Building Viral Apps: A New Business Trend
Introduction
- Presenter: Blake Anderson
- Achievements: First person to build three apps generating millions in downloads and profit in one year (Riz GPT, Umax, Cal)
- Purpose: Share the process of creating viral apps in a five-part series
- Presented by: Apex - focused on tools and content for health, success, and purpose
- Promise: No courses sold; more future videos planned
Step 1: Coming Up with a Viral Idea
- Focus: Single-player utility apps (simple backend, no complex social functionality)
- Importance: A great idea is the foundation for design, development, and distribution
- Example: Riz GPT had a viral idea despite poor execution
Principles for Viral Ideas
Principle 1: Solve Big Problems
- Concept: People want solutions to fundamental issues
- Reference: Maslow's hierarchy of needs
- Examples:
- Riz GPT: Helping with dating
- Umax: Enhancing attractiveness
- Cal: Assisting with fitness goals
- Key: Frame app as a solution to a significant problem
Principle 2: Simplicity is Key
- Importance: Simple ideas are more likely to go viral
- Presentation: Describe app in three words
- Examples:
- Riz GPT: "Respond to girls"
- Umax: "Face analysis"
- Cal: "Photo calorie counter"
- Outcome: Simplicity aids in growth and content demonstration
Principle 3: Create Remarkable Products
- Intent: Make something people want to share
- Sharing Formula: "Did you hear about...?"
- Examples:
- Riz GPT: AI texting for dating
- Umax: Attractiveness rating
- Cal: Calorie counting with pictures
- Goal: Create shareable moments and emotions
Methods to Identify Problems
Method 1: Scan Social Media
- Purpose: Understand what people are interested in
- Techniques:
- Use Google Trends
- Explore Reddit, Instagram, TikTok
- Engage with diverse content outside personal interests
- Objective: Discover new perspectives and ideas
Method 2: Research the App Store
- Task: Analyze apps to find successful and unsuccessful traits
- Tools: Sensor Tower for downloads and revenue
- Approach: Identify market gaps and inefficiencies
- Caution: Avoid saturated markets with high failure rates
Method 3: Disconnect
- Reason: Best ideas come in moments of clarity
- Advice: Take walks without distractions
- Examples:
- Riz GPT idea came during a walk
- Umax idea emerged on a hike
- Insight: Ideas require time and space to develop
Conclusion
- Encouragement: Dare to think differently
- Next Steps: Upcoming video on designing a viral app
- Call to Action: Subscribe for updates
This concludes the lecture notes on building viral apps. For any questions or further discussion, comments are encouraged below the video presentation.