Sunday Session: Talent ID Strategies and Overcoming Player Maturation and Relative Age Bias
Host: Steve Judge, Football Network World
Guests: Rick Riordvelt (AZ Alkmaar), Andreas Schumacher (Stuttgart), Bob Browis (Belgium FA)
Session Format
- Split into two halves
- First half: Key topics presentations
- Second half: Discussions on player potential vs performance
- Audience questions directed to Rick, Andreas, and Bob throughout the session
Introductions
Rick Riordvelt (AZ Alkmaar)
- Background: Human Movement Science at the University of Amsterdam, Internship at AZ Alkmaar Youth Academy, Sports Scientist and Data Scientist at AZ Alkmaar
- Specialty: Biological age and physical testing, making data practical for trainers and coaches
Andreas Schumacher (Stuttgart)
- Background: Former third league player, over a decade of coaching experience, Sports Science Masters, and various coaching licenses
- Current role: Head of the Performance Phase and Head of Individualization at Stuttgart
Bob Browis (Belgium FA)
- Background: Masters in Physical Education from University of Ghent, multiple roles at Belgium FA since 1999, including Technical Director and National Youth Coach
Key Topics and Presentations
Rick Riordvelt: Player Maturation Strategies at AZ Alkmaar
- Biological Age: Using the Mirwald formula to estimate the biological age of players
- Physical Testing: Speed, agility, footwork, explosiveness
- Percentile Charts: Create percentiles for each bio-age to compare players' physical attributes fairly
- Development Path: Focus not just on current performance but on potential; late maturers can improve significantly with the right training programs
Andreas Schumacher: Identifying Potential vs. Performance
- Talent Pool Issues: The skewed talent pool due to early specialization and high dropout rates among late maturers and younger players
- Key Indicators:
- Chronological Age
- Biological Maturation
- Football Age
- Amount of Training
- Specialization vs. Diversification
- Games Design: 2v1s, 3v2s, and overload games to assess game intelligence and decision-making
- Comparison: