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Exploring Immersive Sound Experiences
Aug 26, 2024
Immersive Sound
Definition
Immersive sound is the sound experience we encounter in our daily lives.
It allows us to perceive the position, distance, and environment of sounds around us.
Simulation of Immersive Sound
At Imperial College London, the Audio Experience Design Team simulates immersive sound in virtual environments.
Utilizes
31 loudspeakers
to position sound sources realistically.
Headphones
can also be used to deliver sound directly to our ears.
Individual Differences in Hearing
Each person's hearing system is unique due to:
Size of the external ear.
Distance between ears (head size).
Variation in shoulder and torso shapes affecting sound reception.
Example: Different ear shapes lead to different sound perceptions.
Approaches to Create Realistic Sound Experiences
1. Adapt Technology to Individuals
Acoustic Measurement
: Use microphones at the entrance of the ear canal to measure how sounds are filtered by individual anatomical features.
This method is expensive and time-consuming.
Simpler Technologies
: Use 3D scanners or photos of the ear combined with machine learning to create an acoustic signature.
2. Adapt Individuals to Technology
Past research indicates that people can adapt to altered spatial hearing cues.
Example: Wearing tubes in ear canals can simulate a larger head, impacting sound localization.
Training methods:
Virtual reality exercises to determine sound source positions.
Tasks reduce visual feedback over time, relying solely on auditory perception.
Sonicom Project
Funded research project focusing on personalization of immersive audio.
Explores both adapting technology to individuals and training individuals to adapt.
Applications Beyond Virtual Reality
Important for individuals with altered hearing (e.g., hearing loss, cochlear implants).
Cochlear implants can distort sound perception, affecting localization abilities.
Improving Experiences
: Develop better technology and training for cochlear implant users.
Virtual Reality Training for Cochlear Implant Users
Developed games to help users navigate sound environments (e.g., cafes, shooting tasks).
Goal: Enhance perceptual skills for better real-life application.
Aims to improve the quality of life for users by allowing them to utilize spatial sound effectively.
Bears Project
Funded by NIHR (National Institute for Health Research).
Focuses on deploying immersive audio technology in NHS clinical practice.
Conclusion
The research at Imperial College London aims to enhance immersive audio experiences and improve auditory skills for various populations.
More information can be found on their website, including demonstrations of their technology.
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