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Innovative Feedback with VoxBox

Sep 23, 2024

Conference Session: Presentation on VoxBox

Overview

  • Final session before the keynote.
  • Presenting four interesting papers focused on the latest applications of TEI (Tangible Embedded Interaction).

Presentation by Connie Holstein: VoxBox

Introduction

  • Research conducted at University College London.
  • Part of the Intel Collaborative Research Institute on Connected and Sustainable Cities.
  • VoxBox: A tangible machine to gather public opinions at recreational events (e.g., fairs, festivals).

Purpose of VoxBox

  • Gathers feedback about the "feel-good factor" of events.
  • Aims:
    • Understand attendee enjoyment.
    • Identify memorable aspects of events.
    • Provide insights for future event improvements.

Limitations of Traditional Feedback Methods

  • Traditional methods include:
    • Clipboard surveys during events.
    • Email surveys post-event.
  • Issues:
    • Email surveys lack context of in-situ experiences.
    • Clipboard surveys often result in low response rates due to participant reluctance.

VoxBox Design and Features

  • Engaging, playful design contrasts with traditional feedback methods.
  • Physical Structure:
    • 1.5 meters (5 feet) tall.
    • Input methods include buttons, sliders, dials for user interaction.
  • Feedback Mechanism:
    • Colorful balls as incentives that drop as users navigate through questions.
    • Real-time visualizations on the back to show collected data, engaging passers-by.

Design Principles

  1. Encourage Participation
    • Large, inviting design to draw attention without disrupting the event.
    • Familiar input mechanisms reduce participation barriers.
  2. Grouping of Questions
    • Similar questions grouped for logical flow and reduced intimidation.
  3. Physical Incentives
    • Users receive tangible rewards (balls) for participation, increasing motivation.
  4. Open Question Responses
    • Phone handset included to elicit thoughtful answers; approximately two-thirds provided meaningful feedback.
  5. Linking Responses to Results
    • Real-time data visualization and physical URLs on balls to connect users to their data.

Implementation

  • Constructed from plywood and Ikea shelving for modularity.
  • Utilized off-the-shelf and custom components for functionality.
  • Deployed at multiple events, including:
    • Digital democracy conference.
    • Tour de France fan parks.
    • Maker Hacker Festival.

Outcomes and Observations

  • High engagement observed with users discussing answers while interacting.
  • Colorful design attracted attention; people self-selected to participate.
  • Interaction encouraged collaboration over isolation.

Future Directions

  • Further projects inspired by VoxBox:
    1. Small Talk: Interactive boxes for children’s feedback on theater plays, incorporating audio prompts.
    2. UK Census Rethink: Engaging approach to collect census data, focusing on user willingness to share information based on service improvement promises.

Conclusion

  • VoxBox demonstrated the effectiveness of engaging, tangible feedback mechanisms.
  • Promising results from initial deployments leading to future explorations.

Q&A Highlights

  • Discussion on user motivation: Users found the interaction fun, not just focused on content.
  • Encouraged collaborative input, enhancing group participation without isolating individuals.