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Exploring Women's Roles in Video Games

Oct 24, 2024

Lecture: Roles and Representations of Women in Video Games

Overview

  • Series exploring tropes and patterns associated with women in video games.
  • Aim: Critical analysis of beloved games while acknowledging problematic aspects.

Introduction to the Damsel in Distress Trope

  • Historical context of the trope in media and mythology.
  • Commonly involves female characters placed in peril from which they cannot escape, requiring rescue by a male hero.
  • Frequent plot device in video games, often through kidnapping.

Case Study: Dinosaur Planet and Star Fox Adventures

  • 1999: Rare's Dinosaur Planet featured a strong female protagonist, Krystal.
  • Redesigned as Star Fox Adventures, Krystal became a Damsel in Distress.
  • Example of how female characters are disempowered.

Historical Context of the Damsel in Distress

  • Ancient Greek mythology: Example of Perseus and Andromeda.
  • Middle Ages: Common in medieval songs, legends, and fairy tales.
  • Early 20th century film: Became a clichĂ© in American cinema.
  • Influences: Popeye, King Kong, and early arcade games.

Nintendo and the Damsel in Distress

  • Shigeru Miyamoto's Donkey Kong: 'The Lady' as the Damsel.
  • Mario series: Princess Peach as a recurring Damsel character.
  • Zelda series: Princess Zelda often disempowered despite some active roles.

Objectification and Subject/Object Dichotomy

  • Damsel trope often objectifies women, making them prizes in men's narratives.
  • Women become objects rather than active participants.

Modern Examples and Revivals

  • Old games with Damsel tropes are being revived for modern platforms.
  • Examples: Sonic CD, Karateka, Dragon's Lair, Double Dragon.

Cultural Implications

  • Reinforces sexist beliefs about women needing protection.
  • Popular culture influences societal attitudes.

Conclusion and Call to Action

  • Importance of critically assessing games we love.
  • Potential for developers to evolve and create female heroes.
  • Preview of further discussion on modern games in Part Two of the series.

Acknowledgments

  • Thank you to Kickstarter backers for supporting the project.