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Technology-Based Arts Overview

Sep 10, 2025

Overview

This lecture discusses the principles, techniques, and examples of technology-based arts, highlighting the characteristics, benefits, and various forms these contemporary art practices take.

Technology-Based Arts Overview

  • Technology-based arts use digital tools and electronic media to create, display, or manipulate artworks.
  • Contemporary artists integrate technology to expand creative possibilities and reach wider audiences.
  • Examples include digital painting, computer-generated imagery, animation, and interactive installations.

Principles and Characteristics

  • Technology-based arts often emphasize interactivity, multimedia elements, and experimentation with new media.
  • Use of computers, tablets, and software allows for complex image editing and layering.
  • Works can be easily copied, edited, or shared online, increasing accessibility and collaboration.

Techniques and Tools

  • Digital painting uses software like Adobe Photoshop or Corel Painter to simulate traditional painting techniques.
  • Graphic design employs vector and raster programs for layout, illustration, and image manipulation.
  • Animation combines multiple images or drawings to create motion, often using computer software.
  • Photography can be digitally enhanced or manipulated to produce new effects and styles.

Examples of Technology-Based Art

  • Digital collages merge images and textures from different sources into cohesive artworks.
  • Interactive art installations allow viewers to influence or modify the piece in real-time.
  • Video art utilizes recorded or live video footage as a primary medium of expression.

Advantages and Limitations

  • Technology-based art offers precision, flexibility, and efficiency in the creative process.
  • Artworks can be stored, duplicated, and distributed with ease across digital platforms.
  • Some limitations include reliance on equipment, the need for technical skills, and possible issues with originality and copyright.

Key Terms & Definitions

  • Digital Painting — Creating images using software that mimics traditional painting tools.
  • Animation — Art that simulates movement by displaying a series of images in sequence.
  • Interactive Installation — Artworks designed for audience participation or manipulation.
  • Multimedia — Art forms combining text, images, sound, and video.

Action Items / Next Steps

  • Practice using a digital art tool or software for a simple creative project.
  • Research an example of technology-based art and summarize its features.
  • Review and define the key terms covered in the lecture.