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Greek Mythology in Hades Game
Jul 14, 2024
Lecture on Greek Mythology in Hades Game
Introduction
Video games often incorporate mythology;
Hades
excels at this.
Focus on mythology and lore rather than traditional game elements.
Goals: Understanding creative decisions, Mythological accuracy, Fun insights.
Structure of Video
Use in-game codex as the guide; all topics in codex order.
Detailed, time-stamped sections in the video description.
Origins of codex by Achilles – more on that later.
Context-based analysis using ancient sources, informal discussions, and modern myth interpretations.
Emphasis on the presenter's non-expert, deeply interested perspective.
Hades: The God and the Game Character
Who is Hades?
God of the dead, underworld king, not god of death (that’s Thanatos).
Depicted as grumpy, work-heavy, affection-averse (except with Persephone) in line with ancient understanding.
Name inspires fear, often euphemized to avoid direct invocation (e.g.,
Pluton
).
Not inherently evil; character balance emphasized (unlike Disney’s depiction).
Appearance & Design
Covered in gemstones – sign of wealth.
Beard & skull design significant:
Beard shape ubiquitous to the underworld, likely a sigil representing the bident (Hades’ weapon).
Skull on shoulder connects to Typhon (a monstrous figure in Greek myth).
Helm of Darkness: made by Cyclopes for Titanomachy (invisibility and mythological influence discussed).
Nyx: Darkness Incarnate
Nature of Nyx
Primordial deity representing night; pre-dates Olympian pantheon.
Not to be trifled with, even Zeus feared her.
Her children include Sleep and Death (Hypnos and Thanatos).
Design and Maternal Nature
Starry hair and lunar pauldrons; no historic designs, purely creative.
Depicted motherly, fostering many underworld figures.
Contributes to representing concepts (similar to primordial gods but on a smaller scale).
Zagreus: The Game’s Protagonist
Zagreus as A Character
God of blood & life, intertwining with family themes in-game (opposite of Thanatos).
Only god who bleeds red, signifying mortal lineage.
Represents rebirth (fits game’s roguelike nature).
Hunting god parallel with Artemis.
Arcane Background
“Blank canvas” for narrative flexibility, unlike well-established gods.
Fiery feet: No mythological precedent but adds uniqueness.
References to lesser-known mythology, self-awareness in offhand remarks.
Charon: The Stygian Boatman
Role and Nature
Ferryman of the dead, minor but significant figure.
Least dependent, always content with his work.
Known as a psychopomp (soul conductor).
Appearance and Cultural References
Old haggard man in most depictions; game’s depiction adds to mysteriousness.
Coins association with in-game mechanics (e.g., Obol coins for passage).
Keeps his distance from Cerberus, fitting his eerie, solitary demeanor.
Hypnos and Thanatos: Sleep and Death
Relationship and Duties
Brothers, representing sleep and peaceful death
Closely connected in classical literature as well as the game.
Themes of teamwork and benevolence.
Individual Characteristics
Hypnos: Sleepy demeanor, association with poppies (sleep-inducing properties).
Thanatos: Death incarnate, aesthetic references to butterflies (Greek word for soul).
The Furies: Megara, Electo, and Tisiphone
Collective Backgrounds and Appearances
Vengeful figures responsible for punishing transgressions (borne of Titan blood).
One wing each, symbolic possibly of incomplete power alone.
Whips in line with classical descriptions, titles referencing their roles.
Individual Roles
Megara: Punishes betrayal.
Electo: Punishes impulsive crimes (anger); irony in her raging nature.
Tisiphone: Punishes murder, scariest of the three, lesser ancient sources for sunken appearance.
Chaos: The Primordial Being
Description and Impact
Source of all existence, rarely personified historically.
Game’s design: practical embodiment of this nebulous originator.
Cosmic Egg trinket given by Chaos ties into universal creation myths.
The Olympians: Major Deities
Zeus: King of the Gods
God of sky, thunder; depicted youthfully but impulsively like classical myths.
Mythological promiscuity and power dynamics significantly impact narratives.
Hades game portrays his actions with deserved disdain.
Poseidon: God of the Sea
Earthshaker, boasts connections to powerful horses (e.g., mythical Pegasus, horses’ creation myth).
Game minorly contests mythological records for narrative coherence (e.g., Titanomachy details).
Athena: Goddess of Wisdom and Warfare
Depicted as wise, armored; influences Trojan Horse myth, protective but strategic in-game behavior.
Connection to the owl (symbol of wisdom, personification in classic artworks).
Aphrodite: Love and Beauty Incarnate
Dual nature: charms and cruelty, causing strife (e.g., Trojan War initiation through Paris’ judgement).
Ancient artwork and mythological roots in beauty and desire; connections to major historical stories.
Game’s depiction intertwines beauty with formidable power.
Artemis and Athena
Artemis: Goddess of the hunt, moon connections, virginity theme subverts conventional feminine portrayals.
Comparisons with Apollo, isolated character alignment, classic interpretation with hunting themes.
Ares
God of war, bloodlust, notorious violence depicted accurately in hades.
Helmet and avian (vulture) iconography align with classical depictions.
Dionysus: Wine and Revelry
God of wine, madness; aesthetic elements (grapes, leopard pelt) directly from classical mythology.
Duality of joyful wine god vs. chaotic influencer matches presented dichotomy.
Hermes: Messenger of the Gods
Quick, cunning, associated with travelers, thieves.
Iconography includes winged sandals, caduceus (often confused with medical symbol).
Strong relations to guiding souls to the underworld.
Demeter: Seasons and Harvest
Eldest Olympian, wintery demeanor due to loss of Persephone emphasized.
Narrative recontextualized: parental background adjusted for modern sensibilities.
The Underworld Locations
House of Hades: Throne of the Underworld
Central hub; practical but not classically documented in Greek myth as a ‘house.’
Tartarus
Realm for the condemned, as in mythological tradition (prison for titans, giants).
Asphodel Meadows
Intermediate resting place, though creatively altered (river of fire not classical).
Elysium Fields
Final resting place of the righteous, mythological Elysium for heroes and good souls.
The Mortals and Other Characters
Achilles and Patroclus: Legendary Companions
Heroes of the Trojan War, intimately bonded in various mythological interpretations (romantically inclined shown in the game).
Accurate thematic depiction of love transcending death.
Orpheus and Eurydice
Integral love story transposed with artistic license; retaining core romantic tragedy.
Eurydice’s oak nymph nature reflects myth’s ambiguity.
Sisyphus: The Endless Task
Eternal punishment for deceit; modern interpretations (Camus’ Absurdism) used in game.
Cerberus: The Eternal Guardian
Three-headed dog, factual myth conformity; affection in gameplay (feeding, petting).
Skelly: A Unique Addition
Original to game, possible allusions to mythic trickster figures (mentions of Charybdis, mysterious background).
Weapons
Stygius: The Stygian Blade
No direct mythological equivalent; attributions and creative liberty with ascribed aspects (Poseidon, Nemesis).
Varatha: The Eternal Spear
Achilles’ spear mythologically solid; creative insights into titanomachy weapon lore.
Coronacht: The Heart-Seeker Bow
Artistic aspects tied to Greek myth (Chiron, bow skills passed from gods).
Aegis: The Shield of Chaos
Strongest traditional roots in classical mythology (Athena's & Zeus's lore integrated into varied aspects).
Malphon: The Twin Fists
Fonmal mythology created; linked to Greek myth interpretation battle styles.
Exagryph: The Adamant Rail
Modern invention replete with strong mythic roots; fitting portrayal of narrative context.
Conclusion
Endnotes on mythological influences and creative storytelling in
Hades
.
Reminder of the adaptability and modern reinterpretation of ancient lore across playable mediums.
Encouragement for further player engagement and support for mythological narratives.
Thank you for watching!
📄
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