Getting Started with Figma

Jun 26, 2024

Getting Started with Figma

Introduction

  • Presenter: Jesse Showalter
  • Topic: Overview of Figma, a design software for collaboration, prototyping, and digital design
  • Target Audience: Web designers, UI designers, anyone interested in digital design
  • Format: Browser-based, available on Windows, Mac, Linux

Key Features of Figma

  • Design, prototype, and gather feedback all in one place
  • Browser-based: Accessible from anywhere
  • Collaboration: Multiple users can work together in real-time

Starting with Figma

  1. Visit figma.com: Download and explore features.
  2. Dashboard Overview: Recent projects, account settings, drafts, deleted files, and teams.
  3. File Management:
    • Create new files
    • Import Sketch files
    • Save files as .figma files
    • Organize files into projects

Interface Overview

  • Dashboard: Access all projects and settings.
  • File Management: Create, import, and organize files.
  • Main Interface:
    • Left Panel: Pages and layers section
    • Top Menu: Tools for moving, scaling, framing, slicing, shapes, pen, pencil, text, comments
    • Shape Tools: Rectangles, lines, arrows, ellipses, polygons, stars, image insertion
    • Layers Panel: Manage layers as elements are added
    • Artboard: Work area for design elements
  • Properties Panel: Alignment, positioning, border radius, constraints, blending modes, fills, strokes, effects, export settings
  • Prototype and Code Tabs: Additional functionality for interaction design and code generation

Components in Figma

  • Creating Components: Reusable design elements
    • Component vs. Instance: Main component vs. copies (instances)
    • Manipulating Components: Editing and deleting components

Tools and Features

  • Shape Manipulation: Using rulers, guides, grids, and layers
  • Masking and Boolean Operations: Union, subtract, intersect, exclude, flatten shapes
  • Constraints: Make elements responsive to artboard size changes
  • Pen Tool: Create custom shapes and Bezier curves
  • Commenting: Built-in system for feedback and discussion

Prototyping

  • Adding Interactions: Link elements to create interactive prototypes
  • Sharing Prototypes: View and share dynamic previews

Exporting and Code Generation

  • Export Options: Individual elements, .figma files
  • Code Tab: View CSS, iOS, Android code for designs

Conclusion

  • Summary: Overview of the basics of Figma, from interface navigation to creating responsive designs, prototyping, and exporting.
  • Interactivity: Encouraged viewers to ask questions and engage with the video content