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Understanding Damage Mechanics in Hollow Knight
Aug 5, 2024
Lecture Notes: Damage Comparison in Hollow Knight
Introduction
Host: Windet
Topic: Understanding damage mechanics in Hollow Knight
Audience: Engaged viewers, humorous tone
Key Mechanics of Damage
Three ways to deal damage:
Nail
Spells
Other (not relevant for this discussion)
Nail Mechanics
Base Damage:
5 damage per hit
Attack Rate:
Faster than once every half second
Example: Hornet has 225 HP; it would take 45 hits to defeat her with a basic nail.
In Sentinel form, it would take 140 hits.
Upgrades:
Max upgrade damage: 21 per hit
Total damage output increases significantly with upgrades and charms.
Spell Mechanics
Base Damage for Vengeful Spirit:
15 damage (3 times nail damage)
Other spells have higher base damage:
Abyss Shriek: 39 damage
Dive: 35 damage
Cost of Upgrading Spells:
Approx. 2600 geo required for maximum potential upgrades.
Damage Comparison:
Abyss Shriek can deal over double the nail's damage.
Charms Overview
Nail Charms:
Strength: Increases nail damage by 50%.
Quick Slash: Nearly doubles attack speed.
Steady Body: Improves hit consistency.
Spell Charms:
Shaman Stone: Increases spell damage and hitbox size.
Specific increases for different spells:
Shade Soul: Buffed by 33%
Abyss Shriek: Buffed by 50%
Dive: Buffed by 47%
Combined Damage Potential:
Up to 500 damage possible with full soul meter and proper charms.
Conclusion
End Game Preference:
Nail becomes more effective due to consistency and infinite ammo.
Players tend to stick with nail due to early-game familiarity.
Early Game Advantage of Spells:
Spells can deal significantly more damage initially, especially before nail upgrades.
Suggestion: Use spells combined with Shaman Stone for early game advantage.
Closing Remarks
Encouraging feedback and interaction from viewers.
Future content on exploring Deep Nest and other areas in Hollow Knight.
Host: Windet, humorous approach to gaming content.
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