or the eyelashes this can also change the shape of the eye depending on where you're seeing it from this is because of the sphere it's based on keep in mind the thickness of the eyelid and the eyelashes this would make showing the angles a lot easier what I mean by this is from the side eyelashes will extend forwards so you will want to keep in mind which part of the eyelashes extends forwards and will be able to be seen from like a different angle because of the roundness of the sphere and because it extends forwards the eyelids also extend forward slightly that's the thickness to them ever suggestive of the eye they can be any thickness but it is important to keep them relatively in line with the eye itself even with an intense emotion it is not going to go flying off the face the eyebrow is relatively the same size of the eye and yeah now let's talk about eye placement the eye suckers on the head sit in line with a horizontal line and they are equally placed from the vertical line so the space between them is equal on both sides of the vertical line the eye socket dips in if you remember in the previous video the plants kind of look like this as you can tell it dips in from the eyebrow line into the eye socket and then outwards slightly so no matter from what angle I draw the head the eye sockets will stay in place you can use the guidelines to keep track of this the shape will also make them appear differently from different angles it's okay if it's hard to imagine you'll get used to it with some practice now you'll imagine the sphere in the middle of the socket like this and using the method I just showed you you'll add the eyes and the eyelids and the eyelashes this is the easiest way to understand the eye and this will also help with keeping track of where the eye placement will be and how you'll draw eyes from different angles foreign [Music] shapes you can play around with with using this method also remember this is just to help build muscle memory and you won't always need to do it exactly like this this seems like a good transition to talk about the facial feature between the two windows of the Soul so nose I've broken the shade down into a simple triangle it has an underneath sides a top side and a little bridge at the top this is drawn from the actual nose so I've taken reference from my nose and then I've broken it down into simple shapes which is this shape I've always found drawing the nose a little complicated so this was the easiest way for me to understand it now nices can come in all different shapes and sizes this is just the most generic nose shape for me if you look the face straight on the no shape I just showed you it will start at the eye sockets with that little triangle golfing at the top and end where the jaw starts or just around that area so here the now sits in line with the vertical line foreign face that extends so from the side view the face will be a flat surface and then adding the nose and part of the upper lip will give it that extension as you can tell the triangle shape isn't just a triangle it has a flat surface and then goes forwards so that's kind of where the extension comes from the triangle shape makes it a lot easier to be able to imagine what the nose is going to look like from a different angle like here adding it to the face I will determine where the nose is going to be using the guidelines I'm looking at the horizontal line so it'll sit in line with the eye line and using the vertical line I will determine the positioning and where along the face it'll run and since I have the rest of the face planned out I can easily tell with a nozzle more or less end which is around this area which I'd normally determine around the chin line so around about from here upwards now this is very simplified nose a nose has a lot more shape to it than just this triangle like the nostrils and the bridge and the tip which will change the way it looks and change the way your character's nose will look I have simplified it to suit my style and frankly just because noses are very hard to draw what I've done is I'll keep in mind triangle shapes I showed you so like this pyramid shape and then I pick part of the noses I will present so I picked the points of the nose in the bridge and I will show these two with simple lines the original triangle shape that I used for the nose and then at the top part and down the edges I will draw a little circle to kind of show the thickness of the nose this is kind of how I've stylized it as you can tell knowing the basic shapes and basic anatomy first is what helped me to be able to stylize it and be comfortably able to draw it from different angles just below the nose we have the mouth now I hate drawing nails they always come out looking a bit odd that's why I only draw mouth as little triangles or just little Stripes I know I've taken the easy way out in the art process but this is a tutorial so I show you what I've come to think of with males the shape of the mouth I determined using the teeth it's two u-shapes that sit on top of each other these two u-shapes sit inside the skull [Music] the bottom used the only part of the teeth that can move up or down this will affect the jaw shape so if your mouth is open you'll want to draw the jaw kind of downwards as well or if the math is closed did you want to move the jaw so just keep that in mind that this will affect the overall face the two U shapes of the teeth I've sectioned them all for as follows the front have more shape to them so I give them more sharper edges well the back ones I have more molotype so they're more rounded so they're rounded and I draw them by just using some basic circles now I did not draw each individual tooth instead I focus on the more of the outline of the teeth shape [Music] the bottom teeth have a tongue that lays in between them tongues are very flexible so you can bend them how you like which can be a lot of fun if your character likes to stick out their tongue a lot so these teeth will be affected depending on the angle you're looking at them from foreshortening is very interesting so if you're looking at from a bottom angle you'll see more of the top teeth and less of the bottom ones but if you're looking at a more straight one you'll see like kind of like this kind of look to it you'll see almost equal of both of the teeth or from the side you'll see like the right side of the teeth I like like the examples I'm showing you here so let's cover the mouth so depending on how open the mouth is this will determine how much you can see of the teeth on the inside I'll keep it a way of expressing your mouth for the expression video but for mouths I like to keep them in a triangle shape so uh these two points on the outside and then they will go down into a point at the bottom here are some examples of different mouth shapes I use following that method now all these facial features really depend on the angle of the face so really keep in mind what angle the face is from will really change these facial features and they will all stay in the same line so if you're drawing face from a three-quarter you'll draw the mouth from a three-quarter the eyes three quarter and the nose for three quarter foreign