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Roblox Tower Defense Simulator Challenge Notes
Jul 26, 2024
Notes on Roblox's Tower Defense Simulator Challenge
Challenge Overview
Duration:
31 days playing Roblox's Tower Defense Simulator (TDS) with a new account.
Goals:
Complete all eight game modes.
Unlock every coin obtainable shop tower.
Unlock the Accelerator tower.
Meet interesting fellow players.
Obtain cool skins, including a propeller skin.
Day 1
Created a new account named "propably".
Claimed initial daily reward, received tutorial prompt.
Completed tutorial, earned 600 coins but had to spend 250 on Demo Man Tower.
Joined a match with intermediate players, selected Molton (easiest mode).
Teammate had OP Towers (Commander and DJ) assisting with the run.
Defeated first boss, earned 500 coins, reached level 3.
Day 2
Aiming to unlock Milton Tower; 500 coins short.
Joined online matchmaking in Molton mode, faced challenges due to weak Towers on the map used.
Earned 400 coins from the match, played solo to complete quests and earn additional coins.
Focused on damage threshold objectives, ended day buffering experience.
Day 3
Used new Militant in a Fallen match.
Defeated the Fallen King (iconic boss) with teammates’ help; earned significant coins.
Achieved level 10 and received similar rewards with some updates introduced at this point.
Day 4
Encountered new features: power-ups available in the game.
Attempted Fallen mode, faced defeat but acquired power-ups.
Spent time in matchmaking, won matches easily, progressed further.
Days 5-6
Faced glitches and bugs in the game affecting overall enjoyment and strategy use.
Struggled with progression, forcing grinding in the next days to catch up.
Day 7
Recognized the need for consistent damage dealing; finished quests to level up more efficiently.
Hit level 20, unlocked more powerful Towers.
Days 8-10
Explored new Tower options, including accessing Farm for increased currency generation.
Participated in special modes (Pizza Party) with new strategies and experiences.
Shared discussion and fun with other players within these modes.
Days 11-14
Focused on strong Tower combination strategies alongside gradual game understanding.
Notable victories helped in collecting sufficient coins for desired Towers.
Days 15-21
A new exciting mini-event introduced; explored further game modes.
Persistent difficulties were noted but gaps in strategy were identified and adjusted.
Days 22-30
Intense focus on leveling up to reach level 50.
Extensive time spent in Discord finding teammates for hardcore mode strategies.
Attempted and learned from various failed matches due to various player errors.
Final Day (Day 31)
Achieved all game mode objectives with sufficient preparation and lobby experiences from preceding days.
Searched for final items (propeller skin) and held a strong closing sentiment towards the entire challenge.
Statistics
Final Level:
59
Triumphs:
39
Deaths:
54
Friend Stats:
6 Roblox friends, 8 followers.
Total Footage:
360 GB, 35 hours.
Summary
Accomplished three primary goals but did not buy every coin shop Tower or acquire personal propeller skin.
High-stress levels noted for the lengthy challenge that required focus and consistency.
Future plans discussed, including potential for a 100-hour or 100-days sequel.
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