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Lecture 1: Introduction to ECS 6100L
Jun 28, 2024
Lecture 1: Introduction to ECS 6100L
Instructor Information
Instructor:
Anna Belle (First name: Anna, Last name: Belle)
Department:
ECS
Teaching Experience:
10 years
Course Overview
Course Number:
6100L
Semester:
Full semester version of 6100A
Focus:
Introduction to programming with Python
Materials:
Download lecture slides beforehand, take notes, and run code during lectures
Lecture Format:
Mix of teaching, interactive coding (called "Utri Breaks"), and Q&A
Importance of Participation:
Emphasis on practice to develop programming skills
Key Goals
Knowledge of Concepts:
Understanding fundamental computer science concepts
Programming Skill:
Developing the ability to code in Python
Problem-Solving Skills:
Translating problems from English into computational solutions
Topics Covered
Computational Thinking:
Applying computation to solve problems
Python Programming:
Basics to advanced usage
Code Organization:
Structuring code for readability and modularity
Basic Algorithms:
Introduction to foundational algorithms
Algorithmic Complexity:
Assessing the efficiency and memory usage of programs
Types of Knowledge
Declarative Knowledge:
Statements of fact (less relevant for CS)
Imperative Knowledge:
Recipes for how to do something (crucial for programming)
Example: Finding the Square Root
Declarative Statement:
The square root of X is Y such that Y * Y = X
Imperative Recipe:
Approximate the square root using iterative guesses
What is an Algorithm?
Sequence of Steps:
Clear, defined steps to achieve a task
Control Flow:
Decisions and loops within the sequence (e.g., if-else, repeat-until)
Termination:
A clear stopping point for the algorithm
Computers and Programming Languages
Fixed Program Computers:
Hardwired for specific tasks (e.g., calculators)
Stored Program Computers:
Can store and execute instructions as data
Turing Completeness:
Any computable problem can be solved in any programming language
Python Primitives:
More convenient and comprehensive than basic computational primitives
Expressions and Types
Expressions:
Evaluated to produce a single value (e.g., 3 + 2 evaluates to 5)
Types:
Integers, floats, Boolean values, etc.
Object Type Commands:
Use
type()
to determine the type of an object
Type Casting:
Converting objects from one type to another (e.g.,
float(3)
gives 3.0)
Variables and Assignment
Variable Binding:
Associating names with values for easier manipulation (e.g.,
pi = 3.14
)
Assignment Operator (
=
):
Assigns the result of an expression to a variable
Command Syntax:
Object and command structure in Python (e.g.,
x = y + 1
)
Rebinding Variables:
Changing the value associated with a variable (e.g.,
radius = radius + 1
)
Errors and Debugging
Syntax Errors:
Errors in the structure of the code
Static Semantic Errors:
Invalid operations given the types involved
Semantic Errors:
Errors in the logic causing the program to produce unintended results
Function: Python Tutor
Use:
Step-by-step visualization of code execution to help with debugging
Summary
Objects and Types:
Understanding and using Python's object types
Expressions:
Creating and evaluating expressions
Variables:
Using variables for storing and manipulating values
Assignments:
Using assignment statements to bind variables to values
Control Flow Preview:
Preparation for introducing decision points in future lectures
Next Steps
Future Lectures:
Introducing control flow constructs like if-else statements
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Full transcript