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AI 3D Model Generation Workflow
Jun 26, 2024
AI 3D Model Generation Workflow
Introduction
AI-powered 3D model generation has become more advanced.
Demonstration of a workflow from AI-generated concept art to a rigged 3D model.
Useful for certain types of games and art styles.
Tools and Resources
Leonardo AI
: Preferred for its real-time generation feature.
Allows tweaking sliders for different art styles.
Consistent character creation within the same art style.
Roden by Hyper Human
: Excellent for converting concept art into 3D models.
Steps for Generating 3D Models
1. Concept Art Creation
Use Leonardo AI to generate concept art.
Find an art style you like and tweak sliders.
Remember the settings for consistent character variations.
2. Uploading and Generating 3D Models
Upload the concept art to Roden by Hyper Human.
Opt for simpler geometry for better results.
Generate the model, which includes a preview and allows adjustments (e.g., smooth vs. sharp edges).
Toggle settings such as hyper mode for fine details.
3. Refining the 3D Model
Initial generation may not be perfect.
Adjust the number of polygons for desired quality.
Generate texture based on the concept art image.
Fine-tuning sliders like complexity and detail in PBR.
4. Exporting the 3D Model
Export as FBX format with PBR shading.
4K textures are recommended for better quality.
Links to tools and potential affiliate links provided for support.
5. Importing into Unreal Engine
Drag and drop the FBX file into Unreal Engine.
Create materials manually if automatic import fails.
Assign textures to the base color, metallic, normal, and roughness.
Assign the created material to the 3D model.
Test the model under various lighting conditions.
Summary
Workflow from concept art to in-game 3D model demonstrated.
Suitable for stylized games, not yet ideal for realistic human characters.
Future Directions
Potential video on converting static mesh to skeletal mesh in Unreal Engine.
Links to support the channel and additional resources.
Conclusion
Encouragement to try AI tools for game development and character creation.
Call for feedback and suggestions for future videos.
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