Interview with Thomas Rosender, CEO of Real Luck Group

Jul 13, 2024

Lecture Notes: Interview with Thomas Rosender, CEO of Real Luck Group

Introduction

  • Interviewer: Gaming America
  • Interviewee: Thomas Rosender, CEO of Real Luck Group (parent company of Luckbox)
  • Topics Covered: Role in esports betting, anticipated launch in Ontario

Thomas Rosender's Career Background

  • Initial career in management consulting
  • Extensive experience in the iGaming sector (e.g., online gambling companies)
  • Previously a Marketing Director for Electronic Arts
  • Career led to the convergence of iGaming and video gaming, culminating in the role at Luckbox
  • Describes current role as the pinnacle of his career

Esports Betting vs. Traditional Sports Betting

  • Belief: Esports betting will surpass traditional sports betting
  • Rationale:
    • Over 3 billion gamers globally
    • Shift in how younger generations consume entertainment
    • Rising interest in esports from major brands (Netflix, Apple, etc.)
  • Challenges and Requirements:
    • Need for more engaging betting products tailored to new generations
    • Current betting products are too traditional (like paper slips)

Predictive Timeline for Esports Betting Dominance

  • Timeline Estimate: Major shift expected in the next 3 years
  • Company Goal: Launch innovative betting products this year
  • Expectation: Quick market adaptation and traction

Launch of iCasino

  • Launch Timeline: Last autumn
  • Operational Markets:
    • International license (Isle of Man) covering 80 countries
    • Expansion into Canada
  • Distinctive Features:
    • Targets new generation with fast-paced, video gamey style
    • Serves as a support business to the core esports betting

Key Markets for Real Luck Group

  • Current Focus:
    • Latin America (especially Brazil)
    • Europe (Scandinavia, particularly Finland and Norway)
  • Future Expansion:
    • Asia and Africa
    • North America (Canada and the US)

Strategy for Canadian Market

  • Launch Date: April 4th in Ontario
  • Importance of Canada:
    • Home base for the company
    • Significant growth strategy focused on market share
  • Growth Strategy:
    • Initial focus on online casino
    • Aim to become number one esports betting destination

Combining Traditional Betting and Esports

  • Approach Differences:
    • Traditional audience: Uses established marketing strategies with bonuses and offers
    • Esports audience: Requires different branding, avoiding over-the-top incentives, speaking their language

Marketing to Generation Z

  • Challenges: Adapting strategies to Gen Z's preferences
  • Trends:
    • Content consumption over direct incentives
    • Providing tools and products that add value beyond betting
  • Opportunities:
    • Unregulated betting markets (skin and crypto betting)
    • Emphasis on regulated, safe, and responsible betting

Vision for the Future

  • **Goals for Next 18 Months: **
    • Become the top esports betting destination in Canada
    • Launch innovative esports betting products to redefine future betting

Conclusion

  • Interview Close: Expresses gratitude to Thomas Rosender for the discussion