The Number of Vaults in Fallout

Jul 8, 2024

The Number of Vaults in Fallout

Introduction

  • Speaker: Tim
  • Topic: Discussion on the number of vaults in Fallout universe
  • Note: Non-canon perspective, just for fun

Initial Vault Design

  • Original Plan: 1000 vaults
  • Reason for 1000: Decided during the design of the Vault suit; enough digits for the numbering system
  • Digits on Suit: Three digits (0-999)

Population Considerations

  • Capacity: Each vault holding 1000 people
  • Total Capacity: Only 1 million people
  • US Population Context: Estimated 200-300 million people
    • Vaults would save much less than 1% of the population
  • Wealthy Population: Even top 1% wouldn’t all fit

Numbering of Vaults and the Experiment Idea

  • Control Vault Concept: Vault zero led to the experiment idea
  • Reference: Linked video on vaults as experiments

Distribution of Vaults

  • States and Commonwealths: Reference to 13 commonwealths flag
    • 13 doesn’t divide into 1000 easily
  • Even Distribution: Hypothetically 20 vaults per state
    • Bigger states like Texas would need more, smaller states like Rhode Island less

Vaults in Fallout Games and Show

Fallout 1 and 2

  • Location: California
    • Fallout 1: Southern California
    • Fallout 2: Northern California
  • Number of Vaults: About 4-6 vaults
    • Numbered Vaults: 4
    • Including Unnumbered: 6

Fallout TV Show

  • Location: California (Los Angeles area)
  • Number of Vaults: 4 additional vaults (31, 32, 33, 34)
  • Total for California: 10 vaults

Fallout New Vegas

  • Location: Nevada
  • Feeling of Abundance: Felt like many vaults compared to Fallout 1 and 2
  • Actual Number: 7 vaults
  • Reasonable Estimate: Nevada should have approximately 20 vaults

Conclusion on Vault Numbers

  • Vault-Tec’s Actual Build: Far fewer than 1000 vaults built
  • Under Construction: Some vaults not completed before bombs fell
  • International Vaults: Potential vaults in Canada and Mexico

Estimations and Speculations

  • Underserved Vaults: Even majorly covered states felt underserved
  • Possible Total: Fewer than half of the planned 1000 vaults were built
  • Reason: Vault-Tec’s underbidding, likely planning to not complete all vaults
  • Corruption: Comparison to real-world government contracts

Final Thoughts

  • Vault-Tec: Money-driven and corrupt
  • Experiment Idea: Possibly influenced by knowing not all vaults would save people

Summary

  • Thought Experiment: Non-canon musings on why there were fewer vaults than planned
  • Fun Friday Topic: Insight into the Fallout universe and Vault-Tec’s potential motives