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War Thunder Controller vs. PC Gameplay Notes
Jul 29, 2024
War Thunder Controller vs. PC Gameplay
Introduction
Discussion on the controller's performance in War Thunder.
Speaker identifies as an elitist, supporter of PC gaming.
Personal Experience
Speaker has 7,000 hours in War Thunder since 2013.
Played with someone who has 2,000-3,000 hours using a PlayStation controller.
Conducted a test of dogfighting ability on controller vs. PC.
Dogfight Rules
Best of three format for 1v1 dogfights.
No shooting on the first merge.
No shooting when both are heads up.
Plane Lineup for Dogfights
Rank 1
: F-3F (Biplane)
Fast reaction showcase in chaotic flight.
Rank 2
: P-400
Underpowered but features 20mm cannons.
Rank 3
: P-51 Mustang
Great all-around plane.
Rank 4
: F7F
Heavier fighter with less maneuverability.
Rank 5
: F-86 Sabre
Balanced performance jet, great for fun.
Rank 6
: F3H Demon
Unique flight model.
Rank 7
: F4J vs. F4S
Asymmetrical matchup highlights controller capability.
Rank 8
: F-16A
High thrust-to-weight ratio, excellent dogfighter.
Dogfight Outcomes
Rank 1: F-3F
First round won by PC player.
Tight competition noted.
Second round won by controller player, surprising outcome.
Third round transitioned back to victory for PC player.
Rank 2: P-400
First round dominated by PC, but controller player held out commendably.
Subsequent rounds confirmed PC advantage.
Rank 3: P-51 Mustang
Fast-paced rounds, predominantly won by PC player, but controller player managed to get a kill.
Rank 4: F7F
Dominance shown by PC player again, despite controller player having challenges.
Rank 5: F-86 Sabre
Competitive fights dragged out to three minutes showing controller player’s skill improvement.
Rank 6: F3H Demon
Control was more evenly matched; fights extended due to both players' skills.
Rank 7: F4J vs. F4S
Controller player surprises by winning ALL three rounds in this matchup.
Rank 8: F-16A
Final round was extremely competitive with alternate wins between players.
Ends with PC player winning the overall challenge.
Conclusion
Speaker emphasizes that keyboard and mouse aren't inherently better; with practice, controller players can compete and achieve good results.
Player from the controller side, Diego discusses his growth over time in War Thunder with controller gameplay:
First introduced in 2014, moving from PC to console.
Currently playing on PS5 using default settings with some adjusted controls.
Gained confidence with practice over one year, noting the importance of understanding game mechanics.
Final Remarks
Encouragement for players with controllers to practice and improve.
Acknowledgment of skill gaps but also the potential for growth within all gaming platforms.
📄
Full transcript