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Understanding Computers and Programming Basics
Sep 28, 2024
Computers and Their Functionality
Overview of Computers
Computers appear complex ("Throw some metal in a box")
Main component: Central Processing Unit (CPU)
Made of silicon with billions of transistors (microscopic switches)
States represented in binary (1 and 0)
Binary and Hexadecimal Systems
Bit: Value at a switch, a single bit is insignificant
Byte: Group of 8 bits (256 combinations)
Binary: Used to store information
Each bit represents a power of 2
Hexadecimal: More human-readable alternative to binary
Denoted by "0x"
Uses digits 0-9 and a-f
Logic Gates and Boolean Algebra
Logic gates: Electronic circuits that perform logical operations (e.g., AND, OR)
Circuits built from logic gates perform calculations based on Boolean algebra
Character Encoding
ASCII: Maps binary numbers to characters
Input devices provide instructions to the computer
CPU and RAM
CPU executes instructions but lacks storage capability
Random Access Memory (RAM): Temporary storage for data/instructions
Organized in a grid of bytes, accessed via addresses
Machine Cycle Steps: 1) Fetch, 2) Decode, 3) Execute, 4) Store
Modern CPUs perform billions of cycles per second (measured in GHz)
Programming and Machine Code
Instructions given in machine code (binary)
Shell allows user interaction with the kernel
Programming languages convert code to machine code
Interpreters (e.g., Python) vs. Compilers (e.g., C)
Variables and Data Types
Variables: Hold values and have types (integer, float, string)
Floating point: Decimal can vary (using scientific notation)
Pointers: Variables that store memory addresses
Pointer arithmetic allows navigation through memory
Memory Management
Manual memory allocation in low-level languages (e.g., C)
Risks: Segmentation faults and memory leaks
High-level languages (e.g., Python) use garbage collectors
Data Structures
Arrays: Fixed-size lists of similar data types, fast retrieval
Linked Lists: Dynamic, consisting of nodes with values and pointers
Stacks: Last in, first out (LIFO) structure
Queues: First in, first out (FIFO) structure
Hash Maps: Key-value pairs with potential collisions
Graphs and Trees
Graphs: Nodes connected by edges (directed/undirected)
Searching methods: Breadth-first search, Depth-first search
Trees: Hierarchical data representation (e.g., file systems)
Binary search trees allow efficient searching
Algorithms and Complexity
Algorithms: Step-by-step instructions to solve problems
Big O notation: Measures time/space complexity
Examples: O(n) for linear algorithms, O(n!) for factorial growth
Programming paradigms: Declarative vs. Imperative
Object-oriented programming: Encapsulates properties and methods
Machine Learning
Teaching computers without explicit programming
Requires data, training/testing sets
Uses algorithms like neural networks to optimize performance
Internet Basics
Network of computers connected via cables
Unique IP addresses for each computer
TCP for data transfer; packet loss may occur
Web uses HTTP and URLs to access servers
Web Technologies
Websites consist of HTML (content), CSS (style), JavaScript (functionality)
HTTP response codes indicate status (e.g., 200 OK, 404 Not Found)
Databases
Relational databases: Tables with rows (data points) and columns (attributes)
Primary key for unique identification, foreign key for relationships
SQL used for database management
Risks of SQL injection attacks
Learning Resources
Brilliant.org offers interactive lessons for programming and other subjects
Free 30-day trial with an option for a premium subscription.
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