🚀

Creating Viral Apps for Success

Apr 21, 2025

Building Viral Apps: A New Business Trend

Introduction

  • Presenter: Blake Anderson
  • Achievements: First person to build three apps generating millions in downloads and profit in one year (Riz GPT, Umax, Cal)
  • Purpose: Share the process of creating viral apps in a five-part series
  • Presented by: Apex - focused on tools and content for health, success, and purpose
  • Promise: No courses sold; more future videos planned

Step 1: Coming Up with a Viral Idea

  • Focus: Single-player utility apps (simple backend, no complex social functionality)
  • Importance: A great idea is the foundation for design, development, and distribution
  • Example: Riz GPT had a viral idea despite poor execution

Principles for Viral Ideas

Principle 1: Solve Big Problems

  • Concept: People want solutions to fundamental issues
  • Reference: Maslow's hierarchy of needs
  • Examples:
    • Riz GPT: Helping with dating
    • Umax: Enhancing attractiveness
    • Cal: Assisting with fitness goals
  • Key: Frame app as a solution to a significant problem

Principle 2: Simplicity is Key

  • Importance: Simple ideas are more likely to go viral
  • Presentation: Describe app in three words
  • Examples:
    • Riz GPT: "Respond to girls"
    • Umax: "Face analysis"
    • Cal: "Photo calorie counter"
  • Outcome: Simplicity aids in growth and content demonstration

Principle 3: Create Remarkable Products

  • Intent: Make something people want to share
  • Sharing Formula: "Did you hear about...?"
  • Examples:
    • Riz GPT: AI texting for dating
    • Umax: Attractiveness rating
    • Cal: Calorie counting with pictures
  • Goal: Create shareable moments and emotions

Methods to Identify Problems

Method 1: Scan Social Media

  • Purpose: Understand what people are interested in
  • Techniques:
    • Use Google Trends
    • Explore Reddit, Instagram, TikTok
    • Engage with diverse content outside personal interests
  • Objective: Discover new perspectives and ideas

Method 2: Research the App Store

  • Task: Analyze apps to find successful and unsuccessful traits
  • Tools: Sensor Tower for downloads and revenue
  • Approach: Identify market gaps and inefficiencies
  • Caution: Avoid saturated markets with high failure rates

Method 3: Disconnect

  • Reason: Best ideas come in moments of clarity
  • Advice: Take walks without distractions
  • Examples:
    • Riz GPT idea came during a walk
    • Umax idea emerged on a hike
  • Insight: Ideas require time and space to develop

Conclusion

  • Encouragement: Dare to think differently
  • Next Steps: Upcoming video on designing a viral app
  • Call to Action: Subscribe for updates

This concludes the lecture notes on building viral apps. For any questions or further discussion, comments are encouraged below the video presentation.