Understanding 2D Kinematic Equations

Aug 30, 2024

Lecture Notes: 2D Kinematic Equations

Introduction

  • Focus on 2D kinematic equations.
  • Use animation of a ball being kicked to illustrate concepts.
  • Velocity has x and y components:
    • $v_x = v \cos \theta$
    • $v_y = v \sin \theta$
  • 2D kinematics more realistic compared to 1D kinematics.

Review of 1D Kinematics

  • Displacement: $\Delta x = x_f - x_i$ (final minus initial positions).
  • Foundation for velocity, speed, and acceleration equations.

Transition to 2D Kinematics

  • Position vectors originate from the origin and are represented as:
    • $x\hat{i} + y\hat{j}$ (unit vectors).
  • Change in position vector: $\Delta \mathbf{r} = \mathbf{r}_f - \mathbf{r}_i$.
  • Displacement in 2D: $\Delta x \hat{i} + \Delta y \hat{j}$.
  • Average velocity in 2D: $\frac{\Delta x}{\Delta t} \hat{i} + \frac{\Delta y}{\Delta t} \hat{j}$.

Adapting 1D Equations to 2D

  • Constant acceleration equations in 1D adapted to 2D:
    • $\Delta v_x = a_x t$
    • $\Delta v_y = a_y t$
    • Similar adaptations for other equations.

Problem-Solving Strategy for 2D Motion

  • Treat x and y motion separately.
  • Break vectors into components.
  • Create specific equations for the problem.
  • Identify important events based on time, location, or special points.

Organizing Problem-Solving

  • Create a chart to organize information based on important events.
  • Columns represent events; rows show known information:
    • Horizontal position, velocity, and acceleration.
    • Vertical position, velocity, and acceleration.

Summary & Tips

  • Treat x and y motion independently.
  • Identify important events and make a table of values.
  • Use charts to organize and solve problems effectively.

Conclusion

  • Overview of strategies for solving 2D kinematic problems.
  • Encouragement to practice and apply these strategies.