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Understanding Conditioning and Reinforcement
Mar 12, 2025
Lecture on Conditioning and Reinforcement
Introduction
Brief recap of earlier topics in the week:
Classical conditioning
Operant conditioning
Focus of today's lecture: Reinforcement schedules
Discussion on positive/negative reinforcers and punishments:
Positive means giving something
Negative means taking away something
Reinforcement aims to increase behavior
Punishment aims to decrease behavior
Understanding Reinforcement and Punishment
Example:
Yelling at a student doesn't decrease behavior, hence not punishment.
Key Point:
Reinforcement increases behavior, punishment decreases it.
Misapplication of reinforcement: Can unintentionally reinforce unwanted behaviors.
Positive and Negative Reinforcement
Positive Reinforcement:
Giving something as a reward to increase behavior (e.g., money, food).
Negative Reinforcement:
Taking away something unpleasant to increase behavior.
Example: Taking away a test to encourage attendance.
Examples in animals: Dogs barking to go outside, babies crying until fed.
Positive and Negative Punishment
Positive Punishment:
Adding something unpleasant to decrease behavior (e.g., spanking).
Negative Punishment:
Taking away something desirable to decrease behavior (e.g., removing privileges).
Ethics in Conditioning
Use of conditioning techniques can be manipulative:
Example: Using techniques without consent is unethical.
Ethical use when consent is given: Behavioral therapy, personal training.
Primary vs Secondary Reinforcers
Primary Reinforcers:
Naturally reinforcing (e.g., food, pleasure, pain, sleep, safety).
Secondary Reinforcers:
Learned to be liked (e.g., money, social capital, fashion).
Discussion on the role of social capital and love.
Reinforcement Schedules
Continuous vs Intermittent:
Continuous: Reinforcement given every time.
Intermittent: Reinforcement given sometimes.
Dopamine and Anticipation:
Dopamine spike occurs in anticipation of reward.
Intermittent schedule increases anticipation and excitement.
Types of Schedules
Ratio Schedules:
Based on number of actions.
Fixed Ratio: Set number of actions before reward.
Variable Ratio: Random number of actions before reward.
Interval Schedules:
Based on time intervals.
Fixed Interval: Set time period before reward.
Variable Interval: Random time periods before reward.
Application of Schedules
Fixed Ratio:
Quick learning but not sustainable.
Variable Ratio:
High levels of activity, similar to gambling.
Fixed Interval:
Behavior occurs at specific times.
Variable Interval:
Consistent behavior over time.
Conclusion
Variables in schedule used depend on desired outcome (e.g., consistency, speed of learning).
Ethical considerations in the application of reinforcement and punishment techniques.
End of Lecture
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