Overview
This lecture discusses the principles, techniques, and examples of technology-based arts, highlighting the characteristics, benefits, and various forms these contemporary art practices take.
Technology-Based Arts Overview
- Technology-based arts use digital tools and electronic media to create, display, or manipulate artworks.
- Contemporary artists integrate technology to expand creative possibilities and reach wider audiences.
- Examples include digital painting, computer-generated imagery, animation, and interactive installations.
Principles and Characteristics
- Technology-based arts often emphasize interactivity, multimedia elements, and experimentation with new media.
- Use of computers, tablets, and software allows for complex image editing and layering.
- Works can be easily copied, edited, or shared online, increasing accessibility and collaboration.
Techniques and Tools
- Digital painting uses software like Adobe Photoshop or Corel Painter to simulate traditional painting techniques.
- Graphic design employs vector and raster programs for layout, illustration, and image manipulation.
- Animation combines multiple images or drawings to create motion, often using computer software.
- Photography can be digitally enhanced or manipulated to produce new effects and styles.
Examples of Technology-Based Art
- Digital collages merge images and textures from different sources into cohesive artworks.
- Interactive art installations allow viewers to influence or modify the piece in real-time.
- Video art utilizes recorded or live video footage as a primary medium of expression.
Advantages and Limitations
- Technology-based art offers precision, flexibility, and efficiency in the creative process.
- Artworks can be stored, duplicated, and distributed with ease across digital platforms.
- Some limitations include reliance on equipment, the need for technical skills, and possible issues with originality and copyright.
Key Terms & Definitions
- Digital Painting — Creating images using software that mimics traditional painting tools.
- Animation — Art that simulates movement by displaying a series of images in sequence.
- Interactive Installation — Artworks designed for audience participation or manipulation.
- Multimedia — Art forms combining text, images, sound, and video.
Action Items / Next Steps
- Practice using a digital art tool or software for a simple creative project.
- Research an example of technology-based art and summarize its features.
- Review and define the key terms covered in the lecture.