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Understanding 2D Kinematic Equations
Aug 30, 2024
Lecture Notes: 2D Kinematic Equations
Introduction
Focus on 2D kinematic equations.
Use animation of a ball being kicked to illustrate concepts.
Velocity has x and y components:
$v_x = v \cos \theta$
$v_y = v \sin \theta$
2D kinematics more realistic compared to 1D kinematics.
Review of 1D Kinematics
Displacement: $\Delta x = x_f - x_i$ (final minus initial positions).
Foundation for velocity, speed, and acceleration equations.
Transition to 2D Kinematics
Position vectors originate from the origin and are represented as:
$x\hat{i} + y\hat{j}$ (unit vectors).
Change in position vector: $\Delta \mathbf{r} = \mathbf{r}_f - \mathbf{r}_i$.
Displacement in 2D: $\Delta x \hat{i} + \Delta y \hat{j}$.
Average velocity in 2D: $\frac{\Delta x}{\Delta t} \hat{i} + \frac{\Delta y}{\Delta t} \hat{j}$.
Adapting 1D Equations to 2D
Constant acceleration equations in 1D adapted to 2D:
$\Delta v_x = a_x t$
$\Delta v_y = a_y t$
Similar adaptations for other equations.
Problem-Solving Strategy for 2D Motion
Treat x and y motion separately.
Break vectors into components.
Create specific equations for the problem.
Identify important events based on time, location, or special points.
Organizing Problem-Solving
Create a chart to organize information based on important events.
Columns represent events; rows show known information:
Horizontal position, velocity, and acceleration.
Vertical position, velocity, and acceleration.
Summary & Tips
Treat x and y motion independently.
Identify important events and make a table of values.
Use charts to organize and solve problems effectively.
Conclusion
Overview of strategies for solving 2D kinematic problems.
Encouragement to practice and apply these strategies.
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