The Fallout of Concord's Budget Crisis

Sep 23, 2024

Concord: A Colossal Fallout

Introduction

  • Discussion on the situation surrounding the game Concord.
  • Mixed feelings about covering the topic due to extensive prior discourse.
  • Importance of laughter in the face of failure.

Alleged Budget Crisis

  • Initial budget estimates ranged from $200 million to $250 million.
  • New estimates suggest development costs may exceed $400 million.
  • Discussion includes input from anonymous developers.
  • Current state of Concord considered a major financial disaster for Sony.
  • Unique nature of video game recovery: unlike movies or TV shows, a game must sell to recoup its costs.

Industry Impact

  • Concord's situation highlights significant issues within the video game sector.
  • Comparison made to other entertainment industry failures, noting Concord's brief studio life (only two weeks).
  • Suggests potential dissolution of the studio due to lack of faith in future projects.

Leadership Concerns

  • Criticism of Herman Holst's leadership and vision for PlayStation.
  • Initial excitement about Concord being the "future of PlayStation".
  • Reception of the game was largely negative; characters and lore did not engage gamers.

Gameplay and Development Issues

  • Questions raised about what justified the $400 million budget.
  • Suggestion of previous gaming trends influencing initial development concept (hero shooter mechanics).
  • Notion of possible mismanagement leading to substantial budget overruns.

Culture of Toxic Positivity

  • Reference to a tweet discussing "toxic positivity" in game development.
  • Ethan Gotch's remarks about a culture that assumes success without critical feedback.
  • Critique of industry 'yes-men' who fail to provide honest opinions on game quality.

Broader Implications

  • Over 12,000 layoffs in the gaming industry, highlighting the fragility of the market.
  • Toxic positivity may contribute to failures in major AAA games.
  • Need for developers, journalists, and critics to adopt more realistic perspectives on game quality.

Conclusion

  • Call for reflection on toxic positivity's impact on the gaming industry.
  • Final thoughts on the potential for learning from Concord's failures.
  • Encouragement for audience engagement in discussion.
  • Mention of personal projects (book sales and merchandise) as a way to support the channel.