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Fundamentals of Object Oriented Programming
Aug 18, 2024
Object Oriented Programming Lecture Notes
Introduction
Today's topic: Object Oriented Programming (OOP)
Importance of OOP in C++ at the industrial level
Fundamental OOP topics relevant for interviews and placements
Agenda
Why OOP?
What is OOP?
Fundamentals of OOP:
Class
Object
Constructor
Destructor
Encapsulation
Abstraction
Inheritance
Access Specifiers
Polymorphism
Code implementation
alongside theoretical explanations
Why Object Oriented Programming?
Transition from Procedure Oriented Programming (POP)
POP: Conventional programming paradigm using high-level languages (e.g., C, COBOL, FORTRAN)
Programs divided into tasks grouped into functions
Heavy reliance on global data
Problems with global data:
Difficult to track changes
Changes in data structure require extensive updates
OOP focuses on binding data with functions using objects, improving data protection and accessibility.
What is OOP?
OOP is a programming paradigm based on objects that have data and methods associated with them.
Objects can only be accessed through their respective functions, enhancing data security.
Key Concepts in OOP
Class
User-defined data type that provides a blueprint for creating objects.
Example: Defining a
Fruit
class with properties (e.g., color, taste).
Object
Instance of a class; variables of a class type.
Example: Creating objects like mango, apple, grapes from the
Fruit
class.
Constructor
Special function called when an object is created to initialize its properties.
Types of constructors:
Default Constructor
: No parameters, initializes with default values.
Parameterized Constructor
: Accepts parameters to initialize properties.
Copy Constructor
: Initializes an object using another existing object.
Destructor
Function called when an object is deleted, cleans up resources.
Defined using the tilde operator (~) followed by the class name.
Encapsulation
Bundling of data (attributes) and methods (functions) into a single unit (class).
Restricts direct access to some object components, which can be achieved using access specifiers.
Abstraction
Hiding unnecessary details from the user and showing only essential features.
Example: Using a function without needing to understand its internal workings.
Inheritance
Mechanism where a new class derives properties and behaviors (methods) from an existing class.
Types of inheritance:
Single Inheritance
: One class inherits from another.
Multi-level Inheritance
: A class inherits from a derived class.
Multiple Inheritance
: A class inherits from multiple parent classes.
Hierarchical Inheritance
: Multiple classes inherit from a single parent class.
Hybrid Inheritance
: Combination of multiple inheritance types.
Access Specifiers
Define how members of a class can be accessed:
Public
: Accessible from anywhere.
Protected
: Accessible in the class itself and derived classes.
Private
: Accessible only within the class.
Polymorphism
Ability for different classes to be treated as instances of the same class through inheritance.
Types of polymorphism:
Compile-time Polymorphism
: Resolved during compilation (e.g., function overloading, operator overloading).
Runtime Polymorphism
: Resolved during program execution (e.g., function overriding with virtual functions).
Friend Function
A non-member function that can access private members of a class.
Declared using the
friend
keyword within the class definition.
Conclusion
Comprehensive coverage of fundamental OOP concepts in C++ for future applications in data structures and algorithms.
Next lecture will build on these concepts using linked lists.
Recommended: Review the video, practice coding examples, and implement function/operator overloading.
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Full transcript