Hey, Guoben here with a guide on Soldier 11. The
only person of her faction right now, how lonely, but you can make her feel better by playing and
building her right. So today we’ll go through her kit, gameplay tips and mechanics, cool combos, and
her best builds with disk drives and w-engines. We will also discuss some teams. Like and sub and
share if you enjoy this video, and let’s begin. Soldier 11 is an S Rank Fire Attack
type character, meaning she is a Main DPS. She has a decently high ATK
and her core stat is CRIT Rate, so she will scale with it as you level her up, for
a base of 19.4% at Level 60. Now onto abilities. Soldier 11’s Basic Attacks have two modes.
You have the mash your basic attack button and do no damage mode, or the level 99 mafia
boss fire basic attack mode. Basically when timing your basic attacks correctly,
you’ll transform your basic attacks from Warmup Sparks to Fire Suppression.
This goes from a weak physical attack, to a fiery basic attack that is heavily buffed
by her kit and Fire DMG% buffs. A rotation of Fire Suppression looks to do at least 3.5x
the damage of a Warmup Sparks combo. Also note that the 4th basic in the string does way more
damage than the rest and will be a heavy attack. So your goal when playing her is to
time her basics correctly giving her an insane on field presence. She doesn’t
need an EX or Charged attack to be able to spam powerful on field attacks,
just patience and muscle memory. The way you time her basic attacks is kinda
hard to explain. Basically you want to basic attack near the end of the animation from your
previous attack. So you basic 1, and basic 2 near the end of the animation. Continue doing that
for each basic and they’ll all be empowered. There are also audio cues for each one, a woosh,
a slash, and a whip crackle type audio sound. You can use these to get into the rhythm, and
turning up the SFX Volume meter may help. The very first basic won’t be empowered
unless you use an attack before it. So our first combo is basic 1
2 3 4 all with perfect timing. If that didn’t help you, I recommend going
into Free VR training mode and turning off the enemy’s movements and just going
to a corner and practicing the timing. Her EX Special is a big fiery slash doing lots of
damage and daze in an AOE pattern. After using it, your basic attacks and Dash Attacks are
transformed into their enhanced version for 15s or 8 procs. So basically after using her EX, you
won’t need to time her basic attacks to get the empowered versions for 8 basics, or 2 full basic
strings. So here, you can just mash the button. Her EX Special has a long animation time,
and you can animation cancel this with a swap. Therefore we can do another combo. EX
Special into backwards swap into your support, into EX Special on them, into quick
assist on Soldier 11. This chains a lot of damage in a quick amount of time.
The reason we backwards swap is because our support is on the slot to our left in
an optimal team order. Backwards swapping can be achieved via the C key on mouse and
keyboard, and you can rebind this at will. Her chain attack is your regular high damaging
chain attack, but she will also gain the 8 Fire Suppression stacks here so she can
spam basics without having to time them. And finally her ultimate is a smaller aoe
attack but again lets her trigger another 8 Fire Suppression attacks. So if you want to
maximize Fire Suppression hits without having to time your attacks, you can do the following
combo. EX Special Basic 1234 Basic 1234 Ultimate and then two more Basic 1234s. You won’t have
time to do all of this on a stunned boss though. On a stunned boss you have a limited time to
act. You’ll want to stun the enemy, chain attack, end on a support or a fast animation unit,
and then quick assist or swap to Soldier. Then you’ll hopefully have kept enough energy
to EX Special into Ultimate into 2 Empowered Basic attack strings. If you are running her
signature you may want to pop in a quick 4 Enhanced Basics just before the Ultimate in order
to maximize the brimstone’s combat ATK% buff. Versus trash mobs you’ll have to time your
empowered basic attack combos, and then you can hit 'em with the razzle dazzle quick assist
combos if you need to chase them across the map. I also recommend grouping enemies together
if you can, I like using Ben for this, and this lets me hit them all with the smaller
aoe attacks and my full combo in general. Finally her Core Passive and Additional Ability.
When triggering fire suppression during her basics or dash attacks, you increase that attack’s DMG
by up to 70% at max level. What this means is those puny physical attacks are even weaker in
comparison. You’ll really want to get the timing down right, and if you can’t, maybe Soldier isn’t
for you. Though her EX Special, Chain Attacks, and Ultimates do give her 8 Fire Suppression
stacks each, so you can always abuse them. Her additional ability will
grant her 10% Fire DMG, buffing all fire type attacks she deals.
Then she gains an additional 22.5% Fire DMG versus Stunned enemies. This makes
sure she is great on field at all times, but even stronger during that burst period
when the enemy is sitting down crying. So Soldier 11 is a very potent DPS that can make
use of her most powerful attacks when she likes. With tons of weak enemies you can always chain
attack and gain free Fire Suppression stacks to keep on going ham. My only problem is all
she does is damage, and so she is susceptible to power creep when we get a future limited
fire DPS. But for now she is our only fire DPS and is uncontested in this role, allowing
for a solid start to Zenless Zone Zero’s meta. Onto the mindscapes.
Her first one is nice for quality of life. If she has under 40 energy,
her energy is recovered to 80. So ideally you EX Special, swap out to another unit with the
animation cancel, and then swap back in and activate this ASAP in order to abuse the
maximum energy it can provide. This works for our quick assist support combo. So now you
can EX Special, Backwards Swap animation cancel, EX Special on your Support, and then EX
Special again on Soldier. Whether you swap after that is dependent on your energy.
You can also save this EX Special if needed. Her M2 is just a really nice DMG%
buff to basics, dash attacks, and dodge counters when she triggers her
fire suppression. Not much else to say. Her M4 is another quality of life one, giving her
damage reduction and an anti interrupt increase during her Fire Suppression attacks. I don’t have
M4 Soldier 11 so I can’t test this, but I imagine this greatly reduces the impact of weaker enemies
on canceling her combo with staggers. She will also now gain invulnerability during the 4th basic
hit, meaning a free i-frame and avoiding damage. Her final Mindscape gives her 8 Stacks
of Charge from her EX, Chain, or Ult, basically like how she gains 8 Fire
Suppression stacks. These will be consumed during Fire Suppression
in order to ignore 25% Fire RES, or a 1.25x DMG increase to these attacks.
Very strong final Mindscape to have. Now let’s move onto builds. You will be equipping
her with a 4 Piece Inferno Metal set and a 2 Piece Woodpecker Electro set. You do have the option
of going 4 Woodpecker, but Inferno’s 28% CRIT rate is just unmatched in power. You’ll have
to keep consistent burn uptime but that’s fine in her current best teams. And I do not
recommend Puffer Electro at all for Soldier 11. For main stats hit her with the
old CRIT Rate or CRIT DMG Disk 4, Fire DMG% in Disk 5, and ATK% in
Disk 6. Considering the high CRIT Rate of Inferno Metal and her high innate
CRIT Rate, CRIT DMG is usually advised. For substats we will be chasing
CRIT Rate, CRIT DMG and ATK%. For W-engines Soldier 11 isn’t as bad as Ellen
was. Her signature is of course synergistic with her basic attack spamming playstyle, but since
it is only an ATK% and Combat ATK% stat stick, well then something like Starlight Engine
can come quite close. And so really you won’t miss out on much with any universal A
Rank W-engine. The only ones that fall off going from a burst to standard DPS rotation are
Nekomata’s Steel Cushion and Street Superstar, as we can only really abuse their passives
in our burst rotation. I definitely recommend picking up Starlight Engine as it’s a very
nice, free, and universal A Rank w-engine. And shall we finish with teams?
You’ll definitely want her Additional Ability, so bring a Fire Support or Stun
unit. These can be Lucy for Support, or Koleda or Ben for Stun. This in
fact brings us the mono fire team of Lucy Soldier 11 and Ben. It’s very free
to play friendly. Of course you can bring in Koleda if you have her. You also have
the possibility of running Ben AND Koleda, but you lose out on a large ATK buff from
Lucy as well as the Quick Assist benefits. There is also a Disorder Anomaly team going around
with Lucy Soldier 11 Piper. My only problem is Disorder consumes the previous Anomaly. So if
you proc Burn before Assault, you will consume Burn and bye bye 28% CRIT Rate. Disorder is a
huge amount of quick damage though so it could make up for it, but you take a longer amount
of time to Stun due to lacking your usual Stun unit. It is fun and cool, but we aren’t in the
endgame yet so we can’t see what is truly best. Anyways I hope this video on Soldier 11 helped, and like and sub if it did. Also let me
know what you run with her and if you’re a basic attack timing god. Thanks
for watching, and have a guoba day.