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Mastering Blender's Eevee Rendering Techniques
May 23, 2025
Blender's Eevee Rendering Engine Lecture Notes
Introduction
Eevee is Blender's other rendering engine, useful beyond stylized rendering.
Quick iteration and 4K animations in minutes.
Recent updates make Eevee more powerful and versatile.
Setting Up a Scene in Eevee
Start with a basic room:
Create an empty room using loop cuts for windows.
Adjust camera and lighting (sun lamp with strength 15).
Issue of light bleed in Eevee:
Avoid paper-thin geometry, use a solidify modifier for thickness.
Understand Eevee uses hacks for faster rendering.
Eevee's Shadow and Lighting
Shadow Samples and Steps:
Steps are akin to accuracy for shadows.
Increasing steps reduces light bleed.
Lamp Settings:
Lamp size affects light softness and shadow accuracy.
Noise in Eevee
Similar to Cycles, Eevee has noise issues.
Noise is localized, affecting only specific areas (e.g., softened edges).
Adjust viewport and render samples for cleaner results.
Reflection and Probes
Reflection issues due to screen space limitation.
Probes (light probes) offer a solution:
Plane, Sphere, and Volume probes exist for different purposes.
Probes must be configured correctly to address reflection artifacts.
Light Bounce and GI
Ray Tracing vs. Fast GI Approximation:
Ray tracing for reflections, Fast GI for diffuse light bounces.
Fast GI is essential for realistic renders in Eevee.
Threshold setting determines when to use ray tracing vs. Fast GI.
Reflections and Screen Space
Screen space affects reflections and bounce lighting visibility.
Probes help simulate reflections for objects not in view.
Placement of probes is critical for realistic rendering.
Handling Textures
Importance of proper texture application and UV mapping.
Adjust glossiness and roughness as needed for realistic effects.
Disable temporal accumulation for sharper textures.
World Lighting and HDRIs
Issues with world lighting in Eevee (uniform application, no shadows).
Volume probes help block unwanted world lighting.
Tweaking probe placement and settings is crucial.
Final Render Optimizations
Optimize by adjusting probe usage and texture load.
Use appropriate settings for different materials (e.g., glass, volumetrics).
Reduce unnecessary texture maps to improve render times.
Conclusion
Eevee is powerful when used correctly and can achieve realism.
Requires understanding of its limitations and workarounds (e.g., probes, light settings).
Regular baking and configuration adjustments necessary for optimal results.
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