Roblox Tower Defense Simulator Challenge Notes

Jul 26, 2024

Notes on Roblox's Tower Defense Simulator Challenge

Challenge Overview

  • Duration: 31 days playing Roblox's Tower Defense Simulator (TDS) with a new account.
  • Goals:
    • Complete all eight game modes.
    • Unlock every coin obtainable shop tower.
    • Unlock the Accelerator tower.
    • Meet interesting fellow players.
    • Obtain cool skins, including a propeller skin.

Day 1

  • Created a new account named "propably".
  • Claimed initial daily reward, received tutorial prompt.
  • Completed tutorial, earned 600 coins but had to spend 250 on Demo Man Tower.
  • Joined a match with intermediate players, selected Molton (easiest mode).
    • Teammate had OP Towers (Commander and DJ) assisting with the run.
    • Defeated first boss, earned 500 coins, reached level 3.

Day 2

  • Aiming to unlock Milton Tower; 500 coins short.
  • Joined online matchmaking in Molton mode, faced challenges due to weak Towers on the map used.
  • Earned 400 coins from the match, played solo to complete quests and earn additional coins.
  • Focused on damage threshold objectives, ended day buffering experience.

Day 3

  • Used new Militant in a Fallen match.
  • Defeated the Fallen King (iconic boss) with teammates’ help; earned significant coins.
  • Achieved level 10 and received similar rewards with some updates introduced at this point.

Day 4

  • Encountered new features: power-ups available in the game.
  • Attempted Fallen mode, faced defeat but acquired power-ups.
  • Spent time in matchmaking, won matches easily, progressed further.

Days 5-6

  • Faced glitches and bugs in the game affecting overall enjoyment and strategy use.
  • Struggled with progression, forcing grinding in the next days to catch up.

Day 7

  • Recognized the need for consistent damage dealing; finished quests to level up more efficiently.
  • Hit level 20, unlocked more powerful Towers.

Days 8-10

  • Explored new Tower options, including accessing Farm for increased currency generation.
  • Participated in special modes (Pizza Party) with new strategies and experiences.
  • Shared discussion and fun with other players within these modes.

Days 11-14

  • Focused on strong Tower combination strategies alongside gradual game understanding.
  • Notable victories helped in collecting sufficient coins for desired Towers.

Days 15-21

  • A new exciting mini-event introduced; explored further game modes.
  • Persistent difficulties were noted but gaps in strategy were identified and adjusted.

Days 22-30

  • Intense focus on leveling up to reach level 50.
  • Extensive time spent in Discord finding teammates for hardcore mode strategies.
  • Attempted and learned from various failed matches due to various player errors.

Final Day (Day 31)

  • Achieved all game mode objectives with sufficient preparation and lobby experiences from preceding days.
  • Searched for final items (propeller skin) and held a strong closing sentiment towards the entire challenge.

Statistics

  • Final Level: 59
  • Triumphs: 39
  • Deaths: 54
  • Friend Stats: 6 Roblox friends, 8 followers.
  • Total Footage: 360 GB, 35 hours.

Summary

  • Accomplished three primary goals but did not buy every coin shop Tower or acquire personal propeller skin.
  • High-stress levels noted for the lengthy challenge that required focus and consistency.
  • Future plans discussed, including potential for a 100-hour or 100-days sequel.