Understanding Computers and Programming Basics

Sep 28, 2024

Computers and Their Functionality

Overview of Computers

  • Computers appear complex ("Throw some metal in a box")
  • Main component: Central Processing Unit (CPU)
    • Made of silicon with billions of transistors (microscopic switches)
    • States represented in binary (1 and 0)

Binary and Hexadecimal Systems

  • Bit: Value at a switch, a single bit is insignificant
  • Byte: Group of 8 bits (256 combinations)
  • Binary: Used to store information
    • Each bit represents a power of 2
  • Hexadecimal: More human-readable alternative to binary
    • Denoted by "0x"
    • Uses digits 0-9 and a-f

Logic Gates and Boolean Algebra

  • Logic gates: Electronic circuits that perform logical operations (e.g., AND, OR)
  • Circuits built from logic gates perform calculations based on Boolean algebra

Character Encoding

  • ASCII: Maps binary numbers to characters
  • Input devices provide instructions to the computer

CPU and RAM

  • CPU executes instructions but lacks storage capability
  • Random Access Memory (RAM): Temporary storage for data/instructions
    • Organized in a grid of bytes, accessed via addresses
  • Machine Cycle Steps: 1) Fetch, 2) Decode, 3) Execute, 4) Store
    • Modern CPUs perform billions of cycles per second (measured in GHz)

Programming and Machine Code

  • Instructions given in machine code (binary)
  • Shell allows user interaction with the kernel
  • Programming languages convert code to machine code
    • Interpreters (e.g., Python) vs. Compilers (e.g., C)

Variables and Data Types

  • Variables: Hold values and have types (integer, float, string)
    • Floating point: Decimal can vary (using scientific notation)
  • Pointers: Variables that store memory addresses
    • Pointer arithmetic allows navigation through memory

Memory Management

  • Manual memory allocation in low-level languages (e.g., C)
    • Risks: Segmentation faults and memory leaks
  • High-level languages (e.g., Python) use garbage collectors

Data Structures

  • Arrays: Fixed-size lists of similar data types, fast retrieval
  • Linked Lists: Dynamic, consisting of nodes with values and pointers
  • Stacks: Last in, first out (LIFO) structure
  • Queues: First in, first out (FIFO) structure
  • Hash Maps: Key-value pairs with potential collisions

Graphs and Trees

  • Graphs: Nodes connected by edges (directed/undirected)
    • Searching methods: Breadth-first search, Depth-first search
  • Trees: Hierarchical data representation (e.g., file systems)
    • Binary search trees allow efficient searching

Algorithms and Complexity

  • Algorithms: Step-by-step instructions to solve problems
  • Big O notation: Measures time/space complexity
    • Examples: O(n) for linear algorithms, O(n!) for factorial growth
  • Programming paradigms: Declarative vs. Imperative
    • Object-oriented programming: Encapsulates properties and methods

Machine Learning

  • Teaching computers without explicit programming
    • Requires data, training/testing sets
    • Uses algorithms like neural networks to optimize performance

Internet Basics

  • Network of computers connected via cables
  • Unique IP addresses for each computer
  • TCP for data transfer; packet loss may occur
  • Web uses HTTP and URLs to access servers

Web Technologies

  • Websites consist of HTML (content), CSS (style), JavaScript (functionality)
  • HTTP response codes indicate status (e.g., 200 OK, 404 Not Found)

Databases

  • Relational databases: Tables with rows (data points) and columns (attributes)
    • Primary key for unique identification, foreign key for relationships
  • SQL used for database management
    • Risks of SQL injection attacks

Learning Resources

  • Brilliant.org offers interactive lessons for programming and other subjects
  • Free 30-day trial with an option for a premium subscription.