Galilean Transformations

Jul 21, 2024

Galilean Transformations

Introduction

  • Galilean Transformation: Mathematical method for transforming quantities between two inertial reference frames.
  • Use case: Transforming the position of an object between a stationary frame and a moving frame with velocity ( V ) along the x-axis.

Position Transformation

  • Frame Coordinates:
    • Frame 2: ( x' , y' , z' )
    • Frame 1: ( x , y , z )
  • Transformation Equations:
    • ( x = x' + Vt )
    • Initial assumption: Frames coincided at time ( t = 0 ).
    • Movement: Frame 2 moves along the x-axis with velocity ( V ), no movement along y and z axes.

Velocity Transformation

  • Purpose: To find the velocity of an object in different reference frames.
  • Diagram Overview:
    • At ( t = 0 ): Frame 1 and Frame 2 coincide (origins overlap).
    • At ( t = t_2 ): Frame 1 is stationary, Frame 2 moves right along x-axis with velocity ( V ).
  • Particle P: Point P with velocity vector ( \mathbf{W'} ) in Frame 2.
  • Velocity Components in Frame 2:
    • ( W'_x = \frac{d x'}{d t} )
    • ( W'_y = \frac{d y'}{d t} )
    • ( W'_z = \frac{d z'}{d t} )

Using Position Transformations for Velocity

  • Objective: Determine velocity vector in Frame 1 (( \mathbf{W} )).
  • Process:
    • Velocity in x-axis for Frame 1: ( W_x = \frac{d x}{d t} ).
    • Use position transformation: ( x = x' + Vt ).
      • Substitute: ( W_x = \frac{d (x' + Vt)}{d t} ).
      • Result: ( W_x = \frac{d x'}{d t} + V ).
    • For y and z axes:
      • ( W_y = \frac{d y}{d t} = \frac{d y'}{d t} ).
      • ( W_z = \frac{d z}{d t} = \frac{d z'}{d t} ).

Galilean Velocity Transformation Equations

  • Equations:
    • ( W_x = W'_x + V ).
    • ( W_y = W'_y ).
    • ( W_z = W'_z ).
  • Summary: These equations provide the velocity transformation between two reference frames using Galilean transformations.